yenatch
|
e3da601cee
|
split out tileset headers from main into tilesets/tileset_headers.asm
|
2013-09-01 14:43:25 -04:00 |
|
yenatch
|
4a4dd20a6d
|
split tileset palette maps out of main into tilesets/palette_maps.asm
|
2013-09-01 14:43:24 -04:00 |
|
yenatch
|
7cac61f3bd
|
split tileset data out from main into tilesets/
|
2013-09-01 14:43:23 -04:00 |
|
yenatch
|
5147e6c0a2
|
random 0s in tileset data was actually lz padding
i guess someone liked their filesizes nice and even?
|
2013-09-01 14:42:49 -04:00 |
|
yenatch
|
3010731347
|
split out blockdata includes from main into maps/
|
2013-09-01 14:41:21 -04:00 |
|
yenatch
|
2a0089b92b
|
shorten some overly long music filenames
|
2013-09-01 14:41:16 -04:00 |
|
yenatch
|
1a02ed6b37
|
get rid of the last static address in tileset animation arrays
|
2013-09-01 03:13:17 -04:00 |
|
yenatch
|
7d5e5b8182
|
recomment _AnimateTileset
|
2013-09-01 00:52:19 -04:00 |
|
yenatch
|
cc2906b68f
|
consistent casing for Tileset labels
wram labels were using TileSet for some reason
|
2013-09-01 00:09:57 -04:00 |
|
yenatch
|
8190c3e5e7
|
rename DoTileAnimation to AnimateTileset
|
2013-09-01 00:07:10 -04:00 |
|
yenatch
|
fc6bc8e311
|
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest
these had some really dumb names
|
2013-09-01 00:02:35 -04:00 |
|
yenatch
|
abce472354
|
fix PushOAM references in VBlank
|
2013-08-31 21:47:28 -04:00 |
|
yenatch
|
28fd514bef
|
recomment tileset animation interface
|
2013-08-31 21:47:22 -04:00 |
|
yenatch
|
0a821fe964
|
recomment bg map update functions
|
2013-08-31 21:47:05 -04:00 |
|
yenatch
|
2bae1797c4
|
bg map width/height constants
|
2013-08-31 21:12:23 -04:00 |
|
yenatch
|
c6c09cf3dd
|
Merge remote-tracking branch 'kanzure/master'
|
2013-08-31 03:56:40 -04:00 |
|
yenatch
|
2acccc3ea5
|
rename FarBattleTextBox to StdBattleTextBox
that's it for bad Far usage
|
2013-08-31 03:54:02 -04:00 |
|
Bryan Bishop
|
73905420f8
|
Merge pull request #179 from kanzure/remove-preprocessor-skippable-macros
Remove preprocessor skippable macros
|
2013-08-30 20:22:58 -07:00 |
|
yenatch
|
b333b18dbd
|
Function2f79 is PickUpItem
|
2013-08-30 23:07:08 -04:00 |
|
yenatch
|
c402a16def
|
undo overcommenting in BattleRandom
these comments made sense before hram and rst constants were established
|
2013-08-30 23:03:15 -04:00 |
|
yenatch
|
c9d3881a2f
|
rename RNG to Random
also fix 'Far' naming scheme for BattleRandom
this was a long time coming
|
2013-08-30 22:59:40 -04:00 |
|
yenatch
|
70ecde3f78
|
StartTitleScreen -> TitleScreen
also undo "far" naming scheme
|
2013-08-30 22:47:20 -04:00 |
|
yenatch
|
523abc2d0e
|
formatting in oak speech
|
2013-08-30 22:46:28 -04:00 |
|
yenatch
|
21248effe4
|
NUM_POKEMON in main.asm
|
2013-08-30 22:25:50 -04:00 |
|
yenatch
|
5342f8d630
|
NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
|
2013-08-30 22:07:56 -04:00 |
|