Commit Graph

1251 Commits

Author SHA1 Message Date
yenatch
4d44c2c0e6 Condense pic dimensions table 2013-02-06 02:09:57 -05:00
Bryan Bishop
08e4590c98 Merge pull request #105 from yenatch/master
Move some things out of main.asm.
2013-02-05 17:56:17 -08:00
yenatch
f2e5173e51 Create individual pokedex entry files 2013-02-05 19:29:20 -05:00
yenatch
034609e725 Split pic pointers into files 2013-02-05 18:28:45 -05:00
yenatch
e1b1f88645 Rename pokedex entry files 2013-02-05 18:13:19 -05:00
yenatch
31a907d7c7 Move music/ into audio/ 2013-02-05 18:08:20 -05:00
yenatch
ff5bd60966 Clean up and condense music includes 2013-02-05 18:00:32 -05:00
yenatch
9acf56102a Split audio engine and pointers into files
Creates folder audio/
2013-02-05 16:48:46 -05:00
yenatch
8902050000 Move VBlank function to a file 2013-02-05 15:40:25 -05:00
yenatch
a058572fd5 Consistent SECTION spacing 2013-02-05 04:25:04 -05:00
yenatch
75ab33b311 Saner file distribution
Moved files from data/ into new folders:
-battle/
-stats/
-trainers/
2013-02-05 03:56:27 -05:00
yenatch
c811b20b65 Move BitTable2 to a file
Currently, rgbasm's maximum macro parameter length is sixteen chars.
A couple wram labels were changed to accomodate this for now.
2013-02-05 03:16:46 -05:00
yenatch
710b7ddd7f Fix box name addresses 2013-02-05 01:20:51 -05:00
yenatch
4d84813798 Split Pokemon names off into a file 2013-02-05 00:42:07 -05:00
yenatch
40b477b442 Split base stats off into a file 2013-02-05 00:39:22 -05:00
yenatch
70fd04dc24 Split pokedex entries off into files 2013-02-05 00:35:16 -05:00
yenatch
45a06d040c Split evos/attacks off into files 2013-02-04 23:59:01 -05:00
yenatch
8d0a9d3e86 Split move list off into a file 2013-02-04 23:26:38 -05:00
yenatch
51afe79d00 Split pokedex orders off into files 2013-02-04 23:26:08 -05:00
yenatch
8137219353 Reformat trainer group data 2013-02-04 21:58:16 -05:00
yenatch
b064312024 Add NONE constant 2013-02-04 21:10:34 -05:00
yenatch
d2d7571e98 Split trainers off into files
The base label has been renamed from TrainerGroupHeader to Group.

Trainer formatting still needs to be fixed.
2013-02-04 20:20:10 -05:00
yenatch
28b56c51bb Split type matchup off into a file
This sets precedent for including constants in context.
2013-02-04 16:22:10 -05:00
yenatch
0935908367 Split wild encounters off into files 2013-02-04 15:47:44 -05:00
yenatch
4108c9eb79 Split egg moves off into files 2013-02-04 15:25:04 -05:00
Bryan Bishop
b6683269b0 Merge pull request #104 from yenatch/master
Even more icons.
2013-02-04 10:00:43 -08:00
yenatch
1e5bcb5268 Some more icon asm 2013-02-04 04:33:53 -05:00
yenatch
b8f4fd6390 Add vram sections to wram, and minor fixes 2013-02-04 04:27:56 -05:00
Bryan Bishop
21429332ef Merge pull request #103 from yenatch/master
Fly / town map.
2013-02-03 21:46:09 -08:00
yenatch
54d4818d4f Fly / town map 2013-02-04 00:39:30 -05:00
Bryan Bishop
57200b6cf7 simplify load_rom in gbz80disasm 2013-02-03 15:18:06 -06:00
Bryan Bishop
82b8b5121a enable labels in gbz80disasm
fixes #102
2013-02-03 15:10:14 -06:00
Bryan Bishop
c788666138 fix git clone instructions 2013-02-03 14:54:59 -06:00
Bryan Bishop
7f0fdb19cd Merge pull request #101 from Sanky/master
Menu icons.
2013-02-03 08:56:41 -08:00
Sanky
c616889fcf Merge https://github.com/kanzure/pokecrystal 2013-02-03 11:46:35 +01:00
Sanky
a632c8d6b7 Add menu icons. 2013-02-03 11:39:53 +01:00
Bryan Bishop
016174486f Merge pull request #98 from Sanky/master
Assorted menu code, will probably regret this.
2013-02-03 01:46:07 -08:00
Bryan Bishop
f6db9f965a Merge pull request #100 from iimarckus/blackout
Replace some hardcoded addresses with local labels.
2013-02-02 21:41:37 -08:00
IIMarckus
f39048982f Replace some hardcoded addresses with local labels. 2013-02-02 22:36:50 -07:00
Bryan Bishop
aff98b2657 Merge pull request #99 from iimarckus/blackout
Add blackout points / fly location data.
2013-02-02 20:54:38 -08:00
IIMarckus
cdcb635a4a Add blackout points / fly location data. 2013-02-02 21:50:53 -07:00
Sanky
7df002c3e2 Merge https://github.com/kanzure/pokecrystal
Conflicts:
	constants.asm
	extras/crystal.py
	main.asm
2013-02-02 23:20:50 +01:00
Bryan Bishop
1bf1d6e3ea Merge pull request #97 from yenatch/master
More things in bank 0.
2013-02-02 13:56:18 -08:00
yenatch
ec66551519 Decompression function 2013-02-02 08:00:50 -05:00
yenatch
4bc2564a6b VBlank and dependencies
VBlank has seven different modes. The one that sees the
most use is mode 0, which performs all basic display and
audio functions. The purpose of the others is unknown.

VBlank relies on the following functions:

-joypad
-cgb palette update
-dmg -> cgb pal conversion
-bg map update
-vram tile update
-tile animations
-serial request
-game timer

Tile animation is large enough to warrant its own commit.
2013-02-02 07:23:50 -05:00
Bryan Bishop
6259d4c605 Merge pull request #96 from yenatch/master
Japanese credits.
2013-02-01 02:21:49 -08:00
yenatch
479c18920e Add japanese credits text 2013-02-01 04:57:25 -05:00
Bryan Bishop
8f59a9600a Merge pull request #95 from yenatch/master
Bank 0 stuff, Uncompressed GFX, Credits
2013-01-31 19:07:15 -08:00
yenatch
341fa891bc Credits
Just the strings for now. These are probably pointed to from elsewhere.

There is an unused/dummied string at line 90029 ("????????@").
Could someone have been removed from the credits?
2013-01-31 21:56:06 -05:00
yenatch
b13fba2500 Some more uncompressed gfx 2013-01-30 22:41:26 -05:00