mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
Merge pull request #501 from mid-kid/reorg
Organize the engine/ directory
This commit is contained in:
commit
fe4377ce53
4
Makefile
4
Makefile
@ -21,8 +21,8 @@ data/maps/map_data.o \
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data/pokemon/dex_entries.o \
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data/pokemon/egg_moves.o \
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data/pokemon/evos_attacks.o \
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engine/credits.o \
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engine/events.o \
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engine/movie/credits.o \
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engine/overworld/events.o \
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gfx/pics.o \
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gfx/sprites.o \
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lib/mobile/main.o
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|
2
constants/audio_constants.asm
Executable file → Normal file
2
constants/audio_constants.asm
Executable file → Normal file
@ -17,7 +17,7 @@
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const CC ; d (used for pitchoffset)
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; channel
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; ChannelPointers indexes (see engine/audio.asm)
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; ChannelPointers indexes (see audio/engine.asm)
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const_def
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const CHAN1 ; 0
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const CHAN2 ; 1
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0
constants/battle_tower_constants.asm
Executable file → Normal file
0
constants/battle_tower_constants.asm
Executable file → Normal file
0
constants/cry_constants.asm
Executable file → Normal file
0
constants/cry_constants.asm
Executable file → Normal file
@ -35,7 +35,7 @@ const_value = 1
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const YELLOW_CARPET
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const GREEN_CARPET
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; DoDecorationAction2.DecoActions indexes (see engine/decorations.asm)
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; DoDecorationAction2.DecoActions indexes (see engine/overworld/decorations.asm)
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const_value = 1
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const SET_UP_BED
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const PUT_AWAY_BED
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@ -64,41 +64,41 @@ ENDM
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; - DecorationIDs (see data/decorations/decorations.asm)
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const_value = 1
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__enum__ = 0
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; FindOwnedBeds.beds values (see engine/decorations.asm)
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; FindOwnedBeds.beds values (see engine/overworld/decorations.asm)
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const BEDS
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deco FEATHERY_BED
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deco PINK_BED
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deco POLKADOT_BED
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deco PIKACHU_BED
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; FindOwnedCarpets.carpets values (see engine/decorations.asm)
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; FindOwnedCarpets.carpets values (see engine/overworld/decorations.asm)
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const CARPETS
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deco RED_CARPET
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deco BLUE_CARPET
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deco YELLOW_CARPET
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deco GREEN_CARPET
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; FindOwnedPlants.plants values (see engine/decorations.asm)
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; FindOwnedPlants.plants values (see engine/overworld/decorations.asm)
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const PLANTS
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deco MAGNAPLANT
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deco TROPICPLANT
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deco JUMBOPLANT
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; FindOwnedPosters.posters values (see engine/decorations.asm)
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; FindOwnedPosters.posters values (see engine/overworld/decorations.asm)
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const POSTERS
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deco TOWN_MAP
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deco PIKACHU_POSTER
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deco CLEFAIRY_POSTER
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deco JIGGLYPUFF_POSTER
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; FindOwnedConsoles.consoles values (see engine/decorations.asm)
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; FindOwnedConsoles.consoles values (see engine/overworld/decorations.asm)
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const CONSOLES
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deco FAMICOM
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deco SNES
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deco N64
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deco VIRTUAL_BOY
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; FindOwnedBigDolls.big_dolls values (see engine/decorations.asm)
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; FindOwnedBigDolls.big_dolls values (see engine/overworld/decorations.asm)
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const BIG_DOLLS
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deco BIG_SNORLAX_DOLL
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deco BIG_ONIX_DOLL
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deco BIG_LAPRAS_DOLL
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; FindOwnedOrnaments.ornaments values (see engine/decorations.asm)
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; FindOwnedOrnaments.ornaments values (see engine/overworld/decorations.asm)
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const DOLLS
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deco PIKACHU_DOLL
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deco SURF_PIKACHU_DOLL
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|
@ -1,4 +1,4 @@
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; EngineFlags indexes (see engine/engine_flasg.asm)
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; EngineFlags indexes (see engine/engine_flags.asm)
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const_def
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; wPokegearFlags
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const ENGINE_RADIO_CARD
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|
@ -41,7 +41,7 @@ SPRITEOAMSTRUCT_LENGTH EQU const_value
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NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
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; PokeAnims indexes (see engine/pic_animation.asm)
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; PokeAnims indexes (see engine/gfx/pic_animation.asm)
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const_def
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const ANIM_MON_SLOW
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const ANIM_MON_NORMAL
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|
@ -3,7 +3,7 @@
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; - ItemNames (see data/items/names.asm)
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; - ItemDescriptions (see data/items/descriptions.asm)
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; - ItemAttributes (see data/items/attributes.asm)
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; - ItemEffects (see engine/item_effects.asm)
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; - ItemEffects (see engine/items/item_effects.asm)
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const_def
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const NO_ITEM ; 00
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const MASTER_BALL ; 01
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|
@ -17,8 +17,8 @@ ITEMATTR_STRUCT_LENGTH EQU const_value
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const TM_HM ; 4
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; item menu types
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; UseItem.dw indexes (see engine/pack.asm)
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; UseRegisteredItem.SwitchTo indexes (see engine/select_menu.asm)
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; UseItem.dw indexes (see engine/items/pack.asm)
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; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
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ITEMMENU_NOUSE EQU 0
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ITEMMENU_CURRENT EQU 4
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ITEMMENU_PARTY EQU 5
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@ -130,7 +130,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
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const HELD_FOCUS_BAND
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; mart types (see engine/mart.asm)
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; mart types (see engine/items/mart.asm)
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const_def
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const MARTTYPE_STANDARD
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const MARTTYPE_BITTER
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@ -103,6 +103,6 @@ const_value = -1
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NUM_SPAWNS EQU const_value
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; outdoor sprite limits (see engine/overworld.asm)
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; outdoor sprite limits (see engine/overworld/overworld.asm)
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MAX_OUTDOOR_SPRITES EQU 23
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SPRITE_GFX_LIST_CAPACITY EQU $20
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@ -121,7 +121,7 @@ MAPOBJECT_SCREEN_WIDTH EQU 12
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NUM_SPRITEMOVEDATA EQU const_value
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SPRITEMOVEDATA_FIELDS EQU 6
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; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
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; MapObjectMovementPattern.Pointers indexes (see engine/overworld/map_objects.asm)
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const_def
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const SPRITEMOVEFN_00 ; 00
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const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
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@ -152,7 +152,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
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const SPRITEMOVEFN_BOULDERDUST ; 1a
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const SPRITEMOVEFN_GRASS ; 1b
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; StepTypesJumptable indexes (see engine/map_objects.asm)
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; StepTypesJumptable indexes (see engine/overworld/map_objects.asm)
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const_def
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const STEP_TYPE_00 ; 00
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const STEP_TYPE_SLEEP ; 01
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@ -181,7 +181,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
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const STEP_TYPE_18 ; 18
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const STEP_TYPE_SKYFALL_TOP ; 19
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; ObjectActionPairPointers indexes (see engine/map_object_action.asm)
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; ObjectActionPairPointers indexes (see engine/overworld/map_object_action.asm)
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const_def
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const OBJECT_ACTION_00 ; 00
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const OBJECT_ACTION_STAND ; 01
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@ -237,7 +237,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
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const FACING_GRASS_2 ; 1f
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; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
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; DoPlayerMovement.DoStep arguments (see engine/overworld/player_movement.asm)
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const_def
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const STEP_SLOW ; 0
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const STEP_WALK ; 1
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@ -14,7 +14,7 @@
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const MAPSETUP_BADWARP ; fb
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const MAPSETUP_FLY ; fc
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; MapSetupCommands indexes (see engine/map_setup.asm)
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; MapSetupCommands indexes (see engine/overworld/map_setup.asm)
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; Names taken from Condensation water's scripting compendium
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; https://hax.iimarck.us/files/scriptingcodes_eng.htm
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const_def
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|
@ -34,7 +34,7 @@
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; MonMenuOptions indexes (see data/mon_menu.asm)
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; used by PokemonActionSubmenu (see engine/start_menu.asm)
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; used by PokemonActionSubmenu (see engine/menus/start_menu.asm)
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const_def 1
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; moves
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const MONMENUITEM_CUT ; 1
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@ -83,7 +83,7 @@ HMENURETURN_ASM EQU %11111111
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const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
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const PARTYMENUACTION_GIVE_ITEM
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const PARTYMENUACTION_MOBILE ; mobile
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; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
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; PrintPartyMenuActionText arguments (see engine/pokemon/party_menu.asm)
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const_def $f0
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const PARTYMENUTEXT_HEAL_PSN
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const PARTYMENUTEXT_HEAL_BRN
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0
constants/printer_constants.asm
Executable file → Normal file
0
constants/printer_constants.asm
Executable file → Normal file
@ -1,8 +1,8 @@
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; radio channel ids
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; indexes for:
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; - RadioChannelSongs (see data/radio/channel_music.asm)
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; - PlayRadioShow/RadioJumptable (see engine/radio.asm)
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; - RadioChannels (see engine/radio.asm)
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; - PlayRadioShow/RadioJumptable (see engine/pokegear/radio.asm)
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; - RadioChannels (see engine/pokegear/radio.asm)
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const_def
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const OAKS_POKEMON_TALK ; 00
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const POKEDEX_SHOW ; 01
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@ -94,7 +94,7 @@
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const POKEDEX_SHOW_7 ; 56
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const POKEDEX_SHOW_8 ; 57
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; PlayRadio.StationPointers indexes (see engine/pokegear.asm)
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; PlayRadio.StationPointers indexes (see engine/pokegear/pokegear.asm)
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const_def
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const MAPRADIO_POKEMON_CHANNEL
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const MAPRADIO_OAKS_POKEMON_TALK
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@ -106,7 +106,7 @@
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const MAPRADIO_LETS_ALL_SING
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const MAPRADIO_ROCKET
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; These tables in engine/radio.asm are all sized to a power of 2
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; These tables in engine/pokegear/radio.asm are all sized to a power of 2
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; so there's no need for a rejection sampling loop
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NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs
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NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives
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@ -117,7 +117,7 @@ NUM_PNP_PLACES_ADJECTIVES EQU 16 ; PeoplePlaces7.Adjectives
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NUM_PASSWORD_CATEGORIES EQU 11
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NUM_PASSWORDS_PER_CATEGORY EQU 3
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; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/radio.asm)
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; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/pokegear/radio.asm)
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const_def
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const BUENA_MON
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const BUENA_ITEM
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4
constants/scgb_constants.asm
Executable file → Normal file
4
constants/scgb_constants.asm
Executable file → Normal file
@ -1,4 +1,4 @@
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; GetSGBLayout arguments (see engine/cgb_layouts.asm and engine/sgb_layouts.asm)
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; GetSGBLayout arguments (see engine/gfx/cgb_layouts.asm and engine/gfx/sgb_layouts.asm)
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const_def
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const SCGB_BATTLE_GRAYSCALE
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const SCGB_BATTLE_COLORS
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@ -36,7 +36,7 @@ SCGB_PARTY_MENU_HP_PALS EQU -4
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SCGB_RAM EQU -1
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; PredefPals indexes (see gfx/sgb/predef.pal)
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; GetPredefPal arguments (see engine/color.asm)
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; GetPredefPal arguments (see engine/gfx/color.asm)
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const_def
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const PREDEFPAL_00
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const PREDEFPAL_PALLET
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@ -38,7 +38,7 @@ NUM_MEM_BUFFERS EQU const_value
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; writecode/checkcode arguments
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; _GetVarAction.VarActionTable indexes (see engine/variables.asm)
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; _GetVarAction.VarActionTable indexes (see engine/overworld/variables.asm)
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const_def
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const VAR_STRINGBUFFER2 ; 00
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const VAR_PARTYCOUNT ; 01
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@ -75,7 +75,7 @@ RETVAR_ADDR_DE EQU (1 << 6)
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RETVAR_EXECUTE EQU (2 << 6)
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; PlayerEventScriptPointers indexes (see engine/events.asm)
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; PlayerEventScriptPointers indexes (see engine/overworld/events.asm)
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const_def -1
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const PLAYEREVENT_MAPSCRIPT
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const PLAYEREVENT_NONE
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@ -92,7 +92,7 @@ NUM_PLAYER_EVENTS EQU const_value
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||||
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; bg_event types
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; TryBGEvent arguments (see engine/events.asm)
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; TryBGEvent arguments (see engine/overworld/events.asm)
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const_def
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const BGEVENT_READ
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const BGEVENT_UP
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@ -105,7 +105,7 @@ NUM_PLAYER_EVENTS EQU const_value
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const BGEVENT_COPY
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; object_event types
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; TryObjectEvent arguments (see engine/events.asm)
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; TryObjectEvent arguments (see engine/overworld/events.asm)
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||||
const_def
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const OBJECTTYPE_SCRIPT
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const OBJECTTYPE_ITEMBALL
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@ -203,7 +203,7 @@ EMOTE_MEM EQU -1
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||||
NUM_FRUIT_TREES EQU const_value + -1
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||||
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||||
; describedecoration arguments
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||||
; DescribeDecoration.JumpTable indexes (see engine/decorations.asm)
|
||||
; DescribeDecoration.JumpTable indexes (see engine/overworld/decorations.asm)
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||||
const_def
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const DECODESC_POSTER ; 0
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const DECODESC_LEFT_DOLL ; 1
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||||
@ -259,7 +259,7 @@ NUM_FRUIT_TREES EQU const_value + -1
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||||
const HEALMACHINE_HALL_OF_FAME ; 2
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||||
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||||
; UnownPuzzle writebyte arguments
|
||||
; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
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||||
; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/games/unown_puzzle.asm)
|
||||
const_def
|
||||
const UNOWNPUZZLE_KABUTO ; 0
|
||||
const UNOWNPUZZLE_OMANYTE ; 1
|
||||
|
@ -67,7 +67,7 @@ NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
|
||||
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
|
||||
const SPRITE_ANIM_INDEX_CELEBI ; 2c
|
||||
|
||||
; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm)
|
||||
; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
|
||||
const_def
|
||||
const SPRITE_ANIM_SEQ_NULL ; 00
|
||||
const SPRITE_ANIM_SEQ_PARTY_MON ; 01
|
||||
|
@ -144,7 +144,7 @@ SPRITE_POKEMON EQU const_value
|
||||
const SPRITE_LUGIA ; a1
|
||||
const SPRITE_HO_OH ; a2
|
||||
|
||||
; special GetMonSprite values (see engine/overworld.asm)
|
||||
; special GetMonSprite values (see engine/overworld/overworld.asm)
|
||||
const_def $e0
|
||||
const SPRITE_DAY_CARE_MON_1 ; e0
|
||||
const SPRITE_DAY_CARE_MON_2 ; e1
|
||||
|
@ -36,7 +36,7 @@ TEXTBOX_INNERY EQU TEXTBOX_Y + 2
|
||||
const PRINTNUM_RIGHTALIGN_F ; 6
|
||||
const PRINTNUM_LEADINGZEROS_F ; 7
|
||||
|
||||
; PrintNum arguments (see engine/printnum.asm)
|
||||
; PrintNum arguments (see engine/math/print_num.asm)
|
||||
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
|
||||
PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
|
||||
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
|
||||
|
0
data/battle_anims/framesets.asm
Executable file → Normal file
0
data/battle_anims/framesets.asm
Executable file → Normal file
0
data/battle_anims/oam.asm
Executable file → Normal file
0
data/battle_anims/oam.asm
Executable file → Normal file
0
data/battle_anims/object_gfx.asm
Executable file → Normal file
0
data/battle_anims/object_gfx.asm
Executable file → Normal file
0
data/battle_anims/objects.asm
Executable file → Normal file
0
data/battle_anims/objects.asm
Executable file → Normal file
0
data/battle_tower/unknown.asm
Executable file → Normal file
0
data/battle_tower/unknown.asm
Executable file → Normal file
0
data/sprite_anims/framesets.asm
Executable file → Normal file
0
data/sprite_anims/framesets.asm
Executable file → Normal file
0
data/sprites/map_objects.asm
Executable file → Normal file
0
data/sprites/map_objects.asm
Executable file → Normal file
0
data/trainers/class_names.asm
Executable file → Normal file
0
data/trainers/class_names.asm
Executable file → Normal file
0
data/unused_53d84.asm
Executable file → Normal file
0
data/unused_53d84.asm
Executable file → Normal file
@ -88,7 +88,7 @@ Temporarily creates sprites from the top row of the player backpic, so that the
|
||||
|
||||
## `$DB`: `anim_checkpokeball`
|
||||
|
||||
Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
|
||||
Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/pokeball_wobble.asm).
|
||||
|
||||
|
||||
## `$DC`: `anim_transform`
|
||||
|
@ -490,7 +490,7 @@ This is a bug with `LongAnim_UpdateVariables` in [engine/battle/anim_hp_bar.asm]
|
||||
|
||||
([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI))
|
||||
|
||||
This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engine/anim_hp_bar.asm):
|
||||
This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/battle/anim_hp_bar.asm](/engine/battle/anim_hp_bar.asm):
|
||||
|
||||
```asm
|
||||
ld b, 0
|
||||
@ -519,7 +519,7 @@ This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engi
|
||||
|
||||
This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
|
||||
|
||||
This is a bug with `CalcExpAtLevel` in [engine/experience.asm](/engine/experience.asm):
|
||||
This is a bug with `CalcExpAtLevel` in [engine/pokemon/experience.asm](/engine/pokemon/experience.asm):
|
||||
|
||||
```asm
|
||||
CalcExpAtLevel: ; 50e47
|
||||
@ -589,7 +589,7 @@ Text_StringBuffer2ExpPoints::
|
||||
|
||||
## BRN/PSN/PAR do not affect catch rate
|
||||
|
||||
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
|
||||
This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
|
||||
|
||||
```asm
|
||||
; This routine is buggy. It was intended that SLP and FRZ provide a higher
|
||||
@ -713,7 +713,7 @@ This is a bug with `ItemAttributes` in [data/items/attributes.asm](/data/items/a
|
||||
|
||||
## Daisy's grooming doesn't always increase happiness
|
||||
|
||||
This is a bug with `HaircutOrGrooming` in [engine/events/specials_2.asm](/engine/events/specials_2.asm):
|
||||
This is a bug with `HaircutOrGrooming` in [engine/events/haircut.asm](/engine/events/haircut.asm):
|
||||
|
||||
```asm
|
||||
; Bug: Subtracting $ff from $ff fails to set c.
|
||||
@ -923,7 +923,7 @@ This is a bug with `_HallOfFamePC.DisplayMonAndStrings` in [engine/events/hallof
|
||||
|
||||
([Video](https://www.youtube.com/watch?v=ojq3xqfRF6I))
|
||||
|
||||
This is a bug with `Slots_PayoutAnim` in [engine/slot_machine.asm](/engine/slot_machine.asm):
|
||||
This is a bug with `Slots_PayoutAnim` in [engine/games/slot_machine.asm](/engine/games/slot_machine.asm):
|
||||
|
||||
```asm
|
||||
.okay
|
||||
@ -973,7 +973,7 @@ This is a bug with `PlayBattleMusic` in [engine/battle/start_battle.asm](/engine
|
||||
|
||||
## No bump noise if standing on tile `$3E`
|
||||
|
||||
This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](/engine/player_movement.asm):
|
||||
This is a bug with `DoPlayerMovement.CheckWarp` in [engine/overworld/player_movement.asm](/engine/overworld/player_movement.asm):
|
||||
|
||||
```asm
|
||||
; Bug: Since no case is made for STANDING here, it will check
|
||||
@ -1108,7 +1108,7 @@ In [home/map.asm](/home/map.asm):
|
||||
|
||||
This bug is why the Lapras in [maps/UnionCaveB2F.asm](/maps/UnionCaveB2F.asm), which uses `SPRITEMOVEDATA_SWIM_WANDER`, is not restricted by its `1, 1` movement radius.
|
||||
|
||||
In [engine/npc_movement.asm](/engine/npc_movement.asm):
|
||||
In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
|
||||
|
||||
```asm
|
||||
ld hl, OBJECT_FLAGS1
|
||||
@ -1126,7 +1126,7 @@ In [engine/npc_movement.asm](/engine/npc_movement.asm):
|
||||
|
||||
This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
|
||||
|
||||
In [engine/search.asm](/engine/search.asm):
|
||||
In [engine/pokemon/search.asm](/engine/pokemon/search.asm):
|
||||
|
||||
```asm
|
||||
; check OT
|
||||
@ -1157,7 +1157,7 @@ endr
|
||||
|
||||
This bug can affect Mew or Pokémon other than Ditto that used Transform via Mirror Move or Sketch.
|
||||
|
||||
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
|
||||
This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
|
||||
|
||||
```asm
|
||||
ld hl, wEnemySubStatus5
|
||||
@ -1229,7 +1229,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
|
||||
|
||||
([Video](https://www.youtube.com/watch?v=v1ErZdLCIyU))
|
||||
|
||||
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
|
||||
This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
|
||||
|
||||
```asm
|
||||
.room_in_party
|
||||
@ -1254,7 +1254,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
|
||||
|
||||
## `HELD_CATCH_CHANCE` has no effect
|
||||
|
||||
This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
|
||||
This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
|
||||
|
||||
```asm
|
||||
; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway.
|
||||
@ -1281,7 +1281,7 @@ This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_ef
|
||||
|
||||
## Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly
|
||||
|
||||
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
|
||||
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
|
||||
|
||||
```asm
|
||||
.DetermineCompatibility: ; 50268
|
||||
@ -1304,7 +1304,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
|
||||
|
||||
## `EVOLVE_STAT` can break Stone compatibility reporting
|
||||
|
||||
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
|
||||
This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
|
||||
|
||||
```asm
|
||||
.loop2
|
||||
@ -1337,7 +1337,7 @@ This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` i
|
||||
|
||||
## `ScriptCall` can overflow `wScriptStack` and crash
|
||||
|
||||
In [engine/scripting.asm](/engine/scripting.asm):
|
||||
In [engine/overworld/scripting.asm](/engine/overworld/scripting.asm):
|
||||
|
||||
```asm
|
||||
ScriptCall:
|
||||
@ -1377,7 +1377,7 @@ ScriptCall:
|
||||
|
||||
## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
|
||||
|
||||
In [engine/overworld.asm](/engine/overworld.asm):
|
||||
In [engine/overworld/overworld.asm](/engine/overworld/overworld.asm):
|
||||
|
||||
```asm
|
||||
LoadSpriteGFX: ; 14306
|
||||
@ -1414,7 +1414,7 @@ LoadSpriteGFX: ; 14306
|
||||
|
||||
## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
|
||||
|
||||
In [engine/wildmons.asm](/engine/wildmons.asm):
|
||||
In [engine/overworld/wildmons.asm](/engine/overworld/wildmons.asm):
|
||||
|
||||
```asm
|
||||
ChooseWildEncounter: ; 2a14f
|
||||
@ -1452,7 +1452,7 @@ ValidateTempWildMonSpecies: ; 2a4a0
|
||||
|
||||
## `TryObjectEvent` arbitrary code execution
|
||||
|
||||
In [engine/events.asm](/engine/events.asm):
|
||||
In [engine/overworld/events.asm](/engine/overworld/events.asm):
|
||||
|
||||
```asm
|
||||
; Bug: If IsInArray returns nc, data at bc will be executed as code.
|
||||
|
@ -25,7 +25,7 @@ dba_pic: MACRO ; dbw bank, address
|
||||
ENDM
|
||||
```
|
||||
|
||||
The offset is translated into a correct bank by `FixPicBank` in [engine/load_pics.asm](/engine/load_pics.asm):
|
||||
The offset is translated into a correct bank by `FixPicBank` in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm):
|
||||
|
||||
```asm
|
||||
FixPicBank: ; 511c5
|
||||
@ -107,7 +107,7 @@ ROMX $49
|
||||
"Pics 2"
|
||||
```
|
||||
|
||||
Two routines in [engine/load_pics.asm](/engine/load_pics.asm) make this assumption; `GetFrontpicPointer`:
|
||||
Two routines in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm) make this assumption; `GetFrontpicPointer`:
|
||||
|
||||
```asm
|
||||
ld a, [wCurPartySpecies]
|
||||
@ -295,7 +295,7 @@ Modify `Pokedex_LoadAnyFootprint`:
|
||||
NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC
|
||||
```
|
||||
|
||||
`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items.asm](/engine/items.asm) have to compensate for this:
|
||||
`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items/items.asm](/engine/items/items.asm) have to compensate for this:
|
||||
|
||||
```asm
|
||||
GetTMHMNumber:: ; d407
|
||||
@ -338,7 +338,7 @@ GetNumberedTMHM: ; d417
|
||||
|
||||
Move `ITEM_C3` and `ITEM_DC` above all the TMs in every table of item data.
|
||||
|
||||
Modify engine/items.asm:
|
||||
Modify engine/items/items.asm:
|
||||
|
||||
```asm
|
||||
GetTMHMNumber:: ; d407
|
||||
@ -399,7 +399,7 @@ GetDexEntryPointer: ; 44333
|
||||
db BANK(PokedexEntries4)
|
||||
```
|
||||
|
||||
`GetPokedexEntryBank` in [engine/item_effects.asm](/engine/item_effects.asm):
|
||||
`GetPokedexEntryBank` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
|
||||
|
||||
```asm
|
||||
GetPokedexEntryBank:
|
||||
@ -425,7 +425,7 @@ GetPokedexEntryBank:
|
||||
db BANK(PokedexEntries4)
|
||||
```
|
||||
|
||||
And `PokedexShow_GetDexEntryBank` in [engine/radio.asm](/engine/radio.asm):
|
||||
And `PokedexShow_GetDexEntryBank` in [engine/pokegear/radio.asm](/engine/pokegear/radio.asm):
|
||||
|
||||
```asm
|
||||
PokedexShow_GetDexEntryBank:
|
||||
@ -457,7 +457,7 @@ PokedexShow_GetDexEntryBank:
|
||||
|
||||
## Identical sine wave code and data is repeated five times
|
||||
|
||||
`_Sine` in [engine/routines/sine.asm](/engine/routines/sine.asm):
|
||||
`_Sine` in [engine/math/sine.asm](/engine/math/sine.asm):
|
||||
|
||||
```asm
|
||||
_Sine:: ; 84d9
|
||||
@ -466,7 +466,7 @@ _Sine:: ; 84d9
|
||||
calc_sine_wave
|
||||
```
|
||||
|
||||
`Sprites_Cosine` and `Sprites_Sine` in [engine/sprites.asm](/engine/sprites.asm):
|
||||
`Sprites_Cosine` and `Sprites_Sine` in [engine/gfx/sprites.asm](/engine/gfx/sprites.asm):
|
||||
|
||||
```asm
|
||||
Sprites_Cosine: ; 8e72a
|
||||
@ -583,7 +583,7 @@ ENDM
|
||||
|
||||
## `GetForestTreeFrame` works, but it's still bad
|
||||
|
||||
In [engine/tileset_anims.asm](/engine/tileset_anims.asm):
|
||||
In [engine/tilesets/tileset_anims.asm](/engine/tilesets/tileset_anims.asm):
|
||||
|
||||
```asm
|
||||
GetForestTreeFrame: ; fc54c
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Event Commands
|
||||
|
||||
Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
|
||||
Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/overworld/scripting.asm:ScriptCommandTable](/engine/overworld/scripting.asm).
|
||||
|
||||
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
# Movement Commands
|
||||
|
||||
Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/movement.asm:MovementPointers](/engine/movement.asm).
|
||||
Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/overworld/movement.asm:MovementPointers](/engine/overworld/movement.asm).
|
||||
|
||||
|
||||
## `$00`−`$03`: <code>turn_head <i>direction</i></code>
|
||||
|
0
engine/battle/ai/move.asm
Executable file → Normal file
0
engine/battle/ai/move.asm
Executable file → Normal file
0
engine/battle/ai/redundant.asm
Executable file → Normal file
0
engine/battle/ai/redundant.asm
Executable file → Normal file
0
engine/battle/ai/switch.asm
Executable file → Normal file
0
engine/battle/ai/switch.asm
Executable file → Normal file
0
engine/battle/anim_hp_bar.asm
Executable file → Normal file
0
engine/battle/anim_hp_bar.asm
Executable file → Normal file
0
engine/battle/link_result.asm
Executable file → Normal file
0
engine/battle/link_result.asm
Executable file → Normal file
0
engine/battle/menu.asm
Executable file → Normal file
0
engine/battle/menu.asm
Executable file → Normal file
0
engine/battle/move_effects/attract.asm
Executable file → Normal file
0
engine/battle/move_effects/attract.asm
Executable file → Normal file
0
engine/battle/move_effects/present.asm
Executable file → Normal file
0
engine/battle/move_effects/present.asm
Executable file → Normal file
0
engine/battle/move_effects/transform.asm
Executable file → Normal file
0
engine/battle/move_effects/transform.asm
Executable file → Normal file
0
engine/battle/read_trainer_party.asm
Executable file → Normal file
0
engine/battle/read_trainer_party.asm
Executable file → Normal file
0
engine/battle/sliding_intro.asm
Executable file → Normal file
0
engine/battle/sliding_intro.asm
Executable file → Normal file
0
engine/battle/trainer_huds.asm
Executable file → Normal file
0
engine/battle/trainer_huds.asm
Executable file → Normal file
0
engine/battle/used_move_text.asm
Executable file → Normal file
0
engine/battle/used_move_text.asm
Executable file → Normal file
0
engine/battle_anims/core.asm
Executable file → Normal file
0
engine/battle_anims/core.asm
Executable file → Normal file
0
engine/battle_anims/functions.asm
Executable file → Normal file
0
engine/battle_anims/functions.asm
Executable file → Normal file
0
engine/battle_anims/helpers.asm
Executable file → Normal file
0
engine/battle_anims/helpers.asm
Executable file → Normal file
0
engine/battle_anims/getpokeballwobble.asm → engine/battle_anims/pokeball_wobble.asm
Executable file → Normal file
0
engine/battle_anims/getpokeballwobble.asm → engine/battle_anims/pokeball_wobble.asm
Executable file → Normal file
0
engine/events/basement_key.asm
Executable file → Normal file
0
engine/events/basement_key.asm
Executable file → Normal file
0
engine/events/battle_tower/battle_tower.asm
Executable file → Normal file
0
engine/events/battle_tower/battle_tower.asm
Executable file → Normal file
0
engine/events/battle_tower/trainer_text.asm
Executable file → Normal file
0
engine/events/battle_tower/trainer_text.asm
Executable file → Normal file
0
engine/events/bug_contest/contest_2.asm
Executable file → Normal file
0
engine/events/bug_contest/contest_2.asm
Executable file → Normal file
0
engine/events/bug_contest/judging.asm
Executable file → Normal file
0
engine/events/bug_contest/judging.asm
Executable file → Normal file
0
engine/events/card_key.asm
Executable file → Normal file
0
engine/events/card_key.asm
Executable file → Normal file
0
engine/events/celebi.asm
Executable file → Normal file
0
engine/events/celebi.asm
Executable file → Normal file
0
engine/events/daycare.asm
Executable file → Normal file
0
engine/events/daycare.asm
Executable file → Normal file
0
engine/events/elevator.asm
Executable file → Normal file
0
engine/events/elevator.asm
Executable file → Normal file
0
engine/events/field_moves.asm
Executable file → Normal file
0
engine/events/field_moves.asm
Executable file → Normal file
0
engine/events/forced_movement.asm
Executable file → Normal file
0
engine/events/forced_movement.asm
Executable file → Normal file
82
engine/events/haircut.asm
Normal file
82
engine/events/haircut.asm
Normal file
@ -0,0 +1,82 @@
|
||||
BillsGrandfather: ; 73f7
|
||||
farcall SelectMonFromParty
|
||||
jr c, .cancel
|
||||
ld a, [wCurPartySpecies]
|
||||
ld [wScriptVar], a
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetPokemonName
|
||||
jp CopyPokemonName_Buffer1_Buffer3
|
||||
|
||||
.cancel
|
||||
xor a
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
YoungerHaircutBrother: ; 7413
|
||||
ld hl, HappinessData_YoungerHaircutBrother
|
||||
jr HaircutOrGrooming
|
||||
|
||||
OlderHaircutBrother: ; 7418
|
||||
ld hl, HappinessData_OlderHaircutBrother
|
||||
jr HaircutOrGrooming
|
||||
|
||||
DaisysGrooming: ; 741d
|
||||
ld hl, HappinessData_DaisysGrooming
|
||||
; fallthrough
|
||||
|
||||
HaircutOrGrooming: ; 7420
|
||||
push hl
|
||||
farcall SelectMonFromParty
|
||||
pop hl
|
||||
jr c, .nope
|
||||
ld a, [wCurPartySpecies]
|
||||
cp EGG
|
||||
jr z, .egg
|
||||
push hl
|
||||
call GetCurNick
|
||||
call CopyPokemonName_Buffer1_Buffer3
|
||||
pop hl
|
||||
call Random
|
||||
; Bug: Subtracting $ff from $ff fails to set c.
|
||||
; This can result in overflow into the next data array.
|
||||
; In the case of getting a grooming from Daisy, we bleed
|
||||
; into CopyPokemonName_Buffer1_Buffer3, which passes
|
||||
; $d0 to ChangeHappiness and returns $73 to the script.
|
||||
; The end result is that there is a 0.4% chance your
|
||||
; Pokemon's happiness will not change at all.
|
||||
.loop
|
||||
sub [hl]
|
||||
jr c, .ok
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
jr .loop
|
||||
|
||||
.ok
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld [wScriptVar], a
|
||||
ld c, [hl]
|
||||
call ChangeHappiness
|
||||
ret
|
||||
|
||||
.nope
|
||||
xor a
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
.egg
|
||||
ld a, 1
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
INCLUDE "data/events/happiness_probabilities.asm"
|
||||
|
||||
CopyPokemonName_Buffer1_Buffer3: ; 746e
|
||||
ld hl, wStringBuffer1
|
||||
ld de, wStringBuffer3
|
||||
ld bc, MON_NAME_LENGTH
|
||||
jp CopyBytes
|
||||
|
||||
DummyPredef1: ; 747a
|
||||
ret
|
0
engine/events/halloffame.asm
Executable file → Normal file
0
engine/events/halloffame.asm
Executable file → Normal file
0
engine/events/happiness_egg.asm
Executable file → Normal file
0
engine/events/happiness_egg.asm
Executable file → Normal file
0
engine/events/heal_machine_anim.asm
Executable file → Normal file
0
engine/events/heal_machine_anim.asm
Executable file → Normal file
0
engine/events/itemfinder.asm
Executable file → Normal file
0
engine/events/itemfinder.asm
Executable file → Normal file
0
engine/events/magnet_train.asm
Executable file → Normal file
0
engine/events/magnet_train.asm
Executable file → Normal file
0
engine/events/misc_scripts.asm
Executable file → Normal file
0
engine/events/misc_scripts.asm
Executable file → Normal file
0
engine/events/mom_phone.asm
Executable file → Normal file
0
engine/events/mom_phone.asm
Executable file → Normal file
0
engine/money.asm → engine/events/money.asm
Executable file → Normal file
0
engine/money.asm → engine/events/money.asm
Executable file → Normal file
0
engine/events/npc_trade.asm
Executable file → Normal file
0
engine/events/npc_trade.asm
Executable file → Normal file
0
engine/events/overworld.asm
Executable file → Normal file
0
engine/events/overworld.asm
Executable file → Normal file
0
engine/events/poisonstep.asm
Executable file → Normal file
0
engine/events/poisonstep.asm
Executable file → Normal file
0
engine/events/pokecenter_pc.asm
Executable file → Normal file
0
engine/events/pokecenter_pc.asm
Executable file → Normal file
0
engine/events/pokepic.asm
Executable file → Normal file
0
engine/events/pokepic.asm
Executable file → Normal file
0
engine/events/print_photo.asm
Executable file → Normal file
0
engine/events/print_photo.asm
Executable file → Normal file
0
engine/events/prof_oaks_pc.asm
Executable file → Normal file
0
engine/events/prof_oaks_pc.asm
Executable file → Normal file
0
engine/events/sacred_ash.asm
Executable file → Normal file
0
engine/events/sacred_ash.asm
Executable file → Normal file
83
engine/events/specials_2.asm → engine/events/shuckle.asm
Executable file → Normal file
83
engine/events/specials_2.asm → engine/events/shuckle.asm
Executable file → Normal file
@ -140,86 +140,3 @@ ReturnShuckle: ; 737e
|
||||
ld a, SHUCKIE_FAINTED
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
BillsGrandfather: ; 73f7
|
||||
farcall SelectMonFromParty
|
||||
jr c, .cancel
|
||||
ld a, [wCurPartySpecies]
|
||||
ld [wScriptVar], a
|
||||
ld [wNamedObjectIndexBuffer], a
|
||||
call GetPokemonName
|
||||
jp CopyPokemonName_Buffer1_Buffer3
|
||||
|
||||
.cancel
|
||||
xor a
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
YoungerHaircutBrother: ; 7413
|
||||
ld hl, HappinessData_YoungerHaircutBrother
|
||||
jr HaircutOrGrooming
|
||||
|
||||
OlderHaircutBrother: ; 7418
|
||||
ld hl, HappinessData_OlderHaircutBrother
|
||||
jr HaircutOrGrooming
|
||||
|
||||
DaisysGrooming: ; 741d
|
||||
ld hl, HappinessData_DaisysGrooming
|
||||
; fallthrough
|
||||
|
||||
HaircutOrGrooming: ; 7420
|
||||
push hl
|
||||
farcall SelectMonFromParty
|
||||
pop hl
|
||||
jr c, .nope
|
||||
ld a, [wCurPartySpecies]
|
||||
cp EGG
|
||||
jr z, .egg
|
||||
push hl
|
||||
call GetCurNick
|
||||
call CopyPokemonName_Buffer1_Buffer3
|
||||
pop hl
|
||||
call Random
|
||||
; Bug: Subtracting $ff from $ff fails to set c.
|
||||
; This can result in overflow into the next data array.
|
||||
; In the case of getting a grooming from Daisy, we bleed
|
||||
; into CopyPokemonName_Buffer1_Buffer3, which passes
|
||||
; $d0 to ChangeHappiness and returns $73 to the script.
|
||||
; The end result is that there is a 0.4% chance your
|
||||
; Pokemon's happiness will not change at all.
|
||||
.loop
|
||||
sub [hl]
|
||||
jr c, .ok
|
||||
inc hl
|
||||
inc hl
|
||||
inc hl
|
||||
jr .loop
|
||||
|
||||
.ok
|
||||
inc hl
|
||||
ld a, [hli]
|
||||
ld [wScriptVar], a
|
||||
ld c, [hl]
|
||||
call ChangeHappiness
|
||||
ret
|
||||
|
||||
.nope
|
||||
xor a
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
.egg
|
||||
ld a, 1
|
||||
ld [wScriptVar], a
|
||||
ret
|
||||
|
||||
INCLUDE "data/events/happiness_probabilities.asm"
|
||||
|
||||
CopyPokemonName_Buffer1_Buffer3: ; 746e
|
||||
ld hl, wStringBuffer1
|
||||
ld de, wStringBuffer3
|
||||
ld bc, MON_NAME_LENGTH
|
||||
jp CopyBytes
|
||||
|
||||
DummyPredef1: ; 747a
|
||||
ret
|
0
engine/events/squirtbottle.asm
Executable file → Normal file
0
engine/events/squirtbottle.asm
Executable file → Normal file
0
engine/events/sweet_scent.asm
Executable file → Normal file
0
engine/events/sweet_scent.asm
Executable file → Normal file
0
engine/events/treemons.asm
Executable file → Normal file
0
engine/events/treemons.asm
Executable file → Normal file
0
engine/events/whiteout.asm
Executable file → Normal file
0
engine/events/whiteout.asm
Executable file → Normal file
0
engine/card_flip.asm → engine/games/card_flip.asm
Executable file → Normal file
0
engine/card_flip.asm → engine/games/card_flip.asm
Executable file → Normal file
0
engine/dummy_game.asm → engine/games/dummy_game.asm
Executable file → Normal file
0
engine/dummy_game.asm → engine/games/dummy_game.asm
Executable file → Normal file
0
engine/slot_machine.asm → engine/games/slot_machine.asm
Executable file → Normal file
0
engine/slot_machine.asm → engine/games/slot_machine.asm
Executable file → Normal file
0
engine/unown_puzzle.asm → engine/games/unown_puzzle.asm
Executable file → Normal file
0
engine/unown_puzzle.asm → engine/games/unown_puzzle.asm
Executable file → Normal file
@ -1,4 +1,4 @@
|
||||
INCLUDE "engine/sgb_layouts.asm"
|
||||
INCLUDE "engine/gfx/sgb_layouts.asm"
|
||||
|
||||
SHINY_ATK_BIT EQU 5
|
||||
SHINY_DEF_VAL EQU 10
|
||||
@ -445,7 +445,7 @@ LoadMailPalettes:
|
||||
.MailPals:
|
||||
INCLUDE "gfx/mail/mail.pal"
|
||||
|
||||
INCLUDE "engine/cgb_layouts.asm"
|
||||
INCLUDE "engine/gfx/cgb_layouts.asm"
|
||||
|
||||
Unreferenced_Function95f0:
|
||||
ld hl, .Palette
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user