Bryan Bishop
|
35ecd20aa2
|
fix bug in find_all_text_pointers_in_script_engine_script
|
2012-03-24 02:15:43 -05:00 |
|
Bryan Bishop
|
da22f934f9
|
pretty printer for text scripts
|
2012-03-24 02:13:59 -05:00 |
|
Bryan Bishop
|
d497a0a001
|
start using classes instead of functions everywhere
|
2012-03-24 00:58:14 -05:00 |
|
Bryan Bishop
|
253c897bbd
|
rom_text_at just dumps text straight from the ROM
|
2012-03-23 23:36:39 -05:00 |
|
Bryan Bishop
|
4462b9b246
|
calculate_pointer_from_bytes_at update suggested by sankina
|
2012-03-23 01:26:02 -05:00 |
|
Bryan Bishop
|
14903375a1
|
fix trainer texts
|
2012-03-23 00:58:51 -05:00 |
|
Bryan Bishop
|
08961e4f32
|
parse texts in scripts
|
2012-03-21 21:06:33 -05:00 |
|
IIMarckus
|
0173ab3c7f
|
Add shiny check function.
|
2012-03-20 22:54:28 -06:00 |
|
IIMarckus
|
93902a38bd
|
Add code for the Extremespeed Dratini.
|
2012-03-20 22:23:40 -06:00 |
|
IIMarckus
|
572370fb45
|
Add the moves table.
|
2012-03-20 22:19:48 -06:00 |
|
IIMarckus
|
1b25964425
|
Add type constants.
|
2012-03-20 22:03:03 -06:00 |
|
IIMarckus
|
95e0d98283
|
Add move constants.
|
2012-03-20 19:00:56 -06:00 |
|
IIMarckus
|
3af505fe55
|
Add pointers to the 0f script commands.
|
2012-03-20 18:43:04 -06:00 |
|
Bryan Bishop
|
b9175e8a03
|
parser improvements for trainer texts and map scripts
|
2012-03-19 01:41:22 -05:00 |
|
Bryan Bishop
|
0f3ff6120a
|
skip battle tower people-event scripts
|
2012-03-18 23:05:28 -05:00 |
|
Bryan Bishop
|
f20786a432
|
gbz80disasm for crystal
|
2012-03-15 17:47:40 -05:00 |
|
Bryan Bishop
|
270615370c
|
more script debugging
|
2012-03-15 17:44:25 -05:00 |
|
Bryan Bishop
|
c42d7424c9
|
better signpost parsing
|
2012-03-15 02:09:17 -05:00 |
|
Bryan Bishop
|
8188cf07dc
|
better debugging for recursive scripts
|
2012-03-14 22:03:45 -05:00 |
|
Bryan Bishop
|
69f541f541
|
keep track of which scripts have been parsed
|
2012-03-14 00:27:44 -05:00 |
|
Bryan Bishop
|
550ca496d6
|
function to find most text addresses
|
2012-03-13 16:01:52 -05:00 |
|
Bryan Bishop
|
8cfa4bee12
|
fix calculate_pointer again
|
2012-03-12 03:17:39 -05:00 |
|
Bryan Bishop
|
ad0f365a37
|
fix calculate_pointer
|
2012-03-12 03:01:38 -05:00 |
|
Bryan Bishop
|
25a5a9cef4
|
initial work on text parsing
|
2012-03-12 01:59:23 -05:00 |
|
Bryan Bishop
|
873b07dcf9
|
trainer headers
|
2012-03-12 01:09:25 -05:00 |
|
Bryan Bishop
|
0a7278c144
|
update pksv name tables (trial and error)
|
2012-03-11 15:30:14 -05:00 |
|
Bryan Bishop
|
a4f10572ba
|
add pksv command names to crystal.py
|
2012-03-11 03:01:33 -05:00 |
|
Bryan Bishop
|
5ba4aec8d5
|
fix crystal script command offsets
|
2012-03-10 16:51:58 -06:00 |
|
IIMarckus
|
3774f1d61d
|
Map 2.6 is Route 44, not Route 43.
|
2012-03-09 21:26:00 -07:00 |
|
IIMarckus
|
c66f09c1d5
|
Add remaining wild Pokémon tables.
|
2012-03-09 21:24:08 -07:00 |
|
Bryan Bishop
|
6ec2257cbc
|
more crystal script parsing
|
2012-03-07 22:31:59 -06:00 |
|
Bryan Bishop
|
6ddb56c228
|
script parsing with parse_script_at
|
2012-03-07 16:59:47 -06:00 |
|
Bryan Bishop
|
f5a6c18b89
|
python tooling
|
2012-03-06 00:15:35 -06:00 |
|
IIMarckus
|
89a76e887d
|
Reformat the character table, as suggested by Sanky.
|
2012-03-05 00:16:56 -07:00 |
|
IIMarckus
|
d5fe70b03b
|
Use textpre.py instead of textpre.awk.
|
2012-03-05 00:05:36 -07:00 |
|
IIMarckus
|
093aa58ec1
|
Add wild Pokémon data.
|
2012-03-04 21:33:27 -07:00 |
|
IIMarckus
|
37c6a35a54
|
Windows → Unix linebreaks.
|
2012-03-04 21:20:36 -07:00 |
|
Bryan Bishop
|
7dc495b3c9
|
initial commit
|
2012-03-04 21:31:27 -06:00 |
|