PikalaxALT
94129b6b45
Finished the decoration attributes table
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Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
249bad9551
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
PikalaxALT
d282fe4799
Event and engine constant enumeration; replace static flag numbers with their constant names
2015-07-12 02:00:17 -04:00
IIMarckus
63079fa1fe
Trim address comments from maps.
2015-07-10 02:45:35 -06:00
IIMarckus
6f3b2d6de8
Add constants for checkcodes.
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From PikalaxALT.
2015-07-09 20:23:23 -06:00
Scott Norton
f74fd6903f
- Renamed "Functiond283" to "GetPocketCapacity" and updated the pointers and constants to better reflect their hypothesized purposes.
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- Using yenatch's version of the macro and constant handling, rewrote the tmhm bit array as a macro-defined environment.
2015-07-03 13:46:38 -04:00
IIMarckus
4d532beee6
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
yenatch
b048ea0faf
Use labels for script specials instead of constants/static values.
2015-02-11 15:03:42 -08:00
yenatch
b097617f9f
Blind wram in maps.
2015-02-10 15:43:34 -08:00
yenatch
8583cc4724
Stop using the preprocessor.
2015-01-20 00:01:23 -08:00
yenatch
ce59c9a84f
Music and sound effect constants in map events.
2014-04-30 06:04:35 -04:00
yenatch
e703b5ef48
Text macros in maps/.
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Looks fine at a glance.
2014-03-06 00:29:44 -05:00
yenatch
4ac88d6cdc
sprite constants in map events
2013-07-12 17:06:11 -04:00
yenatch
4307a2bb45
remove incbins in CeladonGameCornerPrizeRoom
2013-05-01 02:53:33 -04:00
yenatch
48dbfc6333
Split map scripts, text, events from main.asm
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The commit we deserve
2013-02-17 01:59:06 -05:00