Commit Graph

9 Commits

Author SHA1 Message Date
Colton G. Rushton
145d8dd5c2
wVirtualOAM -> wShadowOAM and hTransferVirtualOAM -> hTransferShadowOAM (#971) 2022-07-09 17:18:22 -04:00
Rangi
4522162d45 Consistent labels for each nickname in RAM 2021-03-17 16:38:21 -04:00
Rangi
17894e5f39 Replace $0 with 0 for "ld l, a / ld h, 0" idiom 2020-11-09 15:20:40 -05:00
Rangi
c88c4a8340 Identify more uses of wBuffer1-6 2020-11-03 19:53:07 -05:00
Rangi
bcc0d633e9 Identify the remaining (non-mobile) uses of another WRAM union 2020-10-29 14:51:41 -04:00
Rangi
cc460a17b0 Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
2020-06-17 17:03:38 -04:00
Rangi
8498394701 wSwitchMon 2018-07-29 01:27:33 -04:00
mid-kid
1d9a68dbdd Remove all address comments 2018-06-24 16:13:22 +02:00
mid-kid
97c511cd2f Organize the engine/ directory, take 2
Renamed `game` to `games` and `menu` to `menus`.
Moved some functions from `engine/routines/` to their fitting subdirectories.

Made two new subdirectories:
* engine/rtc: Contains all RTC-related things. Menus, hardware, misc
functions.
* engine/items: Contains all item-related things. Pack, item effects,
other item handlers.
2018-03-14 13:28:36 +01:00