yenatch
2b2d3e5e68
Merge branch 'master' of github.com:kanzure/pokecrystal
2013-06-13 16:11:30 -04:00
yenatch
8ae709be9f
comment statdown move command
2013-06-13 16:10:39 -04:00
yenatch
eab37ef920
hexdump for binary diffs
...
those with an existing repo should run:
git config diff.hex.textconv hexdump
2013-06-13 14:24:45 -04:00
Bryan Bishop
4eebcf0ae2
Merge remote-tracking branch 'yenatch/master'
...
Also merge pull request #145 .
2013-06-12 22:44:45 -05:00
Bryan Bishop
358b5b074b
Revert "make gfx.py png take only a path"
...
This reverts commit 915c635849
.
2013-06-12 22:44:35 -05:00
yenatch
a923bf768a
Merge branch 'master' of github.com:kanzure/pokecrystal
...
Conflicts:
extras/gfx.py
2013-06-12 23:31:21 -04:00
yenatch
6ba758aa53
expand shortened palettes
...
rather than keep up inconsistent palette formats, just incbin a portion of each
2013-06-12 21:40:37 -04:00
yenatch
5803db714c
gfx: workable command line functions
2013-06-12 21:40:32 -04:00
yenatch
b06c96e4d2
gfx: palette checking in to_png
2013-06-12 14:38:38 -04:00
yenatch
5d204ce569
fix palette functions and output palettes in 2bpp conversion
2013-06-12 14:29:39 -04:00
yenatch
5cf1754b08
gfx: handling for <4-color pngs when converting to 2bpp
...
without a .pal file as reference, palettes are sorted by luminance.
pokemon crystal reads palettes exactly 4 colors in length.
if an image used fewer than 4 colors, invalid palettes were produced.
instead, dummy colors are inserted to pad out the palette.
2013-06-12 14:29:35 -04:00
yenatch
c26d758fee
DecompressPredef
2013-06-10 21:58:25 -04:00
yenatch
33371d77b9
split out constants
2013-06-10 21:57:58 -04:00
yenatch
a018828016
Player backpic and consistent names for player characters
...
Male player is now Chris. Female player is Kris.
2013-06-09 14:32:13 -04:00
yenatch
77aa2d9e16
recomment text box functions
2013-05-31 19:07:07 -04:00
yenatch
3975e86baa
remove \@s from local labels
...
\@ is used for anonymous labels in rgbds macros. this has no effect on local labels.
2013-05-31 18:22:32 -04:00
Bryan Bishop
723645b470
rename bank3{0,1}.asm to sprites_{1,2}.asm
2013-05-30 16:29:53 -05:00
Bryan Bishop
3517a4f500
remove two commented incbin lines
2013-05-30 16:28:56 -05:00
Bryan Bishop
6a26978bbe
Merge pull request #144 from kanzure/temporarily-fix-overworld-sprites
...
Temporarily fix overworld sprites.
2013-05-30 14:24:11 -07:00
Bryan Bishop
f8da14960d
include overworld sprite .2bpp files
2013-05-30 16:20:31 -05:00
Bryan Bishop
dbc5cbd701
remove overworld sprite pngs
...
These png files cannot be successfully converted back into 2bpp files
because of a bug in gfx.py.
2013-05-30 16:19:26 -05:00
Bryan Bishop
915c635849
make gfx.py png take only a path
2013-05-29 19:44:08 -05:00
yenatch
3bb2a65eac
wram: room decorations
2013-05-29 18:56:09 -04:00
yenatch
11cb016019
JpDe
2013-05-29 14:49:42 -04:00
yenatch
2df19fef15
remove makefile clutter
2013-05-28 17:19:37 -04:00
yenatch
eb75c58023
heavy ball
2013-05-27 23:28:21 -04:00
Bryan Bishop
128dce7aac
Merge pull request #142 from cogitokat/overworld-sprites
...
Include overworld sprites
2013-05-27 20:21:25 -07:00
Kat Harrison
e08e7cf7b2
Include overworld sprites
...
Created /extras/overworldripper.py and used it to extract overworld sprites and convert them to png files.
2013-05-27 23:07:34 -04:00
yenatch
122e243624
mistook sprout tower pillar for minecart graphics
2013-05-22 17:07:18 -04:00
Bryan Bishop
103ac439ed
Merge pull request #140 from yenatch/master
...
tile animations and map header updates
2013-05-22 13:48:45 -07:00
yenatch
f4db6f6029
music constants in map headers
2013-05-22 16:36:51 -04:00
yenatch
f4e9dc2d33
label banks in map headers
2013-05-22 15:09:37 -04:00
yenatch
ee4203a56d
minecart tile animations
2013-05-22 14:57:33 -04:00
Bryan Bishop
dff781c057
Merge pull request #139 from iimarckus/peecee
...
PC stuff
2013-05-22 00:15:06 -07:00
IIMarckus
620cf7a2a7
Disassemble Kris's PC.
2013-05-22 01:11:07 -06:00
yenatch
c15e7b8619
safari fountain tile animations
2013-05-22 02:56:25 -04:00
IIMarckus
56d0175ad8
Add Prof. Oak's PC.
2013-05-21 17:03:31 -06:00
yenatch
6dde0b274d
ilex forest tree tile animations
2013-05-21 18:32:55 -04:00
yenatch
399925fff5
gbz80disasm: rgbds uses brackets for ld hl, sp+x
2013-05-21 16:43:54 -04:00
yenatch
2236e27933
cave water + park fountain tile animations
2013-05-21 12:37:58 -04:00
Bryan Bishop
fdc1609f2a
Merge pull request #138 from yenatch/master
...
automated png compression + gfx fixes + no more windows
2013-05-18 01:49:03 -07:00
yenatch
ca22f95db0
get rid of windows build components
...
who needs those anyway?
2013-05-18 04:46:52 -04:00
yenatch
40946fd525
confident enough in lz make target to include it in general compile
2013-05-18 04:46:52 -04:00
yenatch
e3565bd700
gfx: safer alternating-byte detection in compression
2013-05-18 04:46:52 -04:00
yenatch
b5e0efc118
Working lz make target
2013-05-18 04:46:52 -04:00
yenatch
77e365d49f
gfx: fix a typo
2013-05-18 04:46:52 -04:00
yenatch
604cafc278
gfx: lz to png from command line
2013-05-18 04:46:52 -04:00
yenatch
a1b9fdc9c9
gfx.py: remove trailing tabs
2013-05-18 04:46:51 -04:00
yenatch
abaed2145f
gfx.py: get rid of argparse
2013-05-18 04:46:47 -04:00
Bryan Bishop
f10019710f
load labels only once in gbz80disasm
2013-05-17 15:58:47 -05:00