Commit Graph

542 Commits

Author SHA1 Message Date
Bryan Bishop
6c5ccae807 make vba emulator wait until text is done drawing
Also, this fixes some bugs related to how button presses are handled.
2013-06-16 11:34:30 -05:00
yenatch
bbed370d84 gfx: return mass-decompress command
still reqd by make pngs
2013-06-13 17:26:50 -04:00
yenatch
a923bf768a Merge branch 'master' of github.com:kanzure/pokecrystal
Conflicts:
	extras/gfx.py
2013-06-12 23:31:21 -04:00
yenatch
6ba758aa53 expand shortened palettes
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch
5803db714c gfx: workable command line functions 2013-06-12 21:40:32 -04:00
yenatch
b06c96e4d2 gfx: palette checking in to_png 2013-06-12 14:38:38 -04:00
yenatch
5d204ce569 fix palette functions and output palettes in 2bpp conversion 2013-06-12 14:29:39 -04:00
yenatch
5cf1754b08 gfx: handling for <4-color pngs when converting to 2bpp
without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.

instead, dummy colors are inserted to pad out the palette.
2013-06-12 14:29:35 -04:00
Bryan Bishop
915c635849 make gfx.py png take only a path 2013-05-29 19:44:08 -05:00
Kat Harrison
e08e7cf7b2 Include overworld sprites
Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
2013-05-27 23:07:34 -04:00
yenatch
399925fff5 gbz80disasm: rgbds uses brackets for ld hl, sp+x 2013-05-21 16:43:54 -04:00
Bryan Bishop
fdc1609f2a Merge pull request #138 from yenatch/master
automated png compression + gfx fixes + no more windows
2013-05-18 01:49:03 -07:00
yenatch
e3565bd700 gfx: safer alternating-byte detection in compression 2013-05-18 04:46:52 -04:00
yenatch
77e365d49f gfx: fix a typo 2013-05-18 04:46:52 -04:00
yenatch
604cafc278 gfx: lz to png from command line 2013-05-18 04:46:52 -04:00
yenatch
a1b9fdc9c9 gfx.py: remove trailing tabs 2013-05-18 04:46:51 -04:00
yenatch
abaed2145f gfx.py: get rid of argparse 2013-05-18 04:46:47 -04:00
Bryan Bishop
f10019710f load labels only once in gbz80disasm 2013-05-17 15:58:47 -05:00
yenatch
3a0e80932e fix data-handling errors in gfx.py 2013-05-17 01:59:23 -04:00
yenatch
5521aa5ce0 gbz80disasm: include comments on unresolved backward relative jumps 2013-05-15 14:57:04 -04:00
yenatch
b38e287409 gbz80disasm: don't look for outstanding labels that are behind the origin 2013-05-15 14:40:20 -04:00
yenatch
a6fee3622a gbz80disasm: don't include comments on relative jumps 2013-05-15 14:39:43 -04:00
yenatch
81e42e41da gbz80disasm: reti is an ender 2013-05-15 14:39:43 -04:00
yenatch
3cf6603b45 gbz80disasm: space out blocks of asm 2013-05-15 14:39:42 -04:00
yenatch
82d723840b gbz80disasm: clean up $ff00+x handling 2013-05-15 14:39:19 -04:00