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Identify wSpriteAnimDict key constants
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@@ -21,6 +21,9 @@
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BATTLEANIMSTRUCT_LENGTH EQU const_value
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NUM_ANIM_OBJECTS EQU 10 ; see wActiveAnimObjects
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; wBattleAnimTileDict size (see wram.asm)
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NUM_BATTLEANIMTILEDICT_ENTRIES EQU 5
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; Start tile for battle animation graphics
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BATTLEANIM_BASE_TILE EQU 7 * 7 ; Maximum size of a pokemon picture
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@@ -19,6 +19,18 @@
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SPRITEANIMSTRUCT_LENGTH EQU const_value
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NUM_SPRITE_ANIM_STRUCTS EQU 10 ; see wSpriteAnimationStructs
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; wSpriteAnimDict keys (see wram.asm)
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const_def
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const SPRITE_ANIM_DICT_DEFAULT ; 0
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const_skip 4 ; unused
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const SPRITE_ANIM_DICT_TEXT_CURSOR ; 5
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const SPRITE_ANIM_DICT_GS_SPLASH ; 6
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const SPRITE_ANIM_DICT_SLOTS ; 7
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const SPRITE_ANIM_DICT_ARROW_CURSOR ; 8
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; wSpriteAnimDict size (see wram.asm)
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NUM_SPRITEANIMDICT_ENTRIES EQU 10
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; SpriteAnimSeqData indexes (see data/sprite_anims/sequences.asm)
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const_def
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const SPRITE_ANIM_INDEX_PARTY_MON ; 00
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