Remy Oukaour
24f0e7d045
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
2017-12-26 12:50:32 -05:00
yenatch
25ddc72851
Merge pull request #422 from mid-kid/footprints
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Split all of the footprints
2017-12-24 20:30:10 -05:00
Remy Oukaour
9973e43d5a
Fix issue #345 :
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- GetMonFrontpic → GetEnemyMonFrontpic
- GetMonBackpic → GetBattleMonBackpic
- FrontpicPredef → GetAnimatedFrontpicPredef
- GetFrontpic → GetMonFrontpic
- GetBackpic → GetMonBackpic
- CutAndPasteMap → PadMapForHDMATransfer
2017-12-24 15:03:20 -05:00
Remy Oukaour
4e5fd7a521
Merge branch 'master' of https://github.com/pret/pokecrystal
2017-12-24 14:33:37 -05:00
yenatch
8a8b96138b
remove redundant 2bpp/1bpp files
2017-12-24 13:58:17 -05:00
Remy Oukaour
c66d195089
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
mid-kid
6158eb0829
Split all of the footprints
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Split all the footprints into separate files in `gfx/footprints/`. Makes them
easier to edit and find for most people.
2017-12-24 14:40:48 +01:00
Remy Oukaour
25a3960646
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
Remy Oukaour
aa44ecfc4f
Consolidate duplicate graphics
2017-12-16 12:09:16 -05:00
Remy Oukaour
fa98c29fa4
Add more palettes to data/palettes/
2017-12-15 22:36:33 -05:00
Remy Oukaour
1038ebca5e
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
Remy Oukaour
2cf5cc1dc7
Move more unknown graphics into real subfolders
2017-12-15 17:50:45 -05:00
Remy Oukaour
59fe407812
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
Remy Oukaour
dc76bf804f
Move all misc/ and unknown/ files to meaningful directories
2017-12-15 13:21:47 -05:00
Remy Oukaour
ebf3bfb6b2
Move some misc/ files into meaningful directories
2017-12-15 12:53:33 -05:00
Remy Oukaour
e48a401290
Reorganize macros
2017-12-14 00:36:24 -05:00
Remy Oukaour
48e40a7f09
Identify some SPRITE_ANIM_FRAME_IDX_* constants
2017-12-12 02:31:14 -05:00
Remy Oukaour
c3f423e30f
Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels
2017-12-11 23:05:26 -05:00
Remy Oukaour
f1f84743f7
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
Remy Oukaour
dc4357b7fa
"Pic Pointers" and "Unown Pic Pointers" must start at the same address
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Use `|` not `+` to combine bitmasks
2017-12-11 18:39:39 -05:00
Remy Oukaour
2d644f5077
Name some gfx/unknown/ files
2017-12-11 18:04:23 -05:00
Remy Oukaour
e6f6a75330
Move the rest of gfx/misc/ into specific directories
2017-12-11 17:51:04 -05:00
Remy Oukaour
31cce83e9b
Move lots of data tables into individual data/ files
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(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00
Remy Oukaour
c2ad79c4f2
Add constants for time-of-day boundaries
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Split off more misc constants into proper files
2017-12-11 12:20:01 -05:00
Remy Oukaour
c6fefd0fe8
Rename overworld sprite files, consistent with their constants
2017-12-11 00:17:39 -05:00