Rangi
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73ea7c6326
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Macro factors out sine code, just like sine data, since it's used 5 times
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2018-02-03 21:11:55 -05:00 |
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Rangi
|
b0d84c64a6
|
Use fixed-point DIV function for a generalized sine_wave table macro
|
2018-02-03 13:26:34 -05:00 |
|
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
|
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
|
Remy Oukaour
|
cc95d1208d
|
Use maskbits more, and clarify its usage
|
2018-01-10 11:57:28 -05:00 |
|
xCrystal
|
aa9a0a900d
|
No more mobile EQUS ret (replace with Stubbed_ + ret)
|
2018-01-02 20:00:14 +01:00 |
|
xCrystal
|
50fc9c3389
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
|
xCrystal
|
7beb497d3a
|
Uppercase MACRO and EQU(S) according to the style guide
|
2017-12-28 13:23:44 +01:00 |
|
Remy Oukaour
|
c66d195089
|
callba/callab → farcall/callfar
|
2017-12-24 12:47:30 -05:00 |
|
Remy Oukaour
|
e48a401290
|
Reorganize macros
|
2017-12-14 00:36:24 -05:00 |
|