yenatch
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b333b18dbd
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Function2f79 is PickUpItem
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2013-08-30 23:07:08 -04:00 |
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yenatch
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c402a16def
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undo overcommenting in BattleRandom
these comments made sense before hram and rst constants were established
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2013-08-30 23:03:15 -04:00 |
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yenatch
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c9d3881a2f
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rename RNG to Random
also fix 'Far' naming scheme for BattleRandom
this was a long time coming
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2013-08-30 22:59:40 -04:00 |
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yenatch
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70ecde3f78
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StartTitleScreen -> TitleScreen
also undo "far" naming scheme
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2013-08-30 22:47:20 -04:00 |
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yenatch
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523abc2d0e
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formatting in oak speech
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2013-08-30 22:46:28 -04:00 |
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yenatch
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21248effe4
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NUM_POKEMON in main.asm
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2013-08-30 22:25:50 -04:00 |
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yenatch
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5342f8d630
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NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
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2013-08-30 22:07:56 -04:00 |
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yenatch
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17f25691db
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Function378b is IsAPokemon
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2013-08-30 20:53:42 -04:00 |
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yenatch
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f4572ecd4d
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use more egg constants in main
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2013-08-30 19:14:04 -04:00 |
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yenatch
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4983c46a26
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use callab/callba macros for known FarCalls
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2013-08-30 18:57:31 -04:00 |
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yenatch
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7cc320e835
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Coins in main.asm
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2013-08-30 17:50:46 -04:00 |
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yenatch
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674229228f
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Coins wram label
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2013-08-30 17:48:59 -04:00 |
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yenatch
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d2ff1d7aaa
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Merge remote-tracking branch 'kanzure/master'
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2013-08-30 16:41:35 -04:00 |
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yenatch
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0b36af8da5
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Merge pull request #3 from kanzure/proposed-yenatch-master
Proposed merge of kanzure/master into yenatch/master
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2013-08-30 13:33:09 -07:00 |
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Bryan Bishop
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9152664ca5
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Merge pull request #177 from yenatch/split-main
split out a bunch of bank 0 from main.asm
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2013-08-30 13:06:57 -07:00 |
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Bryan Bishop
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d2333a90c9
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Merge branch 'kanzure/master' into yenatch/master
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2013-08-30 14:16:50 -05:00 |
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Bryan Bishop
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3e5b09b941
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Merge pull request #176 from yenatch/interrupts
finally give labels to interrupts
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2013-08-30 11:54:08 -07:00 |
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Bryan Bishop
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a5f226246e
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Merge pull request #175 from yenatch/rename-bittables
toss the useless "bittable" convention for event and engine flags
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2013-08-30 11:43:23 -07:00 |
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Bryan Bishop
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9ce504f528
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Merge pull request #174 from yenatch/boxmons
boxmons and related structs
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2013-08-30 11:35:49 -07:00 |
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yenatch
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b86d0da040
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less arbitrary wram clearing in game init
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2013-08-30 14:21:26 -04:00 |
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yenatch
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3aabca9baa
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remove a section def in the middle of the player struct
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2013-08-30 14:20:01 -04:00 |
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yenatch
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79bcda11ad
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PCItems and game init formatting
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2013-08-30 04:57:32 -04:00 |
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yenatch
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320142fdda
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PCItems in wram
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2013-08-30 00:07:51 -04:00 |
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yenatch
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2f169fd2f9
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clean up bank 7e includes
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2013-08-29 23:27:57 -04:00 |
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yenatch
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fd74b4d379
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move battle tower mon handling asm into battle_tower.asm
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2013-08-29 23:27:17 -04:00 |
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yenatch
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7201ea8f0a
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move GiveOddEgg into odd_eggs.asm
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2013-08-29 23:26:01 -04:00 |
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yenatch
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c4a764ce10
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use more bank 0 labels in engine/scripting.asm
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2013-08-29 23:20:09 -04:00 |
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yenatch
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55cd892026
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fix/add some missing function labels in bank 0
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2013-08-29 23:19:21 -04:00 |
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yenatch
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fb28d24bd7
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condense repeated asm with rept macros
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2013-08-29 21:42:28 -04:00 |
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yenatch
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579ab13507
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proper labeling of common function GetSpritePalette
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2013-08-29 21:20:45 -04:00 |
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yenatch
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64a6af4052
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condense some repetitive asm with rept macros
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2013-08-29 21:20:37 -04:00 |
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yenatch
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cc98fab33e
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move VBlank interrupt label from main.asm to engine/vblank.asm
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2013-08-29 19:40:33 -04:00 |
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yenatch
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2c16bc7ab9
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move copy asm from main.asm to engine/copy.asm
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2013-08-29 19:39:21 -04:00 |
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yenatch
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04da88a285
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move palette asm from main.asm to engine/palettes.asm
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2013-08-29 19:37:35 -04:00 |
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yenatch
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6d29673a5f
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move time-related asm from main.asm into engine/time.asm
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2013-08-29 19:32:03 -04:00 |
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yenatch
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6467755568
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move serial asm from main.asm into engine/serial.asm
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2013-08-29 19:11:39 -04:00 |
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yenatch
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2341bb148a
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move more joypad code from main.asm into engine/joypad.asm
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2013-08-29 19:10:06 -04:00 |
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yenatch
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dd11c22b31
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more joypad function cleanup
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2013-08-29 19:08:25 -04:00 |
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yenatch
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0a829301ae
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reformat some joypad functions
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2013-08-29 18:59:05 -04:00 |
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yenatch
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906496e107
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split lcd functions out of main.asm
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2013-08-29 18:52:26 -04:00 |
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yenatch
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2b5b6f3e3a
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split fading functions out of main.asm
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2013-08-29 18:50:59 -04:00 |
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yenatch
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37a841797e
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secret ruins of alph water stone room asm
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2013-08-29 16:03:32 -04:00 |
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yenatch
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ae1d50c026
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warp sound effects in field moves
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2013-08-29 15:24:37 -04:00 |
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yenatch
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a167620109
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more field move scripts and some map header references
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2013-08-29 14:49:07 -04:00 |
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Bryan Bishop
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9da5768b34
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fix baserom.gbc check in Makefile
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2013-08-29 11:56:20 -05:00 |
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Bryan Bishop
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61dd634698
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Merge pull request #169 from kanzure/fail-fast-without-baserom
Fail fast when the baserom.gbc file doesn't exist.
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2013-08-29 09:51:32 -07:00 |
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yenatch
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1a5f9426c8
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get rid of a trailing incbin at the end of bank 21
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2013-08-29 03:21:51 -04:00 |
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yenatch
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99760c2cc9
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more hlcoords in bank 1
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2013-08-29 03:04:23 -04:00 |
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yenatch
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9d1a6fe5bb
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more field move scripts
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2013-08-29 02:53:04 -04:00 |
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yenatch
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a4b69a123f
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more text_jumps in known functions
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2013-08-29 02:23:29 -04:00 |
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