Commit Graph

1224 Commits

Author SHA1 Message Date
yenatch
ef6767f1a9 OakSpeech formatting 2013-06-14 02:29:46 -04:00
yenatch
2f21ff4ef5 gbz80disasm: only use gbhw/hram constants >= 0xff00 2013-06-14 02:19:35 -04:00
yenatch
7213916ccc DrawIntroPlayerPic 2013-06-14 01:09:23 -04:00
Bryan Bishop
d9779c5852 Merge pull request #146 from yenatch/master
statdown comments + fix make pngs
2013-06-13 14:57:26 -07:00
yenatch
bbed370d84 gfx: return mass-decompress command
still reqd by make pngs
2013-06-13 17:26:50 -04:00
yenatch
c9ff12cc5d use stat constants in statdown commands 2013-06-13 16:31:50 -04:00
yenatch
2b2d3e5e68 Merge branch 'master' of github.com:kanzure/pokecrystal 2013-06-13 16:11:30 -04:00
yenatch
8ae709be9f comment statdown move command 2013-06-13 16:10:39 -04:00
yenatch
eab37ef920 hexdump for binary diffs
those with an existing repo should run:

git config diff.hex.textconv hexdump
2013-06-13 14:24:45 -04:00
Bryan Bishop
4eebcf0ae2 Merge remote-tracking branch 'yenatch/master'
Also merge pull request #145.
2013-06-12 22:44:45 -05:00
Bryan Bishop
358b5b074b Revert "make gfx.py png take only a path"
This reverts commit 915c635849.
2013-06-12 22:44:35 -05:00
yenatch
a923bf768a Merge branch 'master' of github.com:kanzure/pokecrystal
Conflicts:
	extras/gfx.py
2013-06-12 23:31:21 -04:00
yenatch
6ba758aa53 expand shortened palettes
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch
5803db714c gfx: workable command line functions 2013-06-12 21:40:32 -04:00
yenatch
b06c96e4d2 gfx: palette checking in to_png 2013-06-12 14:38:38 -04:00
yenatch
5d204ce569 fix palette functions and output palettes in 2bpp conversion 2013-06-12 14:29:39 -04:00
yenatch
5cf1754b08 gfx: handling for <4-color pngs when converting to 2bpp
without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.

instead, dummy colors are inserted to pad out the palette.
2013-06-12 14:29:35 -04:00
yenatch
c26d758fee DecompressPredef 2013-06-10 21:58:25 -04:00
yenatch
33371d77b9 split out constants 2013-06-10 21:57:58 -04:00
yenatch
a018828016 Player backpic and consistent names for player characters
Male player is now Chris. Female player is Kris.
2013-06-09 14:32:13 -04:00
yenatch
77aa2d9e16 recomment text box functions 2013-05-31 19:07:07 -04:00
yenatch
3975e86baa remove \@s from local labels
\@ is used for anonymous labels in rgbds macros. this has no effect on local labels.
2013-05-31 18:22:32 -04:00
Bryan Bishop
723645b470 rename bank3{0,1}.asm to sprites_{1,2}.asm 2013-05-30 16:29:53 -05:00
Bryan Bishop
3517a4f500 remove two commented incbin lines 2013-05-30 16:28:56 -05:00
Bryan Bishop
6a26978bbe Merge pull request #144 from kanzure/temporarily-fix-overworld-sprites
Temporarily fix overworld sprites.
2013-05-30 14:24:11 -07:00
Bryan Bishop
f8da14960d include overworld sprite .2bpp files 2013-05-30 16:20:31 -05:00
Bryan Bishop
dbc5cbd701 remove overworld sprite pngs
These png files cannot be successfully converted back into 2bpp files
because of a bug in gfx.py.
2013-05-30 16:19:26 -05:00
Bryan Bishop
915c635849 make gfx.py png take only a path 2013-05-29 19:44:08 -05:00
yenatch
3bb2a65eac wram: room decorations 2013-05-29 18:56:09 -04:00
yenatch
11cb016019 JpDe 2013-05-29 14:49:42 -04:00
yenatch
2df19fef15 remove makefile clutter 2013-05-28 17:19:37 -04:00
yenatch
eb75c58023 heavy ball 2013-05-27 23:28:21 -04:00
Bryan Bishop
128dce7aac Merge pull request #142 from cogitokat/overworld-sprites
Include overworld sprites
2013-05-27 20:21:25 -07:00
Kat Harrison
e08e7cf7b2 Include overworld sprites
Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
2013-05-27 23:07:34 -04:00
yenatch
122e243624 mistook sprout tower pillar for minecart graphics 2013-05-22 17:07:18 -04:00
Bryan Bishop
103ac439ed Merge pull request #140 from yenatch/master
tile animations and map header updates
2013-05-22 13:48:45 -07:00
yenatch
f4db6f6029 music constants in map headers 2013-05-22 16:36:51 -04:00
yenatch
f4e9dc2d33 label banks in map headers 2013-05-22 15:09:37 -04:00
yenatch
ee4203a56d minecart tile animations 2013-05-22 14:57:33 -04:00
Bryan Bishop
dff781c057 Merge pull request #139 from iimarckus/peecee
PC stuff
2013-05-22 00:15:06 -07:00
IIMarckus
620cf7a2a7 Disassemble Kris's PC. 2013-05-22 01:11:07 -06:00
yenatch
c15e7b8619 safari fountain tile animations 2013-05-22 02:56:25 -04:00
IIMarckus
56d0175ad8 Add Prof. Oak's PC. 2013-05-21 17:03:31 -06:00
yenatch
6dde0b274d ilex forest tree tile animations 2013-05-21 18:32:55 -04:00
yenatch
399925fff5 gbz80disasm: rgbds uses brackets for ld hl, sp+x 2013-05-21 16:43:54 -04:00
yenatch
2236e27933 cave water + park fountain tile animations 2013-05-21 12:37:58 -04:00
Bryan Bishop
fdc1609f2a Merge pull request #138 from yenatch/master
automated png compression + gfx fixes + no more windows
2013-05-18 01:49:03 -07:00
yenatch
ca22f95db0 get rid of windows build components
who needs those anyway?
2013-05-18 04:46:52 -04:00
yenatch
40946fd525 confident enough in lz make target to include it in general compile 2013-05-18 04:46:52 -04:00
yenatch
e3565bd700 gfx: safer alternating-byte detection in compression 2013-05-18 04:46:52 -04:00