yenatch
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f68b3dc8ed
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Image extensions for trainers.
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2014-04-02 01:01:11 -04:00 |
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yenatch
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850ade2f41
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Image extensions in battle animation graphics.
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2014-04-02 00:47:22 -04:00 |
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yenatch
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d29fb5d207
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Image extensions in gfx/tilesets.
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2014-04-02 00:45:07 -04:00 |
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yenatch
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73ffc4677a
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Image extensions in gfx/{intro,title}.
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2014-04-02 00:41:56 -04:00 |
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yenatch
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6a66f28bf5
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Fix image extensions in gfx/{credits,misc}.
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2014-04-02 00:16:03 -04:00 |
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yenatch
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48f4314854
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Move monster pics from numbered directories to named ones.
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2014-04-01 16:30:38 -04:00 |
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yenatch
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1aa75da4d5
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Monster pic dimensions in filenames.
While we're here, add the .2bpp root extension too.
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2014-04-01 12:44:15 -04:00 |
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yenatch
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2564836df1
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Compressed title screen graphics are padded too.
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2014-03-04 01:29:43 -05:00 |
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yenatch
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38850df63d
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Lots of SGB incbins in bank 2.
Palette/block packets, border tilemap, more palettes etc.
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2014-03-01 21:43:16 -05:00 |
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yenatch
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7da86ec0e8
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Split up pack graphics and point to them.
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2014-02-28 22:12:29 -05:00 |
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yenatch
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a55c6ac26e
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Split up emote images and dump emote pointers.
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2014-02-28 01:31:52 -05:00 |
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yenatch
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6ad2d79cc9
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Battle hud party status graphics.
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2014-02-25 12:28:50 -05:00 |
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yenatch
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71cc880636
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Restore byte padding to trainer backpics.
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2014-02-24 04:57:28 -05:00 |
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yenatch
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2b882b1ef9
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Trade graphics in gfx/trade.
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2014-02-23 22:25:11 -05:00 |
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yenatch
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bac031156b
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Misc trainer card graphics.
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2014-02-23 20:58:38 -05:00 |
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yenatch
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85698ddbdb
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Trainer card gym leader and badge graphics.
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2014-02-23 20:40:47 -05:00 |
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yenatch
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e9626c7710
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gfx/misc/town_map.lz is actually padded
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2014-02-22 06:44:47 -05:00 |
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yenatch
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43c10efb29
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footprints
how did we forget that?
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2014-02-22 06:25:19 -05:00 |
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yenatch
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502fe13e30
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flower animation graphics
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2013-12-26 02:48:00 -05:00 |
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yenatch
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c8c887fb1e
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water animation graphics
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2013-12-26 02:41:06 -05:00 |
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yenatch
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70d5cf467a
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whirlpool animation graphics
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2013-12-26 02:37:23 -05:00 |
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yenatch
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799f945cf5
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gbc-only screen
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2013-12-22 05:53:48 -05:00 |
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yenatch
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c140af9e59
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some mobile stat screen icons
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2013-12-21 03:02:59 -05:00 |
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yenatch
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0d3308f68c
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use RGB macros for palettes instead of binary chunks
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2013-12-20 00:29:31 -05:00 |
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yenatch
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ef20124213
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split out pic animation asm and clean up some more includes
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2013-12-18 00:23:50 -05:00 |
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