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Identify wSpriteAnimDict key constants
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@@ -288,7 +288,7 @@ GetBattleAnimTileOffset:
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push bc
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ld hl, wBattleAnimTileDict
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ld b, a
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ld c, 10 / 2
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ld c, NUM_BATTLEANIMTILEDICT_ENTRIES
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.loop
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ld a, [hli]
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cp b
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