vulcandth
5f0597e944
Rename SLP
to SLP_MASK
( #918 )
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Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:56 -04:00
vulcandth
3648afda16
RGBDS syntax updates ( #905 )
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New MACRO and DEF syntax
2022-06-06 17:25:42 -04:00
Konrad Borowski
6e3f2a47bd
Remove Heavy Ball never happens comment
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It's not correct as Snorlax weights more than 409.6 kg.
2022-05-26 19:56:07 +00:00
Rangi
3a562f9896
Identify some wMenuJoypad-related button constants
2022-03-09 19:42:26 -05:00
Rangi
2910b9a6c2
Rename GetPokedexEntryBank
to HeavyBall_GetDexEntryBank
2022-02-22 17:11:33 -05:00
Rangi
e706b878d9
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00
Rangi
4522162d45
Consistent labels for each nickname in RAM
2021-03-17 16:38:21 -04:00
Rangi
e791c5392b
Merge pull request #806 from Rangi42/tables
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Verify data table sizes with table_width and assert_table_length macros
2021-03-08 07:01:31 -08:00
Rangi
c1c609ec4a
Identify scrolling menu lists in WRAM
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Fixes #809
2021-03-08 09:41:55 -05:00
Rangi
40902ffe24
Verify data table sizes with table_width and assert_table_length macros
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This was discussed in #706
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants, as discussed in #739
2021-03-04 00:15:03 -05:00
Rangi
7d3ea88611
Rename GetFarHalfword to GetFarWord
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Fixes #796
2021-01-09 15:16:05 -05:00
Rangi
99e66c2557
Rename some labels
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- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
2020-12-23 16:29:30 -05:00
Rangi
4613bcfadf
Use STRING_BUFFER_LENGTH for the wStringBuffers
2020-11-24 20:11:17 -05:00
Rangi
17894e5f39
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
2020-11-09 15:20:40 -05:00
Rangi
7254c10093
Identify remaining uses of wBuffer1-6 as general-purpose HP buffers or mobile
2020-11-03 23:25:22 -05:00
Rangi
9f62d7911b
Identify some more uses of wBuffer1-6
2020-11-03 22:45:12 -05:00
Rangi
c88c4a8340
Identify more uses of wBuffer1-6
2020-11-03 19:53:07 -05:00
Rangi
826e070f04
More syncing with pokegold
2020-11-03 10:13:06 -05:00
Rangi
bcc0d633e9
Identify the remaining (non-mobile) uses of another WRAM union
2020-10-29 14:51:41 -04:00
Rangi
9dcdad5e60
Comment, remove, or revise many unreferenced labels
2020-10-26 20:29:58 -04:00
Rangi
93dcc8b6eb
Identify SwitchItemsInBag labels
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Thanks to FIQ for having done so in Polished Crystal
2020-10-21 15:39:15 -04:00
Rangi
2e90df15b7
Update battle anim bg function comments, and identify more unnamed labels
2020-10-06 18:09:33 -04:00
Rangi
42d0a2567a
Identify some more unnamed labels
2020-10-05 20:10:01 -04:00
Rangi
6b7ade66da
Identify more unnamed labels
2020-10-05 16:15:57 -04:00
Rangi
306c85750e
Identify some more unnamed labels
2020-10-04 20:10:39 -04:00
Rangi
1357e0d674
Fix #769 : document the Heavy Ball weight bank bug
2020-09-27 12:39:27 -04:00
Rangi
0b31d12dac
Merge pull request #756 from mid-kid/master
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Rub a dub dub, thanks for the grub
2020-08-18 16:35:15 -04:00
Rangi
f65448a4c0
Factor out gfx/pack/pack_menu.tilemap
2020-08-12 20:59:54 -04:00
mid-kid
79bb2784e9
Better label 2D menu data
2020-08-03 22:56:49 +02:00
Rangi
e239aa4aba
Disassemble the final English debug ROM
2020-07-13 15:18:28 -04:00
Rangi
c086de0c98
Use const_skip and const_next macros for brevity
2020-07-10 20:03:46 -04:00
Rangi
61847b3596
Identify some more labels
2020-06-22 16:30:13 -04:00
Rangi
e0d07fba3f
Sync PokeFluteTerminator with pokegold
2020-06-21 19:01:54 -04:00
Rangi
91774f206e
Replace "Unreferenced" labels with "; unreferenced" comments
2020-06-21 16:27:43 -04:00
Rangi
cc460a17b0
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
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To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
Rangi
8019db3ea9
Harmonize engine/{gfx, items, link, math} with pokegold
2020-06-17 10:39:17 -04:00
Lhivorde
4f49a1f2f0
Rename ScrollingMenu_UpdateDisplay.string_2485f ( #726 )
2020-05-29 11:16:49 +00:00
Rangi
60f7ca4006
Group MoveDescriptions with PrintMoveDesc and rename that to PrintMoveDescription (like ItemDescriptions with PrintItemDescription)
2020-05-25 03:54:42 -04:00
Rangi
0345e4fb0e
Add suffixes to some constants to avoid ambiguity
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- `PSYCHIC` → `PSYCHIC_TYPE` (not the trainer `PSYCHIC_T` or the move `PSYCHIC_M`)
- `BLACKBELT` → `BLACKBELT_I` (not the trainer `BLACKBELT_T`)
- `CURSE_T` → `CURSE_TYPE` (not the move `CURSE`)
- `TOWN_MAP_D` → `TOWN_MAP_POSTER` (not the item `TOWN_MAP`)
This also uncovered a misidentified event: `EVENT_DECO_PLANT_4` → `EVENT_DECO_POSTER_1`. (There are three plants and four posters.)
2020-03-21 17:59:26 -04:00
Rangi
c3f389d615
Replace some "idiotic", "wtf", "stupid interns" comments with more common "useless", "pointless", "could have done X instead"
2020-02-23 18:51:32 -05:00
mid-kid
26b8bf003e
Standardize on lowercase Tilemap and Attrmap
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We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
2020-02-13 18:31:10 +01:00
Rangi
4d32035d4f
Bit 6 of PrintNum left-aligns numbers
2019-11-03 20:17:04 -05:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
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Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
mid-kid
c048b24d25
Create constants for ScrollingMenu item formats
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...I should've done this quite a while ago.
2019-06-09 02:31:24 +02:00
mid-kid
3e78e5b2b6
TextBox -> Textbox
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Homogenizing names.
2019-04-09 16:09:18 +02:00
Rangi
2184b60a0c
Identify and eliminate wEngineBuffer1-5
2019-04-08 19:42:55 -04:00
Fredrik Ljungdahl
e598e49edb
Fix wram labeling for wPCItems
2019-03-18 16:43:58 +01:00
Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
mid-kid
940256569b
text_jump → text_far
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The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
Rangi
38bf21ae35
Naming screen constants
2018-09-22 12:39:17 -04:00