Rangi
fbe82a7fe0
Note which labels are only needed for locating banks (relevant to issue #485 )
2018-06-12 23:29:15 -04:00
Thomas Winwood
17a4d0540a
Fix small bug
2018-06-10 00:21:34 +01:00
Thomas Winwood
ff1c9f36da
Convert code samples in bugs_and_glitches.md to diffs
2018-06-09 23:35:50 +01:00
Thomas Winwood
62439a95a1
Convert code samples in design_flaws.md to diffs
2018-06-09 23:27:47 +01:00
yenatch
6130fc5cd6
Merge pull request #521 from mid-kid/master
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Fix md5.c for Windows
2018-06-07 11:09:30 -04:00
yenatch
610bac37ac
Merge pull request #518 from Rangi42/master
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[RTM] Specify DVs individually
2018-06-07 11:07:37 -04:00
mid-kid
ef5e4e43c7
Fix md5.c for Windows
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Solves #520
2018-06-07 13:37:11 +02:00
Rangi
9ac2583b20
Use dn
2018-06-06 18:49:16 -04:00
Rangi
09d1ac8725
Specify DVs individually
2018-06-06 11:45:19 -04:00
yenatch
06e169d01c
Merge pull request #516 from Ben10do/remove-gnu-sed-extensions
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Don’t use GNU extensions when calling sed
2018-06-05 23:24:23 -04:00
yenatch
e58688c09b
sort_symfile: don't need to use sort -o with a temp file
2018-06-05 07:22:25 -04:00
yenatch
1baea408e2
sort_symfile: don't overwrite the symfile with an intermediate file
2018-06-05 07:15:16 -04:00
yenatch
dbf05e48eb
Merge pull request #517 from mid-kid/master
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Some fixes all around
2018-06-05 07:04:54 -04:00
yenatch
c61d6a3a5a
Fix other unused shiny check label
2018-06-05 06:58:25 -04:00
mid-kid
6f4e968b70
Fix DangetSoundHigh -> DangerSoundHigh
2018-06-05 10:13:09 +02:00
yenatch
5c0e5fa7ca
Fix unused shiny check comments.
2018-06-04 23:36:27 -04:00
mid-kid
aecb33f104
Alignment
2018-06-04 18:32:57 +02:00
mid-kid
38ede6d7f0
Clean up PlayDanger
2018-06-04 14:34:35 +02:00
mid-kid
e8f847b537
Use structure constants for channel_struct
2018-06-04 11:35:27 +02:00
mid-kid
5e9c785b3f
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-06-04 11:05:53 +02:00
yenatch
d596a0c83b
Merge pull request #514 from Rangi42/master
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[Ready to merge] Named constants for sprite movement data bit flags + other minor fixes
2018-06-04 00:47:16 -04:00
Rangi
c7bb2d15cf
Create empty sections for the remaining FixPicBank array entries
2018-06-03 23:25:21 -04:00
Rangi
7cd5bcbae4
Change FixPicBank bank array
2018-06-03 23:18:31 -04:00
Ben10do
2dd2ec97f1
Don’t use GNU extensions when calling sed
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Apparently, GNU sed has a few extensions that aren’t supported by the version of BSD sed that currently comes with Macs.
This would cause sort_symfile.sh to fail on macOS, causing the build to appear to fail at the last minute.
Admittedly, I’m not very familiar with sed, but this seems to do the trick on both macOS and Ubuntu.
- The input file must be last in the arguments list.
- The -i option, allowing the same file for input and output, doesn’t appear to be supported. Instead, I’m writing the output to a temporary file, and replacing the original file with that temporary file.
- Apparently ‘\w’ isn’t supported, so I’m simply using ‘.’ instead, as it appears to match “0_ROM0@” etc. just as well.
2018-06-03 16:24:23 +01:00
i0brendan0
158144f9cb
undo protect message bug
2018-06-02 01:12:52 -05:00
mid-kid
17087489c6
Miscellaneous fixes in the use of _command constants.
2018-06-01 09:04:36 +02:00
mid-kid
761edc7db3
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-06-01 09:02:24 +02:00
Rangi
4df72a8474
SGB palette roles discovered from Spaceworld beta G/S
2018-06-01 02:11:44 -04:00
Rangi
a71b7a92b7
Same pic bank solution as pokecrystal
2018-05-29 19:14:04 -04:00
Rangi
3927bcdb9d
Function6ec1 → CanObjectMoveInDirection
2018-05-24 12:36:35 -04:00
Rangi
a91aa18dae
Use constants more
2018-05-23 22:13:46 -04:00
Rangi
1840af8b4f
Identify more sprite move data flag bits
2018-05-23 22:01:21 -04:00
Rangi
85f7328bf8
Identify USE_OBP1_F
2018-05-23 20:44:32 -04:00
Rangi
50ea6d6e22
WALKS_ON_WATER → SWIMMING
2018-05-23 19:10:15 -04:00
Rangi
c85b32ed80
More sprite movement data flag constants
2018-05-23 19:06:04 -04:00
Rangi
c5d18de8ff
Use known sprite movement data flag constants
2018-05-23 13:15:07 -04:00
Rangi
32b92ca51c
Start improving sprite movement engine (to do: identify bit flags)
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Introduce maskbits N[, S]: optionally shift the bitmask
2018-05-23 12:48:14 -04:00
Rangi
4e776d4fa6
Use constants
2018-05-23 11:14:15 -04:00
Rangi
d2880d1981
Factor out GetHPPals and SetHPPals from home.asm
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The remaining code in home.asm is almost all "generic", unrelated to Pokémon-specific game logic, so leaving it as-is might be neater than little home/*.asm files for each routine.
2018-05-23 11:08:23 -04:00
Rangi
ad5337863d
Use SPRITE_VARS
2018-05-23 00:05:07 -04:00
Rangi
5c064746f6
Gme → Game
2018-05-21 21:54:56 -04:00
Rangi
846e3e65de
adc a, 0 → adc 0; fix comments
2018-05-20 17:55:27 -04:00
Rangi
9afacc7842
Use REGISTERED_* constants
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128px wide pack_menu.png matches BGB VRAM viewer, and rows+cols match hex tile IDs (e.g. $24 = row 3 col 5)
2018-05-20 17:50:53 -04:00
Rangi
03570a514e
Correct comment
2018-05-19 13:16:18 -04:00
Rangi
ae50b1148a
1 << FRZ == $20
2018-05-19 13:11:50 -04:00
Rangi
d5fff8aa96
Constants for PC menu indexes
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'db ' -> 'db '
2018-05-18 22:18:00 -04:00
Rangi
e1fabcfbff
Fix comments
2018-05-18 19:36:22 -04:00
mid-kid
8d10a987a3
Change sfx and cry branch labels to local labels
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They're local anyway, and this makes them look more like loops.
2018-05-13 01:42:26 +02:00
yenatch
53bcd8f46c
Merge pull request #512 from pret/warnings
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fix lb/ln and "left shift of negative value" warning
2018-05-11 00:45:12 -04:00
yenatch
9b0ca7b8c2
Merge pull request #510 from Rangi42/master
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Use explicit HELD_NONE and NO_LIMITS, not 0s; also fix #511
2018-05-11 00:45:00 -04:00