Remy Oukaour
|
b5417fafec
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
|
Remy Oukaour
|
24f0e7d045
|
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
|
2017-12-26 12:50:32 -05:00 |
|
Remy Oukaour
|
3e7f3bbeb6
|
s/number/scene/, and correct some documentation
|
2017-12-24 17:35:33 -05:00 |
|
Remy Oukaour
|
c05b7f41dd
|
Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
|
2017-12-24 14:33:17 -05:00 |
|
Remy Oukaour
|
10a1e6c860
|
Support old one-argument sound_duty macro, similar to callab/callba legacy support
|
2017-12-24 12:52:05 -05:00 |
|
Remy Oukaour
|
2f9f2317a3
|
Document the meaning of hour and daytime values for person_events
|
2017-12-23 01:19:34 -05:00 |
|
Remy Oukaour
|
d334a331fa
|
Correct endturn value
|
2017-12-15 00:54:45 -05:00 |
|
Remy Oukaour
|
d6dc9351e9
|
Start documenting effect commands
|
2017-12-15 00:48:59 -05:00 |
|
Remy Oukaour
|
fecc5c339a
|
More comments for macros
|
2017-12-15 00:38:52 -05:00 |
|
Remy Oukaour
|
2ff7f50584
|
Clarify which gfx anim commands are for oam
|
2017-12-14 00:38:08 -05:00 |
|
Remy Oukaour
|
e48a401290
|
Reorganize macros
|
2017-12-14 00:36:24 -05:00 |
|