mid-kid
353f78f493
GS_INTRO_STAR/SPARKLE -> GS_GAMEFREAK_LOGO_STAR/SPARKLE
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These two sprite animations are related to the Game Freak Logo splash
screen, not the actual intro.
2020-08-27 15:13:41 +02:00
mid-kid
15c08ad8a3
Small changes to better match pokegold
2020-08-27 14:52:27 +02:00
mid-kid
d39da49501
Modify macros/wram.asm to match recent renames
2020-08-27 13:59:33 +02:00
mid-kid
13c4a93cea
Fix some constants surrounding sprite animations
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Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
2020-08-27 13:59:33 +02:00
mid-kid
733664b18f
Document splash screen animation
2020-08-27 13:59:33 +02:00
mid-kid
2b2c1ac649
Split engine/movie/intro.asm into itself and splash.asm
2020-08-27 13:59:31 +02:00
mid-kid
926e231849
Move all splash screen files to gfx/splash
2020-08-27 13:58:54 +02:00
Rangi
c5a3429314
wBattleScriptFlags is one byte
2020-08-21 16:03:15 -04:00
Rangi
7dad9fd1d8
Merge pull request #761 from mid-kid/master
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Linkcable and the Mystery of Mew
2020-08-19 10:19:44 -04:00
mid-kid
e40f421ffb
Document weird code involving link trades of mew and celebi
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This piece of code is frankly rather confusing, as it seemingly doesn't
serve much of a purpose. Documenting it here for future reference.
2020-08-19 16:00:00 +02:00
Rangi
0b31d12dac
Merge pull request #756 from mid-kid/master
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Rub a dub dub, thanks for the grub
2020-08-18 16:35:15 -04:00
mid-kid
315d6c665e
Add wTitleScreenSelectedOption constants
2020-08-18 22:20:16 +02:00
Rangi
b577e4e179
Merge pull request #760 from ISSOtm/master
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Enable compatibility with upcoming RGBASM version
2020-08-18 10:19:18 -04:00
ISSOtm
e0b783bb7b
Enable compatibility with upcoming RGBASM version
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This is additionally required, because an `elif`'s condition is evaluated even
when it's about to be skipped over, and this `"\2"` will become an error
2020-08-18 13:41:59 +02:00
Rangi
9d6ac04c9d
"<NULL>" -> 0, for 'and a'
2020-08-17 16:29:08 -04:00
Rangi
328a6737db
Use ISCONST for future rgbds lexer compatibility
2020-08-17 13:02:49 -04:00
Rangi
7233c19f57
Add a template for maps/*.asm
2020-08-13 14:46:35 -04:00
Rangi
7729dcd204
Consistent constants for radio data table sizes (could still be better)
2020-08-13 13:47:50 -04:00
Rangi
f65448a4c0
Factor out gfx/pack/pack_menu.tilemap
2020-08-12 20:59:54 -04:00
Rangi
959b8a9244
'make clean' reuses 'make tidy' commands
2020-08-11 14:14:33 -04:00
Rangi
ed3e70b97c
Identify some time-related data
2020-08-11 14:12:59 -04:00
mid-kid
64e2cff5c4
Merge pull request #758 from danShumway/patch-1
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Update Arch install instructions
2020-08-07 18:10:10 +02:00
Daniel Shumway
9876cea10b
Update Arch install instructions
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As of ~07/21, `rgbds` is included in the
official Arch repos, so the Aur package is no
longer being maintained.
2020-08-07 04:40:27 +00:00
mid-kid
8befc889ad
Remove a verifiably false comment
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wSpriteAnimCount starts at 0, keeps incrementing and never decrements.
When it reaches $ff, the next value is 1.
Its purpose is unknown, as this value is used nowhere else.
2020-08-05 16:02:48 +02:00
mid-kid
aabfc0b413
d
is the multiplier for Sprites_Sine
2020-08-05 16:02:48 +02:00
mid-kid
b6055b1944
Use TRUE for hCGBPalUpdate
2020-08-05 16:02:48 +02:00
mid-kid
ac48d65498
Document wTitleScreenSelectedOption variable
2020-08-05 16:02:44 +02:00
Rangi
8003084cd5
HappinessData_DaisysGrooming uses percent macro
2020-08-03 18:56:56 -04:00
mid-kid
6f30d79620
TX_NUM -> TX_DECIMAL
2020-08-03 23:35:18 +02:00
mid-kid
2d2a7dec7d
Label some mobile battle screen functions
2020-08-03 23:35:18 +02:00
mid-kid
58b45443e8
Minor title screen fixes
2020-08-03 23:35:18 +02:00
mid-kid
e59b08ce85
Add extra japanese chars not represented as of yet
2020-08-03 23:35:15 +02:00
mid-kid
79bb2784e9
Better label 2D menu data
2020-08-03 22:56:49 +02:00
mid-kid
248763b238
Prevent OaksPKMNTalk from looping forever if NUM_GRASSMON is changed
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That should cause no real problems because of a range check right after
it.
2020-08-03 22:56:49 +02:00
mid-kid
aae59de91e
Label some audio commands as unused
2020-08-03 22:56:49 +02:00
Rangi
0de7808ded
Identify constant in NamingScreen_IsTargetBox
2020-08-03 15:22:28 -04:00
Rangi
8cc79c0891
'make tidy' shouldn't trigger 'make -C tools'
2020-07-28 21:30:25 -04:00
Rangi
d56f172b79
rgbdscheck requires 0.4.1
2020-07-27 08:32:19 -04:00
Rangi
553cb9bc82
Merge pull request #754 from Rangi42/master
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Use def_* macros for automatic map event counts
2020-07-26 16:31:02 -04:00
Rangi
35821ec58c
Correct constants in DoNPCTrade
2020-07-25 18:36:49 -04:00
Rangi
dcb24bc724
Use def_* macros for automatic map event counts
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Resolves #742
2020-07-24 09:57:16 -04:00
mid-kid
89c47f2170
Ignore tools/stadium
2020-07-24 14:32:25 +02:00
Rangi
88cbdb48cf
Merge pull request #751 from Rangi42/master
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Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
2020-07-23 23:54:36 -04:00
Rangi
2c5055f610
Generate the Stadium 2 checksum data with pfero's tool instead of raw INCBINs
2020-07-23 23:49:17 -04:00
Rangi
dd369f3199
Move EngineFlags and SpecialsPointers into data/engine/
2020-07-22 20:24:53 -04:00
Rangi
11dc805de0
Revert "Factor out tables into data/overworld/"
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This reverts commit b5a7e7de3e
.
2020-07-22 20:21:26 -04:00
Rangi
b5a7e7de3e
Factor out tables into data/overworld/
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Fixes #749
2020-07-22 15:22:58 -04:00
Rangi
212846af57
Treat map setup commands like trade script commands
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Fixes #736
2020-07-22 13:37:43 -04:00
Rangi
b17255fe3f
tools/unnamed.py supports rgbds 0.4.1 object files
2020-07-22 09:17:10 -04:00
Rangi
1aea38fd3e
Merge pull request #745 from Rangi42/master
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Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
2020-07-22 09:11:19 -04:00