PikalaxALT
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c635e30777
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map setup and warps
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2015-12-14 11:12:18 -05:00 |
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PikalaxALT
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d13fb46d40
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enum macros/move_anim.asm, resolve battle/anims.asm function labels
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2015-11-10 16:53:37 -05:00 |
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PikalaxALT
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72af3337fd
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No more NONE
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2015-11-02 14:37:02 -05:00 |
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PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
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PikalaxALT
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4fa6c6daa4
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Split up bank 2; other relabelings
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2015-10-16 13:35:43 -04:00 |
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PikalaxALT
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471492b775
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Reverted ld_hl_pointer macro
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2015-07-20 22:18:18 -04:00 |
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IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
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yenatch
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75ba97a039
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no more incbins
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2015-03-11 22:23:30 -07:00 |
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yenatch
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d3054dc4cb
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More graphics and straggling static refs.
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2015-02-06 21:17:32 -08:00 |
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yenatch
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8583cc4724
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Stop using the preprocessor.
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2015-01-20 00:01:23 -08:00 |
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yenatch
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849044ce8a
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Remove generated "jump sources" comments.
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2014-07-19 14:11:48 -07:00 |
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yenatch
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c456555f15
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Disassemble the mobile adapter library.
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2014-04-30 03:03:37 -04:00 |
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yenatch
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c7938cc7d3
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Split the mobile adapter library into another object file.
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2014-04-30 03:03:20 -04:00 |
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yenatch
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cf2acc1001
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Use :: to export labels between objects.
This fixes the build.
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2014-02-01 20:26:39 -05:00 |
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Mr Wint
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6ddd1d8b46
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* fixed call and jump labels in home bank
* added some more assembly
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2013-10-02 07:11:54 +02:00 |
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yenatch
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0ce5c4fe93
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split the mobile adapter library into lib/mobile/
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2013-09-15 18:58:37 -04:00 |
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