yenatch
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18124d0a5d
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split out poke seer special into event/poke_seer.asm
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2013-12-22 17:19:54 -05:00 |
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yenatch
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4d1091f8d9
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poke seer special
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2013-12-22 17:17:33 -05:00 |
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yenatch
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a15bd15e2a
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split gbc-only screen into misc/gbc_only.asm
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2013-12-22 06:00:34 -05:00 |
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yenatch
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799f945cf5
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gbc-only screen
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2013-12-22 05:53:48 -05:00 |
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yenatch
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6225fca386
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more title screen comments
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2013-12-22 04:36:03 -05:00 |
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yenatch
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091ebd8574
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bump pokemontools for kicks
- storetext, text_jump, battle animation macros
- fixed preprocessor and makefile
- rgb macro reading in palettes
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2013-12-21 05:38:51 -05:00 |
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yenatch
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c140af9e59
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some mobile stat screen icons
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2013-12-21 03:02:59 -05:00 |
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yenatch
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d9ad10771c
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move a palette map incbin into tilesets/palette_maps.asm
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2013-12-21 00:56:04 -05:00 |
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yenatch
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4a40c26f6c
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Makefile: pokemontools variable
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2013-12-21 00:46:31 -05:00 |
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yenatch
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6ef1028b31
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Makefile: image handling
todo: queue targets
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2013-12-21 00:40:29 -05:00 |
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yenatch
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1ef4b0e848
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move blockdata into maps.asm
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2013-12-20 21:21:43 -05:00 |
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yenatch
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d4074dd385
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clean up some tileset sections
also found unused metatile/collision data for a 128-block tileset
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2013-12-20 21:16:57 -05:00 |
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yenatch
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cabf0a5b87
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build time is a lot faster now
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2013-12-20 02:48:46 -05:00 |
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yenatch
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34d579d9f9
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use pokemontools scan_includes.py
It might look the same as before, but this new name is much better! Well done!
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2013-12-20 02:44:44 -05:00 |
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yenatch
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cad6f30f83
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null pointers back in object gfx
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2013-12-20 01:06:17 -05:00 |
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yenatch
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7265a1c557
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NULL label
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2013-12-20 01:06:01 -05:00 |
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yenatch
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046d85f37a
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finish off object gfx pointers and dont use BANK() for null pointers
fixes 2f5b9b96
definitely did this in the original commit...
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2013-12-20 00:59:00 -05:00 |
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yenatch
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0d3308f68c
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use RGB macros for palettes instead of binary chunks
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2013-12-20 00:29:31 -05:00 |
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yenatch
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585f756ecf
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don't diff .pal files as binary data
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2013-12-20 00:28:14 -05:00 |
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yenatch
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0500947dd0
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dump the battle animations
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2013-12-19 04:49:40 -05:00 |
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yenatch
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dd7989cef8
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preprocessor: battle animation macros
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2013-12-19 04:49:20 -05:00 |
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yenatch
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4bb8c82d8a
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battle animation constants
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2013-12-19 04:47:39 -05:00 |
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yenatch
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a422e1b761
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label the pokedex entry point
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2013-12-18 21:05:50 -05:00 |
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yenatch
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0a53612f69
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NO_TEXT_SCROLL flag in Options
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2013-12-18 18:04:55 -05:00 |
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yenatch
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5613563d1d
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split out battle anim object gfx
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2013-12-18 03:20:12 -05:00 |
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