Rangi
717cf3f458
Identify PLAYERMOVEMENT_* constants
2019-11-03 14:30:33 -05:00
Rangi
d5e1b5a628
The $C9 byte in page2.tilemap is a ret opcode
2019-11-03 14:18:23 -05:00
Rangi
4211886921
Use constants for quantities when copying SGB border tiles and palettes
2019-11-03 14:15:20 -05:00
Rangi
2cf6dc1e0c
Fix the fix for the Pokédex footprint design flaw
2019-11-03 14:09:01 -05:00
Rangi
e669f22e9e
GFX_17eb7e -> PokemonNewsTileAttrmap
2019-11-03 13:55:29 -05:00
Rangi
f511713c86
Identify some move screen functions
2019-11-03 13:46:00 -05:00
Rangi
61887c8c07
sgb_border_nonmatching.bin has the 20x18 screen bytes within the 32x28 tilemap
2019-11-03 13:44:55 -05:00
Rangi
3e7c7d5fff
Identify intro tilemaps and attrmaps
2019-11-03 13:38:40 -05:00
Rangi
4aeab6b879
Rename buttonsound to promptbutton
2019-11-03 12:48:54 -05:00
Rangi
5134266b9a
Rename OBJECT_LENGTH to MAPOBJECT_LENGTH and OBJECT_STRUCT_LENGTH to OBJECT_LENGTH
2019-11-03 12:26:38 -05:00
Rangi
01f68fcc6a
Rename TILESET_BATTLE_TOWER to TILESET_BATTLE_TOWER_INSIDE
2019-11-03 12:03:37 -05:00
DeeDeeG
3234cb1117
VioletPokecenter1F.asm: Rename an NPC constant
...
"VIOLETPOKECENTER1F_SCIENTIST" --> "VIOLETPOKECENTER1F_ELMS_AIDE"
2019-10-20 22:15:52 -04:00
DeeDeeG
b907eeeab0
MountMortarB1F.asm: Rename an NPC constant
...
"MOUNTMORTARB1F_BLACK_BELT" --> "MOUNTMORTARB1F_KIYO"
2019-10-20 22:15:39 -04:00
DeeDeeG
b10aa879e9
MahoganyMart1F.asm: Rename an NPC constant
...
"MAHOGANYMART1F_DRAGON" --> "MAHOGANYMART1F_DRAGONITE"
2019-10-20 22:14:25 -04:00
DeeDeeG
4feaa5afbd
MahoganyMart1F.asm: Typo: "Mahogay" --> "Mahogany"
2019-10-20 22:14:20 -04:00
DeeDeeG
5c2165592c
MahoganyMart1F.asm: Rename MovementData
2019-10-20 22:14:09 -04:00
DeeDeeG
7708f924f2
LakeOfRage.asm: Rename MovementData
2019-10-20 22:14:01 -04:00
mid-kid
86061d37d2
More mobile SDK documentation
...
Labelled WRAM addresses, added constants for mobile commands, fixed some
mobile lib function names, documented most of the functions for specific
commands.
2019-10-21 00:42:36 +02:00
mid-kid
f4907040c9
Label some more WRAM/SRAM things
...
This should be all of the memory locations that are actually used, and
some more.
Removal of all addresses when?
2019-10-21 00:42:36 +02:00
mid-kid
7111ae8e58
Fix some mobile script and map sign things
2019-10-21 00:42:36 +02:00
mid-kid
29deef86f8
Document the location of the mobile adapter colors
2019-10-21 00:42:36 +02:00
mid-kid
3664cee79b
Add s5_a800 labels
2019-10-21 00:42:36 +02:00
mid-kid
7d0de22e7e
Document mobile SDK error packets
2019-10-21 00:42:36 +02:00
mid-kid
b7770e5f88
Add more error message translations
...
Thanks to melonjaywalk#5480
2019-10-21 00:42:36 +02:00
mid-kid
e68da6e717
Document some mobile-related things, discovered thanks to Dan Docs and the efforts of the Gameboy Online Restoration Project
2019-10-21 00:42:32 +02:00
mid-kid
1f172badc4
Misc fixes
2019-10-21 00:31:50 +02:00
bbbbbbbbba
0d48d829d4
Document Special Defense badge boost glitch ( #651 )
...
Document Special Defense badge boost glitch
2019-10-20 18:25:34 -04:00
mid-kid
e3e0bcd653
#641 fixes and additions. ( #646 )
...
Name a lot of text labels according to our conventions
2019-10-20 18:24:17 -04:00
Ryan Tandy
3fc2ba41f7
Clarify naming of SFX_GET_EGG_* pointers
...
In game, one receives eggs from the Aide and the Day-care Man, not the
Day-care Lady. SFX `0x96` is used for both. Rename it to reflect it is
not unique to the Day-care.
SFX `0x95` is an alias of the same sound and appears to be unused.
Rename the pointer to clarify that.
2019-09-23 10:03:19 -07:00
dannye
331ed51264
stereo_panning: force any non-zero arg to 1
2019-09-08 12:09:43 -05:00
dannye
5645e1e213
Remove excessive newline from ends of sound files
2019-09-08 11:57:55 -05:00
dannye
9d4dd09b86
Add legacy audio macros
2019-09-04 00:17:10 -05:00
dannye
5fd3e591df
Use TRUE/FALSE constants for stereo_panning
...
and use dn instead of db for volume envelope and pitch sweep
2019-09-03 22:55:51 -05:00
dannye
e058393487
Rename dnote to drum_note and dspeed to drum_speed
2019-09-03 22:36:32 -05:00
dannye
fc051f2130
Update audio macros and arguments
...
and update related labels/constants/comments
this fixes a lot of mistakes and maximizes compatibility with red
2019-09-02 03:41:25 -05:00
Ryan Tandy
abee217ce0
Fix swapped comments in data/trainers/dvs.asm
...
Bugsy has trainer class id 3 and his DVs are 9/8/8/8.
Whitney has trainer class id 2 and her DVs are 8/8/8/8.
2019-08-27 16:23:27 -07:00
IIMarckus
9ddbaacea8
GlassTing (Elm's PC when email arrives) isn't in G/S either.
2019-08-16 01:09:32 -06:00
Rangi
3e056a6862
Store a mobile tilemap+tilemap in its own files
2019-08-11 22:20:26 -04:00
Rangi
6962d843a3
Store Magnet Train tilemaps in their own files
2019-08-11 18:48:26 -04:00
Rangi
01618d3cc4
Define constants for both battle transition tiles
2019-06-30 14:20:25 -04:00
Rangi
f1bab45624
Merge pull request #638 from mid-kid/master
...
beep boop
2019-06-17 07:29:30 -04:00
mid-kid
7e84f72403
end
-> return
in clair bugfix
2019-06-17 08:05:29 +02:00
mid-kid
ad299b1635
Apply suggested changes
2019-06-10 01:52:46 +02:00
mid-kid
d6db010429
Document high nybble of PrintNum c
register
2019-06-09 17:46:06 +02:00
mid-kid
c048b24d25
Create constants for ScrollingMenu item formats
...
...I should've done this quite a while ago.
2019-06-09 02:31:24 +02:00
mid-kid
6b37353406
Properly disassemble MenuData_0x4851b
2019-06-09 00:24:40 +02:00
mid-kid
54b87ecea8
Document in-battle move selection menu scrolling glitch
...
What a mouthful...
2019-06-09 00:17:35 +02:00
mid-kid
c7fdf5f9ec
Fix overworld scrolling function names
2019-06-09 00:17:35 +02:00
mid-kid
7b47aeaf79
Redump slots_1.png with 16 as width.
2019-06-09 00:17:05 +02:00
mid-kid
b6277408a0
Misc fixes
2019-06-04 13:31:22 +02:00