yenatch
|
f0cf86777b
|
fix item asm labels
CheckItem was called PickUpItem by mistake
Also label TossItem and ReceiveItem
|
2013-09-08 01:43:51 -04:00 |
|
yenatch
|
9f53825ce2
|
move common asm from engine/ to common/
engine/ was getting really bloated and common asm wasnt what it was made for
|
2013-09-07 23:38:19 -04:00 |
|
yenatch
|
7a3a4f913b
|
split fruit tree asm out into engine/fruit_trees.asm
|
2013-09-07 23:26:28 -04:00 |
|
yenatch
|
6e5876377f
|
split out std scripts from main.asm
|
2013-09-07 15:30:07 -04:00 |
|
yenatch
|
45e791bb42
|
StdScripts label in engine/scripting.asm
|
2013-09-07 05:08:34 -04:00 |
|
yenatch
|
4a429aded4
|
add a label in the text engine
|
2013-09-06 03:47:07 -04:00 |
|
yenatch
|
60dde1d03e
|
forgot to commit engine/farcall.asm
fixes 715a19fd59
|
2013-09-05 14:25:20 -04:00 |
|
yenatch
|
d93d17b43b
|
split out game time functions into engine/game_time.asm
|
2013-09-03 18:58:16 -04:00 |
|
yenatch
|
340e31d839
|
split menu functions into engine/menu.asm
|
2013-09-03 18:43:15 -04:00 |
|
yenatch
|
23bb05851b
|
split Sine/Cosine into engine/sine.asm
|
2013-09-03 18:40:12 -04:00 |
|
yenatch
|
12e6ff3fc6
|
split map object functions into engine/map_objects.asm
|
2013-09-03 18:39:19 -04:00 |
|
yenatch
|
71bbd77261
|
split some RTC interfaces into engine/rtc.asm
|
2013-09-03 18:35:37 -04:00 |
|
yenatch
|
004956798c
|
split vram functions out into engine/video.asm
|
2013-09-03 18:32:55 -04:00 |
|
yenatch
|
b74e63a20d
|
split out delay functions
|
2013-09-03 17:36:55 -04:00 |
|
yenatch
|
5b38b377f2
|
wram labels for graphics requests
|
2013-09-01 15:24:07 -04:00 |
|
yenatch
|
8190c3e5e7
|
rename DoTileAnimation to AnimateTileset
|
2013-09-01 00:07:10 -04:00 |
|
yenatch
|
fc6bc8e311
|
rename graphics request handlers to Serve1bppRequest and Serve2bppRequest
these had some really dumb names
|
2013-09-01 00:02:35 -04:00 |
|
yenatch
|
abce472354
|
fix PushOAM references in VBlank
|
2013-08-31 21:47:28 -04:00 |
|
yenatch
|
b333b18dbd
|
Function2f79 is PickUpItem
|
2013-08-30 23:07:08 -04:00 |
|
yenatch
|
c9d3881a2f
|
rename RNG to Random
also fix 'Far' naming scheme for BattleRandom
this was a long time coming
|
2013-08-30 22:59:40 -04:00 |
|
yenatch
|
7cc320e835
|
Coins in main.asm
|
2013-08-30 17:50:46 -04:00 |
|
yenatch
|
c4a764ce10
|
use more bank 0 labels in engine/scripting.asm
|
2013-08-29 23:20:09 -04:00 |
|
yenatch
|
cc98fab33e
|
move VBlank interrupt label from main.asm to engine/vblank.asm
|
2013-08-29 19:40:33 -04:00 |
|
yenatch
|
2c16bc7ab9
|
move copy asm from main.asm to engine/copy.asm
|
2013-08-29 19:39:21 -04:00 |
|
yenatch
|
04da88a285
|
move palette asm from main.asm to engine/palettes.asm
|
2013-08-29 19:37:35 -04:00 |
|
yenatch
|
6d29673a5f
|
move time-related asm from main.asm into engine/time.asm
|
2013-08-29 19:32:03 -04:00 |
|
yenatch
|
6467755568
|
move serial asm from main.asm into engine/serial.asm
|
2013-08-29 19:11:39 -04:00 |
|
yenatch
|
2341bb148a
|
move more joypad code from main.asm into engine/joypad.asm
|
2013-08-29 19:10:06 -04:00 |
|
yenatch
|
906496e107
|
split lcd functions out of main.asm
|
2013-08-29 18:52:26 -04:00 |
|
yenatch
|
2b5b6f3e3a
|
split fading functions out of main.asm
|
2013-08-29 18:50:59 -04:00 |
|
yenatch
|
eff81fb080
|
fix Stack's address ($c100 -> $c0ff)
using negative ds
|
2013-08-29 02:10:32 -04:00 |
|
yenatch
|
12ab33b37e
|
rename FarCall family labels
FarJump labels renamed to FarCall
register aliases JpHl and JpDe renamed to _hl_ and _de_
|
2013-08-27 18:16:42 -04:00 |
|
yenatch
|
17725d7af1
|
battle init and some overworld actions
|
2013-08-24 04:10:38 -04:00 |
|
yenatch
|
af205a7217
|
BitTable2 -> EngineFlags
|
2013-08-23 16:08:31 -04:00 |
|
yenatch
|
3a24cff5eb
|
BitTableFunc -> FlagAction
|
2013-08-23 15:49:24 -04:00 |
|
yenatch
|
636a960909
|
split out text engine
|
2013-08-21 14:01:49 -04:00 |
|
yenatch
|
35de889dd7
|
split out decompression
|
2013-08-21 14:01:46 -04:00 |
|
yenatch
|
99d2ee2bdc
|
split out program init
|
2013-08-20 03:26:37 -04:00 |
|
yenatch
|
3460b82d22
|
update hram addresses in engine/vblank.asm
|
2013-08-19 20:49:41 -04:00 |
|
yenatch
|
df21dbccb7
|
$ffcf $ffd0 -> hSCX hSCY
|
2013-08-19 18:46:56 -04:00 |
|
yenatch
|
449bda272a
|
$ffd1 $ffd2 -> hWX hWY
|
2013-08-19 18:44:12 -04:00 |
|
yenatch
|
6343e2ddaf
|
Reset
|
2013-07-26 23:49:33 -04:00 |
|
yenatch
|
8e27cfbc1a
|
movement command asm
|
2013-07-20 22:34:40 -04:00 |
|
yenatch
|
173f38346c
|
get rid of bank 25 hard addresses in scripting.asm
|
2013-07-20 02:27:48 -04:00 |
|
yenatch
|
f2888a2d75
|
more overworld wram labels
|
2013-07-20 01:25:20 -04:00 |
|
yenatch
|
0988d69d9d
|
more scripting cleanup
|
2013-07-10 19:17:04 -04:00 |
|
yenatch
|
a3870db643
|
Clean up and remove incbins from script commands
|
2013-07-10 19:17:04 -04:00 |
|
yenatch
|
fb931fe616
|
move miscellaneous asm into engine/
|
2013-06-17 21:30:36 -04:00 |
|