Commit Graph

17 Commits

Author SHA1 Message Date
PikalaxALT
77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT
c635e30777 map setup and warps 2015-12-14 11:12:18 -05:00
PikalaxALT
d13fb46d40 enum macros/move_anim.asm, resolve battle/anims.asm function labels 2015-11-10 16:53:37 -05:00
PikalaxALT
72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT
ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT
4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch
75ba97a039 no more incbins 2015-03-11 22:23:30 -07:00
yenatch
d3054dc4cb More graphics and straggling static refs. 2015-02-06 21:17:32 -08:00
yenatch
8583cc4724 Stop using the preprocessor. 2015-01-20 00:01:23 -08:00
yenatch
849044ce8a Remove generated "jump sources" comments. 2014-07-19 14:11:48 -07:00
yenatch
c456555f15 Disassemble the mobile adapter library. 2014-04-30 03:03:37 -04:00
yenatch
c7938cc7d3 Split the mobile adapter library into another object file. 2014-04-30 03:03:20 -04:00
yenatch
cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
Mr Wint
6ddd1d8b46 * fixed call and jump labels in home bank
* added some more assembly
2013-10-02 07:11:54 +02:00
yenatch
0ce5c4fe93 split the mobile adapter library into lib/mobile/ 2013-09-15 18:58:37 -04:00