Bryan Bishop
5e70ac56ea
remove ItemFragment from preprocessor
...
It's not required.
see #178
2013-08-30 18:36:14 -05:00
Bryan Bishop
69adf48a54
remove "skippable_macros" from preprocessor
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The preprocessor no longer has the concept of skippable_macros and now
always skips any line that starts with "db" or "dw" because neither of
these should be treated as macros.
fixes #178
2013-08-30 18:27:03 -05:00
yenatch
f4572ecd4d
use more egg constants in main
2013-08-30 19:14:04 -04:00
yenatch
4983c46a26
use callab/callba macros for known FarCalls
2013-08-30 18:57:31 -04:00
Bryan Bishop
8fe7f4c3a5
HACK: re-instate the ItemFragment macro hack
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This is to fix the preprocessor temporarily. Maybe ItemFragment can be
removed completely.
2013-08-30 17:23:43 -05:00
yenatch
7cc320e835
Coins in main.asm
2013-08-30 17:50:46 -04:00
yenatch
674229228f
Coins wram label
2013-08-30 17:48:59 -04:00
yenatch
d2ff1d7aaa
Merge remote-tracking branch 'kanzure/master'
2013-08-30 16:41:35 -04:00
yenatch
0b36af8da5
Merge pull request #3 from kanzure/proposed-yenatch-master
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Proposed merge of kanzure/master into yenatch/master
2013-08-30 13:33:09 -07:00
Bryan Bishop
9152664ca5
Merge pull request #177 from yenatch/split-main
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split out a bunch of bank 0 from main.asm
2013-08-30 13:06:57 -07:00
Bryan Bishop
d2333a90c9
Merge branch 'kanzure/master' into yenatch/master
2013-08-30 14:16:50 -05:00
Bryan Bishop
3e5b09b941
Merge pull request #176 from yenatch/interrupts
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finally give labels to interrupts
2013-08-30 11:54:08 -07:00
Bryan Bishop
a5f226246e
Merge pull request #175 from yenatch/rename-bittables
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toss the useless "bittable" convention for event and engine flags
2013-08-30 11:43:23 -07:00
Bryan Bishop
9ce504f528
Merge pull request #174 from yenatch/boxmons
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boxmons and related structs
2013-08-30 11:35:49 -07:00
yenatch
b86d0da040
less arbitrary wram clearing in game init
2013-08-30 14:21:26 -04:00
yenatch
3aabca9baa
remove a section def in the middle of the player struct
2013-08-30 14:20:01 -04:00
yenatch
79bcda11ad
PCItems and game init formatting
2013-08-30 04:57:32 -04:00
yenatch
320142fdda
PCItems in wram
2013-08-30 00:07:51 -04:00
yenatch
2f169fd2f9
clean up bank 7e includes
2013-08-29 23:27:57 -04:00
yenatch
fd74b4d379
move battle tower mon handling asm into battle_tower.asm
2013-08-29 23:27:17 -04:00
yenatch
7201ea8f0a
move GiveOddEgg into odd_eggs.asm
2013-08-29 23:26:01 -04:00
yenatch
c4a764ce10
use more bank 0 labels in engine/scripting.asm
2013-08-29 23:20:09 -04:00
yenatch
55cd892026
fix/add some missing function labels in bank 0
2013-08-29 23:19:21 -04:00
yenatch
fb28d24bd7
condense repeated asm with rept macros
2013-08-29 21:42:28 -04:00
yenatch
579ab13507
proper labeling of common function GetSpritePalette
2013-08-29 21:20:45 -04:00