yenatch
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6122490cc3
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Simple graphics handling in the makefile.
Two-way conversion invokes circular dependency warnings, and is outside the scope of the build.
Now it's one-way.
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2014-03-31 21:20:42 -04:00 |
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yenatch
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8e24af1f22
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Clean up variable usage in the makefile.
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2014-02-01 20:36:44 -05:00 |
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yenatch
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7f0f21b1fc
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Get rid of globals.asm
This breaks the build until labels are exported again!
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2014-02-01 13:55:48 -05:00 |
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yenatch
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4a40c26f6c
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Makefile: pokemontools variable
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2013-12-21 00:46:31 -05:00 |
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yenatch
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6ef1028b31
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Makefile: image handling
todo: queue targets
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2013-12-21 00:40:29 -05:00 |
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yenatch
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34d579d9f9
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use pokemontools scan_includes.py
It might look the same as before, but this new name is much better! Well done!
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2013-12-20 02:44:44 -05:00 |
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yenatch
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62020e32aa
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rewrite makefile for speed and better dependency handling
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2013-12-10 02:02:16 -05:00 |
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yenatch
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aaf26de8ed
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Makefile: %.bin and %.pal targets
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2013-12-02 23:29:38 -05:00 |
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yenatch
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cf3fd4e13b
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Makefile: empty targets for %.asm and baserom.gbc
so make stops wasting time trying to find implicit rules
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2013-12-02 16:25:03 -05:00 |
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yenatch
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cc95304912
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Makefile: clean doesnt need object dependencies
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2013-12-02 15:31:58 -05:00 |
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yenatch
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d7bf70f3c9
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home.o
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2013-11-29 02:30:08 -05:00 |
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yenatch
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2ec12a22af
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gfx/pics.o
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2013-11-29 02:11:40 -05:00 |
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yenatch
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c2889215a8
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audio.o and misc/crystal_misc.o
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2013-11-29 01:51:27 -05:00 |
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yenatch
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ac65a8b821
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engine/credits_crystal.o
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2013-11-28 01:38:49 -05:00 |
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yenatch
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41f149c7f1
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maps.o and stats/pokedex/entries.o
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2013-11-27 14:45:42 -05:00 |
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yenatch
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bb68a76330
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Makefile: more readable object list
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2013-11-23 02:54:02 -05:00 |
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yenatch
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cf6295cb9f
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objects for event handling and scripting
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2013-11-23 02:51:48 -05:00 |
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yenatch
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94188ee0f7
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version-sensitive objects for egg moves and evos/attacks
this way main.o and wram.o are version-neutral
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2013-11-22 00:14:55 -05:00 |
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yenatch
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02e8b4c7b6
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version-neutral build targets
pokecrystal will probably never build gold/silver, but who knows
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2013-11-21 21:15:37 -05:00 |
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yenatch
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f6706ecb09
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finally compile multiple objects
pokecrystal.asm doesnt really make sense now so its gone
add includes.asm so objects have a standard include set
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2013-11-20 06:35:10 -05:00 |
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yenatch
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549591ab0e
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convert pngs to 1bpp too
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2013-11-18 21:07:07 -05:00 |
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yenatch
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7fba45f668
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fix a typo in Makefile
we want to link more than one object!
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2013-09-11 20:27:16 -04:00 |
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yenatch
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e2aa3d7ea5
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consolidate labels across objects into globals.asm
this is required for objects to share labels
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2013-09-11 20:26:09 -04:00 |
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yenatch
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74f8d746db
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abstract make targets are now phony
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2013-09-11 01:26:51 -04:00 |
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yenatch
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84ba0ffc31
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rename lzs make target to gfx
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2013-09-11 01:25:39 -04:00 |
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