PikalaxALT
95cb4636af
Corrected some mislabeled 1bpps
2015-11-04 15:35:29 -05:00
PikalaxALT
cf5d726b7f
Mon submenu, engine/menu.asm
2015-11-04 14:02:11 -05:00
PikalaxALT
739bb3c136
Replace party struct relative values with EQUS constants
2015-11-04 11:31:00 -05:00
PikalaxALT
faa2d8f26e
Reorganize BTTrainerClassGenders
2015-11-04 07:26:27 -05:00
PikalaxALT
c5527a02ae
dbw BANK, addr replaced with dba
2015-11-03 19:43:47 -05:00
PikalaxALT
10beeb3c06
Battle Tower
2015-11-03 15:22:04 -05:00
PikalaxALT
4a16bbe45a
sprite_header and emote_header
2015-11-03 09:16:56 -05:00
PikalaxALT
2faa4a0f70
Fix errors in global substitution
2015-11-03 07:11:32 -05:00
PikalaxALT
0f37a42ad4
Mart constants
2015-11-02 17:38:08 -05:00
PikalaxALT
72af3337fd
No more NONE
2015-11-02 14:37:02 -05:00
PikalaxALT
d35cfad0de
object_struct
2015-11-02 11:15:32 -05:00
PikalaxALT
6b2d0ae841
Fix merge conflicts
2015-11-01 18:19:52 -05:00
PikalaxALT
010b450834
Prepare to merge
2015-11-01 18:13:31 -05:00
PikalaxALT
fda1f7c01a
SPRITEMOVEDATA
2015-10-31 21:05:02 -04:00
PikalaxALT
ed29db5841
No more -bash000; engine/movement.asm, SPRITEMOVEFN
2015-10-29 23:32:11 -04:00
PikalaxALT
79ceca591b
ITEMMENU_CLOSE is now ITEMMENU_FIELD
2015-10-25 20:43:39 -04:00
PikalaxALT
247a31c298
RIP ITEMCONTEXT constants
2015-10-25 18:47:27 -04:00
PikalaxALT
4d17f6e1f6
Address comments on PR 322
2015-10-24 19:49:19 -04:00
PikalaxALT
119d6b4119
About time I got to these functions
2015-10-24 10:39:52 -04:00
PikalaxALT
97cc513f54
Plus 4 on person events; feeble attempt to annotate color functions
2015-10-21 10:43:42 -04:00
PikalaxALT
6c25592b8c
So very jumb
2015-10-19 16:49:29 -04:00
PikalaxALT
0a244e043c
Move battle start animation functions to its own file
2015-10-19 10:23:58 -04:00
PikalaxALT
52605b764a
Add commented numbers to map/group constants
2015-10-17 21:26:38 -04:00
PikalaxALT
f53d65c536
Battle intro animation function
2015-10-17 17:18:52 -04:00
PikalaxALT
da7849d800
Restructured functions in main.asm to resemble the home functions they clone
2015-10-17 13:00:34 -04:00
PikalaxALT
4fa6c6daa4
Split up bank 2; other relabelings
2015-10-16 13:35:43 -04:00
PikalaxALT
0c39f6e273
Happiness and Mystery Gift constants
2015-10-12 12:33:24 -04:00
PikalaxALT
327faac497
Magikarp functions moved to event/magikarp.asm
2015-10-11 12:26:39 -04:00
PikalaxALT
d42330ed8b
Annotation of PrintNum arguments in bc, and radio functions
2015-10-10 18:00:12 -04:00
PikalaxALT
b68913a782
More radio labels
2015-10-09 23:09:03 -04:00
PikalaxALT
edf42a54d5
More labels, including fns responsible for partymon generation
2015-10-07 13:19:41 -04:00
PikalaxALT
2770cfc354
soft reset
2015-10-04 14:14:51 -04:00
JimB16
d6a4dada40
added/renamed constants and labels
2015-09-01 06:26:31 +02:00
JimB16
bcc11712a5
added 'wBT_OTTempCopy'-label and the data structure that comes after
2015-08-31 14:31:13 +02:00
yenatch
860296f468
Comment and label the save file.
2015-08-19 21:14:15 -07:00
PikalaxALT
4831b4429e
Add radio_constants.asm, update "map" macro
2015-08-17 11:51:09 -04:00
PikalaxALT
895e14cd05
Reworked person_event arguments
2015-07-29 18:22:23 -04:00
PikalaxALT
594253eb30
Merge yenatch:map-objects
2015-07-25 20:18:59 -04:00
PikalaxALT
6c3000efd2
Macro update, roam mon annotations
...
Updated map and mapgroup macros to get around an rgbds bug.
Legendary beast locale handling annotated and relabeled.
Added a new constant NUM_ENGINE_FLAGS for use in the EngineFlagAction function. This will make it easier for modders to add or remove engine flags.
2015-07-25 19:02:36 -04:00
PikalaxALT
432df825d4
Replaced GROUP_, MAP_ references with the map macro
...
Updated macros that rely on the GROUP_, MAP_ constants to use the map macro
Added GROUP_NONE and MAP_NONE for the sake of compatibility with this new scheme
Added new macro elevfloor to simplify the definition of elevators under this new scheme
2015-07-23 12:59:19 -04:00
PikalaxALT
185b0a1c86
Wild Pokemon functions and data
...
Replaced encounter rates with percent values
Added new constants denoting the number of wild Pokemon in the grass and water wild constructs
Annotated and relabeled the encounter generating functions
Renamed a WRAM address associaed with the temporary storage of the wild Pokemon's species
Moved spawn constants to constants/map_constants.asm for use anywhere in the disassembly
2015-07-23 03:51:15 -04:00
yenatch
ec10d9dd6f
Add constants for common map object ids.
2015-07-21 23:49:18 -07:00
PikalaxALT
d1e11f77e5
Replaced MON_ constants with aliases
2015-07-20 20:21:46 -04:00
PikalaxALT
bef792f2d2
More label updates, moved predefs to new file
...
Also named most of the engine and event flag constants.
2015-07-20 03:51:52 -04:00
PikalaxALT
94129b6b45
Finished the decoration attributes table
...
Interpretation of the Decoration Attributes table is complete.
Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00
PikalaxALT
60cd04b023
Trainer data structure and field move functions
...
Trainer data in map scripts is now a macro-defined structure.
Field move functions in main.asm are now nearly completely annotated, with local references.
Trailing white space deleted.
2015-07-18 23:45:39 -04:00
PikalaxALT
e674869018
Updated signpost items and person_event flags
2015-07-18 16:00:53 -04:00
PikalaxALT
0fcef5fc08
More annotations and interpretations of functions and scripts
2015-07-17 17:17:10 -04:00
PikalaxALT
894955f9d9
Special script annotation, trainer constant enumeration, person-event structure update
2015-07-16 18:10:10 -04:00
PikalaxALT
39524cdb76
More enumeration of constants, more annotations of scripts.
2015-07-15 15:48:44 -04:00