Rangi
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07e8efee7e
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Fix some whitespace
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2022-08-07 00:38:08 -04:00 |
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vulcandth
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ef9b9bb437
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Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
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2022-07-09 16:12:02 -05:00 |
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vulcandth
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3648afda16
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RGBDS syntax updates (#905)
New MACRO and DEF syntax
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2022-06-06 17:25:42 -04:00 |
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vulcandth
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a4d346cc8c
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Improved Virtual Console patch identifiers (#907)
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2022-06-06 17:22:48 -04:00 |
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vulcandth
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31c3c94d64
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Build the Virtual Console patch with make crystal11_vc (#882)
Fixes #813
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2022-03-12 18:34:04 -05:00 |
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Rangi
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ea426a8879
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Identify more WRAM labels, and start a <X>_DummyFunction label convention
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2020-10-28 14:34:38 -04:00 |
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Rangi
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9dcdad5e60
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
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Rangi
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bd3f634049
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Identify remaining map object labels
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2020-10-22 21:30:21 -04:00 |
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Rangi
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7b12060e6a
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Battle transition spin quadrants are like pokered's half circles
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2020-10-19 20:27:19 -04:00 |
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Rangi
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6b7ade66da
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Identify more unnamed labels
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2020-10-05 16:15:57 -04:00 |
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Rangi
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0b31d12dac
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Merge pull request #756 from mid-kid/master
Rub a dub dub, thanks for the grub
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2020-08-18 16:35:15 -04:00 |
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Rangi
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ed3e70b97c
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Identify some time-related data
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2020-08-11 14:12:59 -04:00 |
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mid-kid
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b6055b1944
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Use TRUE for hCGBPalUpdate
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2020-08-05 16:02:48 +02:00 |
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Rangi
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91774f206e
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
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Rangi
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f76dabedcc
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Harmonize engine/{battle, battle_anims, events, games} with pokegold
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2020-06-16 19:32:36 -04:00 |
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mid-kid
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26b8bf003e
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Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
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2020-02-13 18:31:10 +01:00 |
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Rangi
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01618d3cc4
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Define constants for both battle transition tiles
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2019-06-30 14:20:25 -04:00 |
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Rangi
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df337fc417
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Update to rgbds 0.3.8
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2019-02-16 12:17:55 -05:00 |
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Rangi
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1853e3d127
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Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
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2019-01-12 15:17:20 -05:00 |
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Rangi
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f9cf53ecba
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Use existing bigdw macro
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2018-09-09 18:25:43 -04:00 |
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Rangi
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3241c9cfaa
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Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
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2018-09-09 18:15:54 -04:00 |
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Rangi
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1c0fff7668
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hLabel - $ff00 -> LOW(hLabel)
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2018-08-25 14:34:25 -04:00 |
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Rangi
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eb1e3636bb
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Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
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2018-08-25 14:28:22 -04:00 |
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Rangi
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aa334dc5b9
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Use specific constants for overwritten text tiles
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2018-06-25 23:14:52 -04:00 |
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Rangi
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67d1364c7a
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Fix triple newlines left over from removing address comments
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2018-06-24 23:22:50 -04:00 |
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