Commit Graph

35 Commits

Author SHA1 Message Date
yenatch
4ef85af828 fix OverworldMap definition 2013-01-25 03:25:48 -05:00
yenatch
ad46a9359b make some labels saner 2013-01-11 15:08:28 -05:00
yenatch
7d55a39096 comment LoadEnemyMon and related fns; add RNG fns 2013-01-11 02:18:34 -05:00
yenatch
91726b3a53 clean up wram (excess partymon structs) 2013-01-01 17:08:26 -05:00
yenatch
9a64bb1581 remove last incbin in bank 3a 2013-01-01 14:20:15 -05:00
padz
eb4db4618f clean up bank 0; time-sensitive fns; add Predef fn
comment redone joypad functions + automated input
comment some uncommented functions
comment known hram addresses
try to clean up CalcMagikarpLength
label known addresses
add time-sensitive functions (rtc, palettes)
add Predef and PredefPointers
2012-12-23 03:21:19 -05:00
padz
8092f62cf4 expand on battle ram 2012-12-14 03:00:10 -05:00
padz
c82557c934 more wram.asm typos 2012-11-24 02:00:26 -05:00
padz
147eb967e5 fix a typo in wram.asm 2012-11-23 23:03:01 -05:00
padz
e4cfbdc886 flesh out wram, fix unallocated labels 2012-11-23 21:19:02 -05:00
padz
22ac1dfaf0 disasm bank3a, map audio ram, implement musscripts 2012-11-03 00:45:14 -04:00
padz
95ac2a8da6 prep for next commit 2012-11-02 18:43:05 -04:00
padz
2369bd7ed2 add missing instruction 2012-10-11 23:12:42 -04:00
padz
5635c2027a start sfx disasm 2012-10-11 20:35:22 -04:00
padz
3383c45c27 fixed problems with wram.asm, compiles now 2012-10-09 04:43:45 -04:00
padz
5ba5a025c4 add breeding section to wram 2012-10-09 02:40:36 -04:00
padz
a7631774b4 start work on audio engine 2012-10-09 02:32:05 -04:00
padz
399a5ab171 emergency fix 2012-09-26 15:43:48 -04:00
padz
ea897c2a37 fix last commit 2012-09-23 12:50:44 -04:00
padz
354685efd7 treemon and assorted minor changes 2012-09-22 19:27:57 -04:00
padz
e8b7789127 comment last commit 2012-09-16 21:20:04 -04:00
padz
4c1ef2aef5 PrintLetterDelay and some battle init 2012-09-11 22:37:03 -04:00
IIMarckus
53926402f8 Confirmed: this RAM location represents link battle. 2012-09-10 21:36:50 -06:00
IIMarckus
3501a0be8c Add labels for ram values discovered while disassembling battle music. 2012-09-10 21:20:58 -06:00
IIMarckus
e29988a362 Allocate ram instead of using constants. 2012-07-05 00:19:52 -06:00
IIMarckus
92e80be51b Add Special 0x60, which checks the conditions for Snorlax to wake up. 2012-07-04 22:13:23 -06:00
IIMarckus
a136ae576c Add special 0x96, the Beasts check. 2012-07-04 21:42:39 -06:00
Bryan Bishop
63ccfbfd62 more wram vars 2012-06-05 23:52:42 -05:00
Bryan Bishop
986a39c927 add some events to wram.asm 2012-06-05 23:49:44 -05:00
Bryan Bishop
fd98438233 battlemon in wram.asm 2012-06-05 23:26:18 -05:00
Bryan Bishop
a60236d2ef add trainer mons to wram.asm 2012-06-05 22:28:55 -05:00
padz
0784a952af accidentally repeated some labels 2012-04-19 00:54:46 -04:00
padz
534469658c forgot to expand moves 2012-04-19 00:24:49 -04:00
padz
af0707166c expanding wram labels / modifying name convention 2012-04-19 00:18:36 -04:00
IIMarckus
93902a38bd Add code for the Extremespeed Dratini. 2012-03-20 22:23:40 -06:00