IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
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yenatch
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fc8bf4b9e9
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Merge branch 'gfx-tweaks'
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2015-05-18 02:23:17 -07:00 |
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yenatch
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50734c961c
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Use labels for pic animation setup macros.
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2015-04-13 21:41:28 -07:00 |
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yenatch
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be975a3e80
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Get rid of baserom incbins in misc/.
Battle Tower text was hiding here.
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2015-03-11 21:16:02 -07:00 |
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yenatch
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636b336a50
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Redump the overworld graphics; grouped properly this time.
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2015-03-03 22:07:23 -05:00 |
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yenatch
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f2df358e5d
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Temporarily delete the overworld images.
The same naming scheme will be used for the replacements. It may or may not be helpful to separate these steps.
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2015-03-03 21:50:04 -05:00 |
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yenatch
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e08084f23e
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Share the palette for the player and the link battle trainer class.
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2015-03-03 21:50:04 -05:00 |
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yenatch
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d1346bfc61
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Rename trainer palettes to match the trainer pics.
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2015-03-03 21:49:59 -05:00 |
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yenatch
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275780271e
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Use a macro instead of manually subtracting $36 from pic banks.
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2015-03-03 17:19:27 -05:00 |
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yenatch
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59434fbe4d
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Remove an accidental copy of attack animation graphics.
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2015-03-03 17:09:37 -05:00 |
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IIMarckus
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828d6b92f0
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Add the ability to build Crystal 1.1.
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2015-02-14 01:51:34 -07:00 |
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yenatch
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62b473d6c6
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Blind wram labels part 3.
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2015-02-10 15:14:21 -08:00 |
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yenatch
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47d25da38a
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Intro palettes.
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2015-02-06 22:19:20 -08:00 |
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yenatch
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f326faef4d
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Dump known tilemaps and attribute maps.
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2015-02-06 22:11:03 -08:00 |
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yenatch
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d3054dc4cb
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More graphics and straggling static refs.
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2015-02-06 21:17:32 -08:00 |
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yenatch
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a0a12efcb7
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Dump some more incbinned graphics, mostly 1bpp.
- Some mail graphics were dumped as 2bpp but are really 1bpp
- Some fonts weren't caught by the last dump
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2015-02-06 20:10:39 -08:00 |
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yenatch
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556435e0c7
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A couple of the dumped graphics files were actually tilemaps.
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2015-02-06 19:20:06 -08:00 |
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yenatch
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6086778c41
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Dump a bunch of incbinned graphics.
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2015-02-06 16:24:00 -08:00 |
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yenatch
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19b75ac1d2
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Tear up bank 47.
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2015-02-05 00:39:37 -08:00 |
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yenatch
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7b71a12ed1
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Rename some graphics to avoid collisions later.
chris.5x7.2bpp and chris.7x7.2bpp would probably both end up as chris.png.
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2014-12-29 22:10:20 -08:00 |
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yenatch
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4781d9a809
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Fix more static banks (trainers, mobile graphics).
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2014-12-29 10:23:22 -08:00 |
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yenatch
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5cbc7cc79c
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Fix padding in gfx/misc/pokegear.2bpp.lz.
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2014-12-03 23:10:26 -08:00 |
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yenatch
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97e3d9ac10
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Fix some static addresses in pic animations.
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2014-11-07 22:59:32 -08:00 |
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yenatch
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3be6ca012f
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Use AttrMap and TileMap labels for relative addressing.
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2014-08-22 20:41:57 -07:00 |
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yenatch
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ab0ca2b16a
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Pick off more incbins and static labels in pic animation code.
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2014-07-24 12:05:39 -07:00 |
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