PikalaxALT
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0eb0c40ba7
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buttonsound
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2015-11-29 22:29:45 -05:00 |
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PikalaxALT
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01792e00d2
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Rename several script commands
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2015-11-25 10:16:29 -05:00 |
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PikalaxALT
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4b35fa0582
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Added w3 and w5 labels for misc/mobile_40.asm
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2015-11-10 23:23:28 -05:00 |
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PikalaxALT
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f1b2466cc3
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Cleaning up static HRAM labels; movement stuff, route 38 trainers
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2015-11-09 23:01:45 -05:00 |
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PikalaxALT
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d35cfad0de
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object_struct
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2015-11-02 11:15:32 -05:00 |
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PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
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PikalaxALT
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0a244e043c
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Move battle start animation functions to its own file
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2015-10-19 10:23:58 -04:00 |
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PikalaxALT
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da7849d800
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Restructured functions in main.asm to resemble the home functions they clone
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2015-10-17 13:00:34 -04:00 |
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PikalaxALT
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4fa6c6daa4
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Split up bank 2; other relabelings
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2015-10-16 13:35:43 -04:00 |
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PikalaxALT
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327faac497
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Magikarp functions moved to event/magikarp.asm
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2015-10-11 12:26:39 -04:00 |
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PikalaxALT
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edf42a54d5
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More labels, including fns responsible for partymon generation
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2015-10-07 13:19:41 -04:00 |
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PikalaxALT
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471492b775
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Reverted ld_hl_pointer macro
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2015-07-20 22:18:18 -04:00 |
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PikalaxALT
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39524cdb76
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More enumeration of constants, more annotations of scripts.
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2015-07-15 15:48:44 -04:00 |
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IIMarckus
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4d532beee6
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Remove trailing newlines.
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2015-06-23 12:24:51 -06:00 |
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yenatch
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c07ed74a5d
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Blind wram labels part 4.
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2015-02-10 15:14:41 -08:00 |
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yenatch
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cf2acc1001
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Use :: to export labels between objects.
This fixes the build.
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2014-02-01 20:26:39 -05:00 |
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yenatch
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496502b3dc
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no more Public in joypad interface labels
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2013-12-22 17:30:35 -05:00 |
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yenatch
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546c17ad37
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rename 'StartSFX' to 'PlaySFX'
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2013-10-08 13:10:36 -04:00 |
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yenatch
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84a9b3907b
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rename common/ to home/
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2013-09-09 22:44:48 -04:00 |
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