43 Commits

Author SHA1 Message Date
PikalaxALT
2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT
f1b2466cc3 Cleaning up static HRAM labels; movement stuff, route 38 trainers 2015-11-09 23:01:45 -05:00
PikalaxALT
adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT
c5527a02ae dbw BANK, addr replaced with dba 2015-11-03 19:43:47 -05:00
PikalaxALT
72af3337fd No more NONE 2015-11-02 14:37:02 -05:00
PikalaxALT
ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
PikalaxALT
895e14cd05 Reworked person_event arguments 2015-07-29 18:22:23 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
U-Daniel-PC\Daniel
fa1c2c573a Final music incbins 2015-02-15 21:22:51 -05:00
yenatch
8e03321069 Blindly use wram labels for everything except mobile, part 1.
Wram banks and mobile make this tough, since any address can secretly be a ghost.

As usual, mobile completely disregards 99% of the codebase. It's been ignored in kind.
2015-02-10 00:53:03 -08:00
yenatch
fe230e2e7d Get rid of one-byte incbins in sound data. 2015-01-27 15:04:01 -08:00
yenatch
b9110b015d Condense cry headers to one line.
Keep the unused labels for readability (and maybe some symfile magic).
2014-07-18 17:03:52 -07:00
yenatch
251517812f Rename the internal PlayCry function to _PlayCryHeader. 2014-07-18 10:31:52 -07:00
yenatch
ab018a5094 Cry "echo" is actually the upper byte of pitch (now a word). 2014-07-18 10:31:51 -07:00
yenatch
7ab25c9f59 Danger in the sound engine. 2014-04-22 00:02:52 -04:00
yenatch
3848af8e0e Better labels for drumkits.
Also use noise commands for instruments.
2014-04-10 21:31:55 -04:00
yenatch
cb40ed08dd Use labels in audio/sfx_pointers.asm 2014-02-06 21:22:45 -05:00
yenatch
55f60dffe1 Use labels in audio/cry_pointers.asm 2014-02-06 21:22:45 -05:00
yenatch
236f914bbe Empty cry headers (for slots 252-255). 2014-02-06 21:22:45 -05:00
yenatch
fd1e8d9daf Dump the sound effects 2014-02-06 21:22:45 -05:00
yenatch
466c507549 Dump the cries 2014-02-06 21:22:44 -05:00
yenatch
cfa8cb7b15 Redump music for whitespace formatting changes
to avoid a bigger diff later
2014-02-06 21:22:44 -05:00
yenatch
cf2acc1001 Use :: to export labels between objects.
This fixes the build.
2014-02-01 20:26:39 -05:00
yenatch
e937d6f25c audio: note duration from 0-15 to 1-16 to match pokered 2013-12-28 20:32:05 -05:00