Bryan Bishop
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487386cebb
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battle tower texts
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2012-05-23 12:00:27 -05:00 |
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Bryan Bishop
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49ae9305ae
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minor texts and minor scripts
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2012-05-23 11:52:20 -05:00 |
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Bryan Bishop
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c323beb8f1
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some ruins text
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2012-05-23 11:45:53 -05:00 |
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Bryan Bishop
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2c48427c05
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some weird movement data for swimmers?
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2012-05-23 11:35:59 -05:00 |
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Bryan Bishop
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c0885cbba8
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clean up some INCBINs near script commands
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2012-05-23 11:29:25 -05:00 |
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Bryan Bishop
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ac2fdf258c
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various scripts
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2012-05-23 11:13:24 -05:00 |
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Bryan Bishop
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01756965ba
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remove extra whitespace from preprocessor.py
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2012-05-23 03:14:15 -05:00 |
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Bryan Bishop
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d9c1c4b0fa
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texts for battle tower and bill's pc
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2012-05-23 03:02:38 -05:00 |
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Bryan Bishop
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e13d9de319
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some battle tower texts
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2012-05-23 02:57:58 -05:00 |
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Bryan Bishop
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432fdd4bdb
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some battle tower text
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2012-05-23 02:49:25 -05:00 |
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Bryan Bishop
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143e176ae1
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more texts
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2012-05-23 02:47:27 -05:00 |
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Bryan Bishop
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af7d19c655
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even more pokecom texts
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2012-05-23 02:39:08 -05:00 |
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Bryan Bishop
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41c1df8ee5
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lots of pokecom text
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2012-05-23 02:37:43 -05:00 |
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Bryan Bishop
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cfa9e861cc
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minor formatting fix
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2012-05-23 02:10:20 -05:00 |
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Bryan Bishop
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80279ae285
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even more texts
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2012-05-23 02:08:03 -05:00 |
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Bryan Bishop
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8a13341311
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extract more texts
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2012-05-23 01:38:37 -05:00 |
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Bryan Bishop
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854d7a0b37
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some texts about the mobile room
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2012-05-23 01:34:58 -05:00 |
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Bryan Bishop
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7675c76dc6
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extract some texts from INCBINs
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2012-05-23 01:31:50 -05:00 |
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Bryan Bishop
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6f84ffa25e
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replace more pointers/labels
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2012-05-23 00:59:29 -05:00 |
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Bryan Bishop
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354837753f
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fix one or two script pointers
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2012-05-23 00:09:37 -05:00 |
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Bryan Bishop
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d5eae70ce9
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Merge pull request #9 from iimarckus/unusedscripttext
unused text for sweet honey
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2012-05-22 21:27:25 -07:00 |
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IIMarckus
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28485bdfa6
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Add the unused Silph Scope 2 text.
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2012-05-22 22:05:38 -06:00 |
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IIMarckus
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11ed9511cc
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Add the unused, unreferenced Sweet Honey text.
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2012-05-22 21:56:20 -06:00 |
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IIMarckus
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5daac1b63a
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Add text for the unused “missing daughter” event.
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2012-05-22 21:28:02 -06:00 |
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Bryan Bishop
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262d420a1f
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Merge pull request #8 from iimarckus/cry16bit
Use Pokémon IDs for the "cry" macro.
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2012-05-22 19:49:33 -07:00 |
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