Rangi
|
17894e5f39
|
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
|
2020-11-09 15:20:40 -05:00 |
|
Rangi
|
9b0002161b
|
Extract more RGB data to .pal files
|
2020-10-30 16:12:25 -04:00 |
|
Rangi
|
fe1a58deea
|
Identify wSpriteAnimDict key constants
|
2020-10-30 15:39:08 -04:00 |
|
Rangi
|
6d333bed5f
|
Replace many '; unused' with '; unreferenced'
|
2020-10-28 10:21:10 -04:00 |
|
mid-kid
|
13c4a93cea
|
Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
|
2020-08-27 13:59:33 +02:00 |
|
mid-kid
|
2b2c1ac649
|
Split engine/movie/intro.asm into itself and splash.asm
|
2020-08-27 13:59:31 +02:00 |
|
mid-kid
|
926e231849
|
Move all splash screen files to gfx/splash
|
2020-08-27 13:58:54 +02:00 |
|
mid-kid
|
b6055b1944
|
Use TRUE for hCGBPalUpdate
|
2020-08-05 16:02:48 +02:00 |
|
Rangi
|
fce6243b43
|
Identify more labels, and use the jumptable macro when possible
|
2020-07-01 13:13:49 -04:00 |
|
Rangi
|
cc460a17b0
|
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
|
2020-06-17 17:03:38 -04:00 |
|
Rangi
|
2354c41a96
|
crystal_intro.asm -> intro.asm
|
2020-06-16 11:44:03 -04:00 |
|