Commit Graph

268 Commits

Author SHA1 Message Date
yenatch
46d96bc7fd more battle anim labels 2013-12-09 16:20:19 -05:00
yenatch
e538027c82 enumerate move constants 2013-12-01 15:56:51 -05:00
yenatch
5c76249488 flypoints and spawn points 2013-11-28 04:35:14 -05:00
yenatch
fd73d41e6b redone landmarks, now with constants 2013-11-28 03:54:21 -05:00
yenatch
7b02d57a8c split wram constants out of constants.asm 2013-11-27 14:45:44 -05:00
yenatch
14dce4418a enumerate pokemon constants 2013-11-27 14:45:44 -05:00
yenatch
76d8ed2264 split sfx constants out of music constants 2013-11-07 01:10:43 -05:00
yenatch
6a641b438a get rid of unused sound constants 2013-11-07 01:06:37 -05:00
yenatch
9b6b5a530c clean up event flag constants
could probably be shorter, but they should still fit in a single line
2013-09-05 04:37:47 -04:00
yenatch
cac33e5e95 dump event flag constants from haxwiki
most of these need to be renamed before doing anything with them
2013-09-05 00:27:35 -04:00
yenatch
5342f8d630 NUM_POKEMON constant
before we were just using CELEBI, but there's no way that's gonna pan out
2013-08-30 22:07:56 -04:00
yenatch
7cba224d4a engine flag constants 2013-08-27 14:12:05 -04:00
yenatch
744d1d8599 first event flag constants 2013-08-23 21:19:58 -04:00
yenatch
b275df6974 correct misnamed sfx constants 2013-07-31 18:04:01 -04:00
yenatch
4071137870 more sprite constants 2013-07-14 13:49:37 -04:00
yenatch
5f6d69fdd3 extra sprite constant 2013-07-12 17:03:03 -04:00
yenatch
1da2a7a5c4 Outdoor sprites and sprite constants 2013-07-12 14:50:37 -04:00
yenatch
41dbd3b4a6 move constants files into constants/ 2013-06-17 21:30:25 -04:00