mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
Merge pull request #149 from yenatch/new-install
reformat install + fix source preprocessing
This commit is contained in:
commit
4b2d4337b4
134
INSTALL.md
134
INSTALL.md
@ -1,21 +1,112 @@
|
||||
# Getting Started
|
||||
|
||||
Compiling requires a certain Pokemon Crystal ROM:
|
||||
Compiling **pokecrystal.gbc** requires a certain **Pokemon Crystal** rom:
|
||||
|
||||
```
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
md5: 9f2922b235a5eeb78d65594e82ef5dde
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```
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||||
|
||||
Save it as `baserom.gbc` in the repository.
|
||||
Save it as **baserom.gbc** in the repository.
|
||||
|
||||
|
||||
Feel free to ask us on nucleus.kafuka.org #skeetendo if something goes wrong (remember to tell where)!
|
||||
Feel free to ask us on **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)** if something goes wrong!
|
||||
|
||||
Don't know how to use IRC? Try [mibbit](http://chat.mibbit.com/?server=nucleus.kafuka.org&channel=#skeetendo).
|
||||
# Windows
|
||||
|
||||
If you are on Windows and can't install Linux, **Cygwin** is a great alternative.
|
||||
|
||||
## Installing Cygwin
|
||||
|
||||
Cygwin provides a virtual Linux environment on Windows systems. Just get **setup.exe**.
|
||||
|
||||
**http://cygwin.com/install.html**
|
||||
|
||||
During the install:
|
||||
|
||||
* Keep the defaults.
|
||||
|
||||
* Most mirrors are molasses. Use **http://mirrors.kernel.org**.
|
||||
|
||||
|
||||
## Linux
|
||||
## Using Cygwin
|
||||
|
||||
Launch the **Cygwin terminal**. Maybe you know your way around the Linux terminal, **bash**. If not, a crash course:
|
||||
```bash
|
||||
# list files in current directory
|
||||
ls
|
||||
|
||||
# show current directory
|
||||
pwd
|
||||
|
||||
# change directory
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cd /away/we/go
|
||||
```
|
||||
|
||||
|
||||
## Getting up and running
|
||||
|
||||
We need a couple more things to be able to compile.
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||||
|
||||
If you're feeling lazy, just paste these commands into your terminal.
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|
||||
```bash
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apt-cyg install make git wget python python-setuptools
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easy_install pip
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```
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||||
|
||||
**rgbds** will let you compile Game Boy roms.
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||||
|
||||
```bash
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cd ~
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# download rgbds binaries
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wget http://diyhpl.us/~bryan/irc/pokered/rgbds/rgbds.zip
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unzip rgbds.zip
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rm rgbds.zip
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|
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# make rgbds accessible for all time
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export PATH=$PATH:`pwd`/rgbds
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echo "export PATH=$PATH" >> ~/.bashrc
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```
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|
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Set up the **pokecrystal** repository:
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|
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```bash
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git clone https://github.com/kanzure/pokecrystal
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cd pokecrystal
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|
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# install python requirements
|
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pip install -r requirements.txt
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```
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## Don't forget baserom.gbc!!
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||||
|
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Make sure you downloaded a base rom. Name it **baserom.gbc**.
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|
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Now you should be able to build **pokecrystal.gbc** for the first time.
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|
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This compiles a new rom from the source code, with any patches filled in from the base rom.
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```bash
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make
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```
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This ought to take **between 3 and 15 seconds**, depending on your computer.
|
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|
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If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful!
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|
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Your first compile processes every source file at once. After that, **only modified source files have to be reprocessed**, so compiling again should be a few seconds faster.
|
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|
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Other **make targets** that may come in handy:
|
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|
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`make clean` deletes any preprocessed source files (.tx), rgbds object files and pokecrystal.gbc, in case something goes wrong.
|
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|
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`make pngs` decompresses any **lz** files in gfx/ and then exports any graphics files to **png**.
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|
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`make lzs` does the reverse. This is already part of the build process, so **modified pngs will automatically be converted to 2bpp and lz-compressed** without any additional work.
|
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|
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|
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# Linux
|
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|
||||
```bash
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sudo apt-get install make gcc bison git python python-setuptools
|
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@ -46,36 +137,21 @@ pip install -r requirements.txt
|
||||
git config diff.hex.textconv hexdump
|
||||
```
|
||||
|
||||
To compile the ROM from ASM source:
|
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```
|
||||
make clean && make
|
||||
To compile the rom from asm source:
|
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```bash
|
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make
|
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```
|
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|
||||
That will take between 3 and 15 seconds, depending on your computer. If you see
|
||||
`cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
|
||||
That will take between 3 and 15 seconds, depending on your computer. If you see `cmp baserom.gbc pokecrystal.gbc` as the last line, the build was successful! Rejoice!
|
||||
|
||||
|
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## Windows
|
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# Now what?
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|
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Set up [GitHub for Windows](http://windows.github.com/) and clone this repository.
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**main.asm** is a good starting point. The structure of the source is laid out here.
|
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|
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If you haven't already, get [Python 2.7](http://www.python.org/ftp/python/2.7.3/python-2.7.3.msi) ([64-bit](http://www.python.org/ftp/python/2.7.3/python-2.7.3.amd64.msi)).
|
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* **Can't find something?** Anyone can add to the source. There's lots to be uncovered.
|
||||
|
||||
Extract the following files from the [RGBDS](https://github.com/downloads/bentley/rgbds/rgbds-0.0.1.zip) package into the repository:
|
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`rgbasm.exe`
|
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`rgbds.exe`
|
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`rgbfix.exe`
|
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`rgblink.exe`
|
||||
* **Do your own thing!** The asm source is hack-friendly, and the supplementary scripts in extras/ can be used for other projects.
|
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|
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Install [make](http://gnuwin32.sourceforge.net/downlinks/make.php) for Windows.
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|
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To compile the ROM from ASM source, run `pokecrystal.bat`.
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|
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That will take between 3 and 15 seconds, depending on your computer. If you see
|
||||
`FC: no differences encountered`, the build was successful! Rejoice!
|
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|
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Now you may try messing around with `main.asm`, or just do whatever you wanted to.
|
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|
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|
||||
# Contributions are welcome!
|
||||
* We'll be happy to answer any **questions** on **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**.
|
||||
|
||||
|
30
Makefile
30
Makefile
@ -1,29 +1,24 @@
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||||
.SUFFIXES: .asm .tx .o .gbc .png .2bpp .lz
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||||
|
||||
TEXTFILES = \
|
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text/sweethoney.tx \
|
||||
text/phone/bill.tx \
|
||||
text/phone/elm.tx \
|
||||
text/phone/mom.tx \
|
||||
text/phone/trainers1.tx \
|
||||
text/common.tx \
|
||||
text/common_2.tx \
|
||||
text/common_3.tx \
|
||||
main.tx
|
||||
TEXTFILES := $(shell find ./ -type f -name '*.asm' | grep -v pokecrystal.asm | grep -v constants.asm | grep -v gbhw.asm | grep -v hram.asm | grep -v constants | grep -v wram.asm)
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||||
TEXTQUEUE :=
|
||||
|
||||
PNG_GFX = $(shell find gfx/ -type f -name '*.png')
|
||||
LZ_GFX = $(shell find gfx/ -type f -name '*.lz')
|
||||
TWOBPP_GFX = $(shell find gfx/ -type f -name '*.2bpp')
|
||||
PNG_GFX := $(shell find gfx/ -type f -name '*.png')
|
||||
LZ_GFX := $(shell find gfx/ -type f -name '*.lz')
|
||||
TWOBPP_GFX := $(shell find gfx/ -type f -name '*.2bpp')
|
||||
|
||||
all: pokecrystal.gbc
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||||
cmp baserom.gbc $<
|
||||
clean:
|
||||
rm -f main.tx pokecrystal.o pokecrystal.gbc ${TEXTFILES}
|
||||
pokecrystal.o: pokecrystal.asm constants.asm wram.asm ${TEXTFILES} lzs
|
||||
rm -f pokecrystal.o pokecrystal.gbc
|
||||
@echo 'rm -f $(TEXTFILES:.asm=.tx)'
|
||||
@rm -f $(TEXTFILES:.asm=.tx)
|
||||
pokecrystal.o: $(TEXTFILES:.asm=.tx) $(LZ_GFX) $(TWOBPP_GFX)
|
||||
python prequeue.py $(TEXTQUEUE)
|
||||
rgbasm -o pokecrystal.o pokecrystal.asm
|
||||
|
||||
.asm.tx:
|
||||
python preprocessor.py < $< > $@
|
||||
$(eval TEXTQUEUE := $(TEXTQUEUE) $<)
|
||||
@rm $@
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||||
|
||||
pokecrystal.gbc: pokecrystal.o
|
||||
rgblink -o $@ $<
|
||||
@ -33,6 +28,7 @@ pngs:
|
||||
cd extras && python gfx.py mass-decompress && python gfx.py dump-pngs
|
||||
|
||||
lzs: $(LZ_GFX) $(TWOBPP_GFX)
|
||||
@:
|
||||
|
||||
gfx/pics/%/front.lz: gfx/pics/%/front.png gfx/pics/%/tiles.2bpp
|
||||
python extras/gfx.py png-to-lz --front $^
|
||||
|
24
README.md
24
README.md
@ -7,7 +7,7 @@ The source code in this project successfully converts back into a ROM image. All
|
||||
|
||||
## Base ROM
|
||||
|
||||
The following ROM is required for compiling:
|
||||
The following rom is required for compiling:
|
||||
|
||||
```
|
||||
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
|
||||
@ -17,16 +17,18 @@ md5: 9f2922b235a5eeb78d65594e82ef5dde
|
||||
Eventually this will not be necessary.
|
||||
|
||||
|
||||
## See also
|
||||
|
||||
* disassembly of [Pokémon Red](http://bitbucket.org/iimarckus/pokered).
|
||||
|
||||
|
||||
## Contributing
|
||||
|
||||
* Hang out with us on IRC: `nucleus.kafuka.org #skeetendo` (for example, by
|
||||
using [mibbit](http://chat.mibbit.com/)).
|
||||
## What can I do?
|
||||
|
||||
* Are we missing something? Make a pull request! Contributions are welcome.
|
||||
|
||||
* Tackle some [issues](https://github.com/kanzure/pokecrystal/issues)!
|
||||
* Take a look at some of the disasm tools in **extras/**. Most of the scripts are generalized enough to take apart other Game Boy games.
|
||||
|
||||
* Tackle some **[issues](https://github.com/kanzure/pokecrystal/issues)**!
|
||||
|
||||
|
||||
## See also
|
||||
|
||||
* Hang out with us on irc: **[nucleus.kafuka.org #skeetendo](https://kiwiirc.com/client/irc.nolimitzone.com/?#skeetendo)**
|
||||
|
||||
* Disassembly of **[Pokémon Red](http://bitbucket.org/iimarckus/pokered)**.
|
||||
|
||||
|
147
preprocessor.py
147
preprocessor.py
@ -310,24 +310,14 @@ def separate_comment(l):
|
||||
"""
|
||||
Separates asm and comments on a single line.
|
||||
"""
|
||||
|
||||
asm = ""
|
||||
comment = None
|
||||
in_quotes = False
|
||||
|
||||
# token either belongs to the line or to the comment
|
||||
for token in l:
|
||||
if comment:
|
||||
comment += token
|
||||
else:
|
||||
if not in_quotes:
|
||||
if token == ";":
|
||||
comment = ";"
|
||||
continue
|
||||
if token == "\"":
|
||||
in_quotes = not in_quotes
|
||||
asm += token
|
||||
return asm, comment
|
||||
for i in xrange(len(l)):
|
||||
if not in_quotes:
|
||||
if l[i] == ";":
|
||||
break
|
||||
if l[i] == "\"":
|
||||
in_quotes = not in_quotes
|
||||
return l[:i], l[i:] or None
|
||||
|
||||
def quote_translator(asm):
|
||||
"""
|
||||
@ -335,63 +325,50 @@ def quote_translator(asm):
|
||||
"""
|
||||
|
||||
# split by quotes
|
||||
asms = asm.split("\"")
|
||||
asms = asm.split('"')
|
||||
|
||||
# skip asm that actually does use ASCII in quotes
|
||||
lowasm = asms[0].lower()
|
||||
|
||||
if "section" in lowasm \
|
||||
or "incbin" in lowasm:
|
||||
sys.stdout.write(asm)
|
||||
return
|
||||
if "SECTION" in asms[0]\
|
||||
or "INCBIN" in asms[0]\
|
||||
or "INCLUDE" in asms[0]:
|
||||
return asm
|
||||
|
||||
print_macro = False
|
||||
if asms[0].strip() == 'print':
|
||||
asms[0] = asms[0].replace('print','db 0,')
|
||||
print_macro = True
|
||||
|
||||
output = ""
|
||||
output = ''
|
||||
even = False
|
||||
i = 0
|
||||
for token in asms:
|
||||
i = i + 1
|
||||
|
||||
if even:
|
||||
characters = []
|
||||
# token is a string to convert to byte values
|
||||
while len(token):
|
||||
# read a single UTF-8 codepoint
|
||||
char = token[0]
|
||||
if ord(char) >= 0xFC:
|
||||
char = char + token[1:6]
|
||||
token = token[6:]
|
||||
elif ord(char) >= 0xF8:
|
||||
char = char + token[1:5]
|
||||
token = token[5:]
|
||||
elif ord(char) >= 0xF0:
|
||||
char = char + token[1:4]
|
||||
token = token[4:]
|
||||
elif ord(char) >= 0xE0:
|
||||
char = char + token[1:3]
|
||||
token = token[3:]
|
||||
elif ord(char) >= 0xC0:
|
||||
if ord(char) < 0xc0:
|
||||
token = token[1:]
|
||||
# certain apostrophe-letter pairs are considered a single character
|
||||
if char == "'" and token:
|
||||
if token[0] in 'dlmrstv':
|
||||
char += token[0]
|
||||
token = token[1:]
|
||||
elif ord(char) < 0xe0:
|
||||
char = char + token[1:2]
|
||||
token = token[2:]
|
||||
elif ord(char) < 0xf0:
|
||||
char = char + token[1:3]
|
||||
token = token[3:]
|
||||
elif ord(char) < 0xf8:
|
||||
char = char + token[1:4]
|
||||
token = token[4:]
|
||||
elif ord(char) < 0xfc:
|
||||
char = char + token[1:5]
|
||||
token = token[5:]
|
||||
else:
|
||||
token = token[1:]
|
||||
|
||||
# certain apostrophe-letter pairs are only a single byte
|
||||
if char == "'" and len(token) > 0 and \
|
||||
(token[0] == "d" or \
|
||||
token[0] == "l" or \
|
||||
token[0] == "m" or \
|
||||
token[0] == "r" or \
|
||||
token[0] == "s" or \
|
||||
token[0] == "t" or \
|
||||
token[0] == "v"):
|
||||
char = char + token[0]
|
||||
token = token[1:]
|
||||
|
||||
char = char + token[1:6]
|
||||
token = token[6:]
|
||||
characters += [char]
|
||||
|
||||
if print_macro:
|
||||
@ -421,32 +398,26 @@ def quote_translator(asm):
|
||||
|
||||
output += ", ".join(["${0:02X}".format(chars[char]) for char in characters])
|
||||
|
||||
# if not even
|
||||
else:
|
||||
output += (token)
|
||||
output += token
|
||||
|
||||
even = not even
|
||||
|
||||
sys.stdout.write(output)
|
||||
|
||||
return
|
||||
return output
|
||||
|
||||
def extract_token(asm):
|
||||
token = asm.split(" ")[0].replace("\t", "").replace("\n", "")
|
||||
return token
|
||||
return asm.split(" ")[0].strip()
|
||||
|
||||
def make_macro_table():
|
||||
return dict([(macro.macro_name, macro) for macro in macros])
|
||||
return dict(((macro.macro_name, macro) for macro in macros))
|
||||
macro_table = make_macro_table()
|
||||
|
||||
def macro_test(asm):
|
||||
"""
|
||||
Returns a matching macro, or None/False.
|
||||
"""
|
||||
|
||||
# macros are determined by the first symbol on the line
|
||||
token = extract_token(asm)
|
||||
|
||||
# check against all names
|
||||
if token in macro_table:
|
||||
return (macro_table[token], token)
|
||||
@ -600,64 +571,46 @@ def macro_translator(macro, token, line):
|
||||
|
||||
sys.stdout.write(output)
|
||||
|
||||
def include_file(asm):
|
||||
"""This is more reliable than rgbasm/rgbds including files on its own."""
|
||||
|
||||
prefix = asm.split("INCLUDE \"")[0] + '\n'
|
||||
filename = asm.split("\"")[1]
|
||||
suffix = asm.split("\"")[2]
|
||||
|
||||
read_line(prefix)
|
||||
|
||||
lines = open(filename, "r").readlines()
|
||||
|
||||
for line in lines:
|
||||
read_line(line)
|
||||
|
||||
read_line(suffix)
|
||||
|
||||
def read_line(l):
|
||||
"""Preprocesses a given line of asm."""
|
||||
|
||||
# strip and store any comment on this line
|
||||
if ";" in l:
|
||||
asm, comment = separate_comment(l)
|
||||
else:
|
||||
asm = l
|
||||
comment = None
|
||||
# strip comments from asm
|
||||
asm, comment = separate_comment(l)
|
||||
|
||||
# handle INCLUDE as a special case
|
||||
if "INCLUDE \"" in l:
|
||||
include_file(asm)
|
||||
# export all labels
|
||||
if ':' in asm[:asm.find('"')]:
|
||||
sys.stdout.write('GLOBAL ' + asm.split(':')[0] + '\n')
|
||||
|
||||
# expect preprocessed .asm files
|
||||
if "INCLUDE" in asm:
|
||||
asm = asm.replace('.asm','.tx')
|
||||
sys.stdout.write(asm)
|
||||
|
||||
# ascii string macro preserves the bytes as ascii (skip the translator)
|
||||
elif len(asm) > 6 and "\tascii " in [asm[:7], "\t" + asm[:6]]:
|
||||
elif len(asm) > 6 and "ascii " == asm[:6] or "\tascii " == asm[:7]:
|
||||
asm = asm.replace("ascii", "db", 1)
|
||||
sys.stdout.write(asm)
|
||||
|
||||
# convert text to bytes when a quote appears (not in a comment)
|
||||
elif "\"" in asm:
|
||||
quote_translator(asm)
|
||||
sys.stdout.write(quote_translator(asm))
|
||||
|
||||
# check against other preprocessor features
|
||||
else:
|
||||
macro, token = macro_test(asm)
|
||||
|
||||
if macro:
|
||||
macro_translator(macro, token, asm)
|
||||
else:
|
||||
sys.stdout.write(asm)
|
||||
|
||||
# show line comment
|
||||
if comment != None:
|
||||
sys.stdout.write(comment)
|
||||
if comment: sys.stdout.write(comment)
|
||||
|
||||
def preprocess(lines=None):
|
||||
"""Main entry point for the preprocessor."""
|
||||
|
||||
if not lines:
|
||||
# read each line from stdin
|
||||
lines = sys.stdin
|
||||
lines = (sys.stdin.readlines())
|
||||
elif not isinstance(lines, list):
|
||||
# split up the input into individual lines
|
||||
lines = lines.split("\n")
|
||||
|
17
prequeue.py
Normal file
17
prequeue.py
Normal file
@ -0,0 +1,17 @@
|
||||
# coding: utf-8
|
||||
|
||||
# Starting a new python process to preprocess each source file
|
||||
# creates too much overhead. Instead, a list of files to preprocess
|
||||
# is fed into a script run from a single process.
|
||||
|
||||
import os
|
||||
import sys
|
||||
import preprocessor
|
||||
|
||||
if __name__ == '__main__':
|
||||
for source in sys.argv[1:]:
|
||||
dest = os.path.splitext(source)[0] + '.tx'
|
||||
sys.stdin = open(source, 'r')
|
||||
sys.stdout = open(dest, 'w')
|
||||
preprocessor.preprocess()
|
||||
|
Loading…
Reference in New Issue
Block a user