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synced 2025-09-08 08:13:02 -07:00
Merge branch 'master' of github.com:pret/pokecrystal
This commit is contained in:
@@ -7,7 +7,7 @@ const_value set 2
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const AZALEAGYM_TWIN2
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const AZALEAGYM_GYM_GUY
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AzaleaGym_MapScriptHeader:
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AzaleaGym_MapScripts:
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.SceneScripts:
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db 0
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@@ -23,7 +23,7 @@ AzaleaGymBugsyScript:
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waitbutton
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closetext
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winlosstext BugsyText_ResearchIncomplete, 0
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loadtrainer BUGSY, 1
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loadtrainer BUGSY, BUGSY1
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startbattle
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reloadmapafterbattle
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setevent EVENT_BEAT_BUGSY
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@@ -146,7 +146,7 @@ AzaleaGymStatue:
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iftrue .Beaten
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jumpstd gymstatue1
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.Beaten:
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trainertotext BUGSY, 1, $1
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trainertotext BUGSY, BUGSY1, MEM_BUFFER_1
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jumpstd gymstatue2
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BugsyText_INeverLose:
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@@ -361,7 +361,7 @@ AzaleaGymGuyWinText:
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cont "#MON is bright!"
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done
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AzaleaGym_MapEventHeader:
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AzaleaGym_MapEvents:
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; filler
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db 0, 0
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@@ -3,7 +3,7 @@ const_value set 2
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const AZALEAMART_COOLTRAINER_M
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const AZALEAMART_BUG_CATCHER
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AzaleaMart_MapScriptHeader:
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AzaleaMart_MapScripts:
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.SceneScripts:
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db 0
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@@ -45,7 +45,7 @@ AzaleaMartBugCatcherText:
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cont "times."
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done
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AzaleaMart_MapEventHeader:
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AzaleaMart_MapEvents:
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; filler
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db 0, 0
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@@ -4,7 +4,7 @@ const_value set 2
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const AZALEAPOKECENTER1F_FISHING_GURU
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const AZALEAPOKECENTER1F_POKEFAN_F
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AzaleaPokecenter1F_MapScriptHeader:
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AzaleaPokecenter1F_MapScripts:
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.SceneScripts:
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db 1
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scene_script .DummyScene
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@@ -76,7 +76,7 @@ AzaleaPokecenter1FPokefanFText:
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line "APRICORNS."
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done
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AzaleaPokecenter1F_MapEventHeader:
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AzaleaPokecenter1F_MapEvents:
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; filler
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db 0, 0
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@@ -12,7 +12,7 @@ const_value set 2
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const AZALEATOWN_AZALEA_ROCKET3
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const AZALEATOWN_KURT_OUTSIDE
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AzaleaTown_MapScriptHeader:
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AzaleaTown_MapScripts:
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.SceneScripts:
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db 3
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scene_script .DummyScene0
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@@ -21,7 +21,7 @@ AzaleaTown_MapScriptHeader:
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.MapCallbacks:
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db 1
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dbw MAPCALLBACK_NEWMAP, .Flypoint
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callback MAPCALLBACK_NEWMAP, .Flypoint
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.DummyScene0:
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end
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@@ -37,7 +37,7 @@ AzaleaTown_MapScriptHeader:
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return
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AzaleaTownRivalBattleScene1:
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moveobject AZALEATOWN_SILVER, $b, $b
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moveobject AZALEATOWN_SILVER, 11, 11
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spriteface PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special Special_FadeOutMusic
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@@ -102,7 +102,7 @@ AzaleaTownRivalBattleScript:
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applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
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playsound SFX_EXIT_BUILDING
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disappear AZALEATOWN_SILVER
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setscene $0
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setscene 0
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waitsfx
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playmapmusic
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end
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@@ -170,7 +170,7 @@ AzaleaTownCelebiScene:
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setflag ENGINE_HAVE_EXAMINED_GS_BALL
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clearevent EVENT_ILEX_FOREST_LASS
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setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
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setscene $0
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setscene 0
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closetext
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end
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@@ -211,7 +211,7 @@ WhiteApricornTree:
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fruittree FRUITTREE_AZALEA_TOWN
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AzaleaTownHiddenFullHeal:
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dwb EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
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hiddenitem EVENT_AZALEA_TOWN_HIDDEN_FULL_HEAL, FULL_HEAL
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AzaleaTownRivalBattleApproachMovement1:
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step LEFT
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@@ -376,11 +376,11 @@ AzaleaTownYoungsterText:
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AzaleaTownSlowpokeText1:
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text "SLOWPOKE: …"
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para "<......> <......> <......>"
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para "<……> <……> <……>"
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done
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AzaleaTownSlowpokeText2:
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text "<......> <......>Yawn?"
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text "<……> <……>Yawn?"
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done
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WoosterText:
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@@ -455,7 +455,7 @@ AzaleaTownIlexForestSignText:
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line "gate."
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done
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AzaleaTown_MapEventHeader:
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AzaleaTown_MapEvents:
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; filler
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db 0, 0
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@@ -5,7 +5,7 @@ const_value set 2
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const BATTLETOWER1F_BUG_CATCHER
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const BATTLETOWER1F_GRANNY
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BattleTower1F_MapScriptHeader:
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BattleTower1F_MapScripts:
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.SceneScripts:
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db 2
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scene_script .Scene0
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@@ -16,10 +16,10 @@ BattleTower1F_MapScriptHeader:
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.Scene0:
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writebyte BATTLETOWERACTION_CHECKSAVEFILEISYOURS
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special BattleTowerAction
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special Special_BattleTowerAction
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iffalse .SkipEverything
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writebyte BATTLETOWERACTION_GET_CHALLENGE_STATE ; copybytetovar sBattleTowerChallengeState
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special BattleTowerAction
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special Special_BattleTowerAction
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if_equal $0, .SkipEverything
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if_equal $2, .priorityjump1
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if_equal $3, .SkipEverything
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@@ -34,11 +34,11 @@ BattleTower1F_MapScriptHeader:
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.priorityjump1
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priorityjump BattleTower_LeftWithoutSaving
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writebyte BATTLETOWERACTION_CHALLENGECANCELED
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special BattleTowerAction
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special Special_BattleTowerAction
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writebyte BATTLETOWERACTION_06
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special BattleTowerAction
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special Special_BattleTowerAction
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.SkipEverything:
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setscene $1
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setscene 1
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.Scene1:
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end
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@@ -55,63 +55,63 @@ UnknownScript_0x9e3e0:
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ReceptionistScript_0x9e3e2:
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writebyte BATTLETOWERACTION_GET_CHALLENGE_STATE ; copybytetovar sBattleTowerChallengeState
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special BattleTowerAction
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special Special_BattleTowerAction
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if_equal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
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opentext
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writetext Text_BattleTowerWelcomesYou
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buttonsound
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writebyte BATTLETOWERACTION_CHECK_EXPLANATION_READ ; if new save file: bit 1, [sBattleTowerSaveFileFlags]
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special BattleTowerAction
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special Special_BattleTowerAction
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if_not_equal $0, Script_Menu_ChallengeExplanationCancel
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jump Script_BattleTowerIntroductionYesNo
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Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc
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writetext Text_WantToGoIntoABattleRoom
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writebyte $1
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writebyte TRUE
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special Special_Menu_ChallengeExplanationCancel
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if_equal $1, Script_ChooseChallenge
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if_equal $2, Script_BattleTowerExplanation
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if_equal 1, Script_ChooseChallenge
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if_equal 2, Script_BattleTowerExplanation
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jump Script_BattleTowerHopeToServeYouAgain
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Script_ChooseChallenge: ; 0x9e40f
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writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM
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special BattleTowerAction
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special SpecialCheckForBattleTowerRules
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if_not_equal $0, Script_WaitButton
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special Special_BattleTowerAction
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special Special_CheckForBattleTowerRules
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if_not_equal FALSE, Script_WaitButton
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writetext Text_SaveBeforeEnteringBattleRoom
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yesorno
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iffalse Script_Menu_ChallengeExplanationCancel
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setscene $0
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setscene 0
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special Special_TryQuickSave
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iffalse Script_Menu_ChallengeExplanationCancel
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setscene $1
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setscene 1
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writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
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special BattleTowerAction
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special BattleTowerRoomMenu
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special Special_BattleTowerAction
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special Special_BattleTowerRoomMenu
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if_equal $a, Script_Menu_ChallengeExplanationCancel
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if_not_equal $0, Script_MobileError
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writebyte BATTLETOWERACTION_11
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special BattleTowerAction
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special Special_BattleTowerAction
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writetext Text_RightThisWayToYourBattleRoom
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waitbutton
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closetext
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writebyte BATTLETOWERACTION_CHOOSEREWARD
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special BattleTowerAction
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special Special_BattleTowerAction
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jump Script_WalkToBattleTowerElevator
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Script_ResumeBattleTowerChallenge:
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closetext
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writebyte BATTLETOWERACTION_LOADLEVELGROUP ; load choice of level group
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special BattleTowerAction
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special Special_BattleTowerAction
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Script_WalkToBattleTowerElevator:
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musicfadeout MUSIC_NONE, 8
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setmapscene BATTLE_TOWER_BATTLE_ROOM, $0
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setmapscene BATTLE_TOWER_ELEVATOR, $0
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setmapscene BATTLE_TOWER_HALLWAY, $0
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setmapscene BATTLE_TOWER_BATTLE_ROOM, 0
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setmapscene BATTLE_TOWER_ELEVATOR, 0
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setmapscene BATTLE_TOWER_HALLWAY, 0
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follow BATTLETOWER1F_RECEPTIONIST, PLAYER
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applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
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writebyte BATTLETOWERACTION_0A
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special BattleTowerAction
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special Special_BattleTowerAction
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warpsound
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disappear BATTLETOWER1F_RECEPTIONIST
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stopfollow
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@@ -121,15 +121,15 @@ Script_WalkToBattleTowerElevator:
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Script_GivePlayerHisPrize: ; 0x9e47a
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writebyte BATTLETOWERACTION_1C
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special BattleTowerAction
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special Special_BattleTowerAction
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writebyte BATTLETOWERACTION_GIVEREWARD
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special BattleTowerAction
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special Special_BattleTowerAction
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if_equal POTION, Script_YourPackIsStuffedFull
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itemtotext $0, $1
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itemtotext USE_SCRIPT_VAR, MEM_BUFFER_1
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giveitem ITEM_FROM_MEM, 5
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writetext Text_PlayerGotFive
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writebyte BATTLETOWERACTION_1D
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special BattleTowerAction
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special Special_BattleTowerAction
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closetext
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end
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@@ -147,7 +147,7 @@ Script_BattleTowerExplanation: ; 0x9e4a5
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writetext Text_BattleTowerIntroduction_2
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Script_BattleTowerSkipExplanation:
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writebyte BATTLETOWERACTION_SET_EXPLANATION_READ
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special BattleTowerAction
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special Special_BattleTowerAction
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jump Script_Menu_ChallengeExplanationCancel
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||||
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Script_BattleTowerHopeToServeYouAgain:
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@@ -157,7 +157,7 @@ Script_BattleTowerHopeToServeYouAgain:
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end
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UnreferencedScript_0x9e4b6:
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||||
special BattleTowerMobileError
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special Special_BattleTowerMobileError
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||||
closetext
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||||
end
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||||
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||||
@@ -173,8 +173,8 @@ UnreferencedScript_0x9e4be:
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||||
special Special_TryQuickSave
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||||
iffalse Script_Menu_ChallengeExplanationCancel
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||||
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ
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||||
special BattleTowerAction
|
||||
special Function1700ba
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||||
special Special_BattleTowerAction
|
||||
special Special_Function1700ba
|
||||
if_equal $a, Script_Menu_ChallengeExplanationCancel
|
||||
if_not_equal $0, Script_MobileError
|
||||
writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
|
||||
@@ -187,15 +187,15 @@ UnreferencedScript_0x9e4be:
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||||
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||||
UnreferencedScript_0x9e4ea:
|
||||
writebyte BATTLETOWERACTION_LEVEL_CHECK
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
if_not_equal $0, Script_APkmnLevelExceeds
|
||||
writebyte BATTLETOWERACTION_UBERS_CHECK
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
if_not_equal $0, Script_MayNotEnterABattleRoomUnderL70
|
||||
special SpecialCheckForBattleTowerRules
|
||||
if_not_equal $0, Script_WaitButton
|
||||
special Special_CheckForBattleTowerRules
|
||||
if_not_equal FALSE, Script_WaitButton
|
||||
writebyte BATTLETOWERACTION_05
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
if_equal $0, .zero
|
||||
writetext Text_CantBeRegistered_PreviousRecordDeleted
|
||||
jump continue
|
||||
@@ -208,14 +208,14 @@ continue:
|
||||
writetext Text_SaveBeforeReentry
|
||||
yesorno
|
||||
iffalse Script_Menu_ChallengeExplanationCancel
|
||||
setscene $0
|
||||
setscene 0
|
||||
special Special_TryQuickSave
|
||||
iffalse Script_Menu_ChallengeExplanationCancel
|
||||
setscene $1
|
||||
setscene 1
|
||||
writebyte BATTLETOWERACTION_06
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
writebyte BATTLETOWERACTION_12
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
writetext Text_RightThisWayToYourBattleRoom
|
||||
waitbutton
|
||||
jump Script_ResumeBattleTowerChallenge
|
||||
@@ -236,7 +236,7 @@ Script_MayNotEnterABattleRoomUnderL70: ; 0x9e549
|
||||
jump Script_Menu_ChallengeExplanationCancel
|
||||
|
||||
Script_MobileError:
|
||||
special BattleTowerMobileError
|
||||
special Special_BattleTowerMobileError
|
||||
closetext
|
||||
end
|
||||
|
||||
@@ -793,7 +793,7 @@ Text_BattleTowerBugCatcher: ; 0x9f35b
|
||||
line "any fire #MON…"
|
||||
done
|
||||
|
||||
BattleTower1F_MapEventHeader:
|
||||
BattleTower1F_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ const_value set 2
|
||||
const BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
const BATTLETOWERBATTLEROOM_RECEPTIONIST
|
||||
|
||||
BattleTowerBattleRoom_MapScriptHeader:
|
||||
BattleTowerBattleRoom_MapScripts:
|
||||
.SceneScripts:
|
||||
db 2
|
||||
scene_script .EnterBattleRoom
|
||||
@@ -14,7 +14,7 @@ BattleTowerBattleRoom_MapScriptHeader:
|
||||
.EnterBattleRoom: ; 0x9f419
|
||||
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
priorityjump Script_BattleRoom
|
||||
setscene $1
|
||||
setscene 1
|
||||
.DummyScene:
|
||||
end
|
||||
|
||||
@@ -23,21 +23,21 @@ Script_BattleRoom: ; 0x9f421
|
||||
; beat all 7 opponents in a row
|
||||
Script_BattleRoomLoop: ; 0x9f425
|
||||
writebyte BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
special Function_LoadOpponentTrainerAndPokemonsWithOTSprite
|
||||
special Special_LoadOpponentTrainerAndPokemonWithOTSprite
|
||||
appear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
warpsound
|
||||
waitsfx
|
||||
applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksIn
|
||||
opentext
|
||||
battletowertext 1
|
||||
battletowertext BATTLETOWERTEXT_INTRO
|
||||
buttonsound
|
||||
closetext
|
||||
special BattleTowerBattle ; calls predef startbattle
|
||||
special FadeOutPalettes
|
||||
special Special_BattleTowerBattle ; calls predef startbattle
|
||||
special Special_FadeOutPalettes
|
||||
reloadmap
|
||||
if_not_equal $0, Script_FailedBattleTowerChallenge
|
||||
copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
|
||||
if_equal BATTLETOWER_NROFTRAINERS, Script_BeatenAllTrainers
|
||||
if_equal BATTLETOWER_STREAK_LENGTH, Script_BeatenAllTrainers
|
||||
applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksOut
|
||||
warpsound
|
||||
disappear BATTLETOWERBATTLEROOM_YOUNGSTER
|
||||
@@ -48,10 +48,10 @@ Script_BattleRoomLoop: ; 0x9f425
|
||||
waitbutton
|
||||
closetext
|
||||
playmusic MUSIC_HEAL
|
||||
special FadeOutPalettes
|
||||
special LoadMapPalettes
|
||||
special Special_FadeOutPalettes
|
||||
special Special_LoadMapPalettes
|
||||
pause 60
|
||||
special FadeInPalettes
|
||||
special Special_FadeInPalettes
|
||||
special RestartMapMusic
|
||||
opentext
|
||||
writetext Text_NextUpOpponentNo
|
||||
@@ -68,35 +68,35 @@ Script_DontBattleNextOpponent: ; 0x9f483
|
||||
yesorno
|
||||
iffalse Script_DontSaveAndEndTheSession
|
||||
writebyte BATTLETOWERACTION_SAVELEVELGROUP ; save level group
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
writebyte BATTLETOWERACTION_SAVEOPTIONS ; choose reward
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
writebyte BATTLETOWERACTION_SAVE_AND_QUIT ; quicksave
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
playsound SFX_SAVE
|
||||
waitsfx
|
||||
special FadeOutPalettes
|
||||
special Special_FadeOutPalettes
|
||||
special Reset
|
||||
Script_DontSaveAndEndTheSession: ; 0x9f4a3
|
||||
writetext Text_CancelYourBattleRoomChallenge
|
||||
yesorno
|
||||
iffalse Script_ContinueAndBattleNextOpponent
|
||||
writebyte BATTLETOWERACTION_CHALLENGECANCELED
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
writebyte BATTLETOWERACTION_06
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
closetext
|
||||
special FadeOutPalettes
|
||||
warpfacing UP, BATTLE_TOWER_1F, $7, $7
|
||||
special Special_FadeOutPalettes
|
||||
warpfacing UP, BATTLE_TOWER_1F, 7, 7
|
||||
opentext
|
||||
jump Script_BattleTowerHopeToServeYouAgain
|
||||
|
||||
Script_FailedBattleTowerChallenge:
|
||||
pause 60
|
||||
special Special_BattleTowerFade
|
||||
warpfacing UP, BATTLE_TOWER_1F, $7, $7
|
||||
warpfacing UP, BATTLE_TOWER_1F, 7, 7
|
||||
writebyte BATTLETOWERACTION_CHALLENGECANCELED
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
opentext
|
||||
writetext Text_ThanksForVisiting
|
||||
waitbutton
|
||||
@@ -106,7 +106,7 @@ Script_FailedBattleTowerChallenge:
|
||||
Script_BeatenAllTrainers: ; 0x9f4d9
|
||||
pause 60
|
||||
special Special_BattleTowerFade
|
||||
warpfacing UP, BATTLE_TOWER_1F, $7, $7
|
||||
warpfacing UP, BATTLE_TOWER_1F, 7, 7
|
||||
Script_BeatenAllTrainers2:
|
||||
opentext
|
||||
writetext Text_CongratulationsYouveBeatenAllTheTrainers
|
||||
@@ -114,7 +114,7 @@ Script_BeatenAllTrainers2:
|
||||
|
||||
UnreferencedScript_0x9f4eb:
|
||||
writebyte BATTLETOWERACTION_CHALLENGECANCELED
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
opentext
|
||||
writetext Text_TooMuchTimeElapsedNoRegister
|
||||
waitbutton
|
||||
@@ -123,9 +123,9 @@ UnreferencedScript_0x9f4eb:
|
||||
|
||||
UnreferencedScript_0x9f4f7:
|
||||
writebyte BATTLETOWERACTION_CHALLENGECANCELED
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
writebyte BATTLETOWERACTION_06
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
opentext
|
||||
writetext Text_ThanksForVisiting
|
||||
writetext Text_WeHopeToServeYouAgain
|
||||
@@ -133,14 +133,12 @@ UnreferencedScript_0x9f4f7:
|
||||
closetext
|
||||
end
|
||||
|
||||
|
||||
Text_ReturnedAfterSave_Mobile:
|
||||
text "You'll be returned"
|
||||
line "after you SAVE."
|
||||
done
|
||||
|
||||
|
||||
BattleTowerBattleRoom_MapEventHeader:
|
||||
BattleTowerBattleRoom_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
const_value set 2
|
||||
const BATTLETOWERELEVATOR_RECEPTIONIST
|
||||
|
||||
BattleTowerElevator_MapScriptHeader:
|
||||
BattleTowerElevator_MapScripts:
|
||||
.SceneScripts:
|
||||
db 2
|
||||
scene_script .Scene0
|
||||
@@ -12,7 +12,7 @@ BattleTowerElevator_MapScriptHeader:
|
||||
|
||||
.Scene0:
|
||||
priorityjump .RideElevator
|
||||
setscene $1
|
||||
setscene 1
|
||||
|
||||
.Scene1:
|
||||
end
|
||||
@@ -22,7 +22,7 @@ BattleTowerElevator_MapScriptHeader:
|
||||
applymovement BATTLETOWERELEVATOR_RECEPTIONIST, MovementData_BattleTowerElevatorReceptionistWalksIn
|
||||
applymovement PLAYER, MovementData_BattleTowerElevatorPlayerWalksIn
|
||||
writebyte BATTLETOWERACTION_0A
|
||||
special BattleTowerAction
|
||||
special Special_BattleTowerAction
|
||||
playsound SFX_ELEVATOR
|
||||
earthquake 60
|
||||
waitsfx
|
||||
@@ -44,7 +44,7 @@ MovementData_BattleTowerElevatorPlayerWalksIn:
|
||||
turn_head DOWN
|
||||
step_end
|
||||
|
||||
BattleTowerElevator_MapEventHeader:
|
||||
BattleTowerElevator_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
const_value set 2
|
||||
const BATTLETOWERHALLWAY_RECEPTIONIST
|
||||
|
||||
BattleTowerHallway_MapScriptHeader:
|
||||
BattleTowerHallway_MapScripts:
|
||||
.SceneScripts:
|
||||
db 2
|
||||
scene_script .Scene0
|
||||
@@ -12,7 +12,7 @@ BattleTowerHallway_MapScriptHeader:
|
||||
|
||||
.Scene0:
|
||||
priorityjump .ChooseBattleRoom
|
||||
setscene $1
|
||||
setscene 1
|
||||
.Scene1:
|
||||
end
|
||||
|
||||
@@ -21,7 +21,6 @@ BattleTowerHallway_MapScriptHeader:
|
||||
callasm .asm_load_battle_room
|
||||
jump .WalkToChosenBattleRoom
|
||||
|
||||
|
||||
.asm_load_battle_room
|
||||
ld a, [rSVBK]
|
||||
push af
|
||||
@@ -35,7 +34,6 @@ BattleTowerHallway_MapScriptHeader:
|
||||
ld [rSVBK], a
|
||||
ret
|
||||
|
||||
|
||||
; enter different rooms for different levels to battle against
|
||||
; at least it should look like that
|
||||
; because all warps lead to the same room
|
||||
@@ -78,7 +76,7 @@ BattleTowerHallway_MapScriptHeader:
|
||||
warpcheck
|
||||
end
|
||||
|
||||
BattleTowerHallway_MapEventHeader:
|
||||
BattleTowerHallway_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
@@ -99,4 +97,4 @@ BattleTowerHallway_MapEventHeader:
|
||||
|
||||
.ObjectEvents:
|
||||
db 1
|
||||
object_event 11, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerHallway_MapEventHeader, -1
|
||||
object_event 11, 2, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTowerHallway_MapEvents, -1
|
||||
|
||||
@@ -4,14 +4,14 @@ const_value set 2
|
||||
const BATTLETOWEROUTSIDE_SAILOR
|
||||
const BATTLETOWEROUTSIDE_LASS
|
||||
|
||||
BattleTowerOutside_MapScriptHeader:
|
||||
BattleTowerOutside_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
.MapCallbacks:
|
||||
db 2
|
||||
dbw MAPCALLBACK_TILES, .Callback1
|
||||
dbw MAPCALLBACK_OBJECTS, .Callback2
|
||||
callback MAPCALLBACK_TILES, .Callback1
|
||||
callback MAPCALLBACK_OBJECTS, .Callback2
|
||||
|
||||
.Callback1:
|
||||
return
|
||||
@@ -126,7 +126,7 @@ BattleTowerOutsideText_DoorsOpen:
|
||||
text "It's open!"
|
||||
done
|
||||
|
||||
BattleTowerOutside_MapEventHeader:
|
||||
BattleTowerOutside_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
const_value set 2
|
||||
const BILLSHOUSE_GRAMPS
|
||||
|
||||
BillsHouse_MapScriptHeader:
|
||||
BillsHouse_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
@@ -353,7 +353,7 @@ BillsGrandpaPichuText:
|
||||
line "evolves."
|
||||
done
|
||||
|
||||
BillsHouse_MapEventHeader:
|
||||
BillsHouse_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -9,14 +9,14 @@ const_value set 2
|
||||
const BLACKTHORNCITY_SANTOS
|
||||
const BLACKTHORNCITY_COOLTRAINER_F2
|
||||
|
||||
BlackthornCity_MapScriptHeader:
|
||||
BlackthornCity_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
.MapCallbacks:
|
||||
db 2
|
||||
dbw MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
dbw MAPCALLBACK_OBJECTS, .Santos
|
||||
callback MAPCALLBACK_NEWMAP, .FlyPoint
|
||||
callback MAPCALLBACK_OBJECTS, .Santos
|
||||
|
||||
.FlyPoint:
|
||||
setflag ENGINE_FLYPOINT_BLACKTHORN
|
||||
@@ -312,7 +312,7 @@ BlackthornCityTrainerTipsText:
|
||||
cont "problem."
|
||||
done
|
||||
|
||||
BlackthornCity_MapEventHeader:
|
||||
BlackthornCity_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ const_value set 2
|
||||
const BLACKTHORNDRAGONSPEECHHOUSE_GRANNY
|
||||
const BLACKTHORNDRAGONSPEECHHOUSE_EKANS
|
||||
|
||||
BlackthornDragonSpeechHouse_MapScriptHeader:
|
||||
BlackthornDragonSpeechHouse_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
@@ -47,7 +47,7 @@ BlackthornDragonSpeechHouseDratiniText:
|
||||
text "DRATINI: Draa!"
|
||||
done
|
||||
|
||||
BlackthornDragonSpeechHouse_MapEventHeader:
|
||||
BlackthornDragonSpeechHouse_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
const_value set 2
|
||||
const BLACKTHORNEMYSHOUSE_EMY
|
||||
|
||||
BlackthornEmysHouse_MapScriptHeader:
|
||||
BlackthornEmysHouse_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
@@ -19,7 +19,7 @@ Emy:
|
||||
EmysHouseBookshelf:
|
||||
jumpstd magazinebookshelf
|
||||
|
||||
BlackthornEmysHouse_MapEventHeader:
|
||||
BlackthornEmysHouse_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -5,26 +5,26 @@ const_value set 2
|
||||
const BLACKTHORNGYM1F_COOLTRAINER_F
|
||||
const BLACKTHORNGYM1F_GYM_GUY
|
||||
|
||||
BlackthornGym1F_MapScriptHeader:
|
||||
BlackthornGym1F_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
dbw MAPCALLBACK_TILES, .Boulders
|
||||
callback MAPCALLBACK_TILES, .Boulders
|
||||
|
||||
.Boulders:
|
||||
checkevent EVENT_BOULDER_IN_BLACKTHORN_GYM_1
|
||||
iffalse .skip1
|
||||
changeblock $8, $2, $3b
|
||||
changeblock 8, 2, $3b ; fallen boulder 2
|
||||
.skip1
|
||||
checkevent EVENT_BOULDER_IN_BLACKTHORN_GYM_2
|
||||
iffalse .skip2
|
||||
changeblock $2, $4, $3a
|
||||
changeblock 2, 4, $3a ; fallen boulder 1
|
||||
.skip2
|
||||
checkevent EVENT_BOULDER_IN_BLACKTHORN_GYM_3
|
||||
iffalse .skip3
|
||||
changeblock $8, $6, $3b
|
||||
changeblock 8, 6, $3b ; fallen boulder 2
|
||||
.skip3
|
||||
return
|
||||
|
||||
@@ -39,7 +39,7 @@ BlackthornGymClairScript:
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext ClairWinText, 0
|
||||
loadtrainer CLAIR, 1
|
||||
loadtrainer CLAIR, CLAIR1
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_CLAIR
|
||||
@@ -70,7 +70,7 @@ BlackthornGymClairScript:
|
||||
buttonsound
|
||||
giveitem TM_DRAGONBREATH
|
||||
iffalse .BagFull
|
||||
itemtotext TM_DRAGONBREATH, $0
|
||||
itemtotext TM_DRAGONBREATH, MEM_BUFFER_0
|
||||
writetext BlackthornGymText_ReceivedTM24
|
||||
playsound SFX_ITEM
|
||||
waitsfx
|
||||
@@ -146,7 +146,7 @@ BlackthornGymStatue:
|
||||
iftrue .Beaten
|
||||
jumpstd gymstatue1
|
||||
.Beaten:
|
||||
trainertotext CLAIR, 1, $1
|
||||
trainertotext CLAIR, CLAIR1, MEM_BUFFER_1
|
||||
jumpstd gymstatue2
|
||||
|
||||
ClairIntroText:
|
||||
@@ -386,7 +386,7 @@ BlackthornGymGuyWinText:
|
||||
cont "#MON CHAMPION!"
|
||||
done
|
||||
|
||||
BlackthornGym1F_MapEventHeader:
|
||||
BlackthornGym1F_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -8,37 +8,36 @@ const_value set 2
|
||||
const BLACKTHORNGYM2F_BOULDER5
|
||||
const BLACKTHORNGYM2F_BOULDER6
|
||||
|
||||
BlackthornGym2F_MapScriptHeader:
|
||||
BlackthornGym2F_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
dbw MAPCALLBACK_CMDQUEUE, .Boulders
|
||||
callback MAPCALLBACK_CMDQUEUE, .SetUpStoneTable
|
||||
|
||||
.Boulders:
|
||||
writecmdqueue .BoulderCmdQueue
|
||||
.SetUpStoneTable:
|
||||
writecmdqueue .CommandQueue
|
||||
return
|
||||
|
||||
.BoulderCmdQueue:
|
||||
dbw CMDQUEUE_STONETABLE, .BoulderTable ; check if any stones are sitting on a warp
|
||||
dw 0 ; filler
|
||||
.CommandQueue:
|
||||
cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp
|
||||
|
||||
.BoulderTable:
|
||||
stonetable 5, BLACKTHORNGYM2F_BOULDER1, .Disappear4
|
||||
stonetable 3, BLACKTHORNGYM2F_BOULDER2, .Disappear5
|
||||
stonetable 4, BLACKTHORNGYM2F_BOULDER3, .Disappear6
|
||||
.StoneTable:
|
||||
stonetable 5, BLACKTHORNGYM2F_BOULDER1, .Boulder1
|
||||
stonetable 3, BLACKTHORNGYM2F_BOULDER2, .Boulder2
|
||||
stonetable 4, BLACKTHORNGYM2F_BOULDER3, .Boulder3
|
||||
db -1 ; end
|
||||
|
||||
.Disappear4:
|
||||
.Boulder1:
|
||||
disappear BLACKTHORNGYM2F_BOULDER1
|
||||
jump .Fall
|
||||
|
||||
.Disappear5:
|
||||
.Boulder2:
|
||||
disappear BLACKTHORNGYM2F_BOULDER2
|
||||
jump .Fall
|
||||
|
||||
.Disappear6:
|
||||
.Boulder3:
|
||||
disappear BLACKTHORNGYM2F_BOULDER3
|
||||
jump .Fall
|
||||
|
||||
@@ -56,7 +55,6 @@ BlackthornGym2F_MapScriptHeader:
|
||||
earthquake 80
|
||||
end
|
||||
|
||||
|
||||
BlackthornGymBoulder:
|
||||
jumpstd strengthboulder
|
||||
|
||||
@@ -127,7 +125,7 @@ BlackthornGym2FBoulderFellText:
|
||||
line "through!"
|
||||
done
|
||||
|
||||
BlackthornGym2F_MapEventHeader:
|
||||
BlackthornGym2F_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@ const_value set 2
|
||||
const BLACKTHORNMART_COOLTRAINER_M
|
||||
const BLACKTHORNMART_BLACK_BELT
|
||||
|
||||
BlackthornMart_MapScriptHeader:
|
||||
BlackthornMart_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
@@ -46,7 +46,7 @@ BlackthornMartBlackBeltText:
|
||||
cont "REPEL sprays."
|
||||
done
|
||||
|
||||
BlackthornMart_MapEventHeader:
|
||||
BlackthornMart_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ const_value set 2
|
||||
const BLACKTHORNPOKECENTER1F_TWIN
|
||||
const BLACKTHORNPOKECENTER1F_COOLTRAINER_M
|
||||
|
||||
BlackthornPokecenter1F_MapScriptHeader:
|
||||
BlackthornPokecenter1F_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
@@ -49,7 +49,7 @@ BlackthornPokecenter1FTwinText:
|
||||
cont "forget an HM move."
|
||||
done
|
||||
|
||||
BlackthornPokecenter1F_MapEventHeader:
|
||||
BlackthornPokecenter1F_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
const_value set 2
|
||||
const BLUESHOUSE_DAISY
|
||||
|
||||
BluesHouse_MapScriptHeader:
|
||||
BluesHouse_MapScripts:
|
||||
.SceneScripts:
|
||||
db 0
|
||||
|
||||
@@ -27,20 +27,20 @@ DaisyScript:
|
||||
writetext DaisyWhichMonText
|
||||
waitbutton
|
||||
special Special_DaisyMassage
|
||||
if_equal 0, .Refused
|
||||
if_equal 1, .CantGroomEgg
|
||||
if_equal $0, .Refused
|
||||
if_equal $1, .CantGroomEgg
|
||||
setflag ENGINE_TEA_IN_BLUES_HOUSE
|
||||
writetext DaisyAlrightText
|
||||
waitbutton
|
||||
closetext
|
||||
special FadeOutPalettes
|
||||
special Special_FadeOutPalettes
|
||||
playmusic MUSIC_HEAL
|
||||
pause 60
|
||||
special FadeInPalettes
|
||||
special Special_FadeInPalettes
|
||||
special RestartMapMusic
|
||||
opentext
|
||||
writetext GroomedMonLooksContentText
|
||||
special PlayCurMonCry
|
||||
special Special_PlayCurMonCry
|
||||
buttonsound
|
||||
writetext DaisyAllDoneText
|
||||
waitbutton
|
||||
@@ -144,7 +144,7 @@ DaisyCantGroomEggText:
|
||||
cont "groom an EGG."
|
||||
done
|
||||
|
||||
BluesHouse_MapEventHeader:
|
||||
BluesHouse_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
const_value set 2
|
||||
const BRUNOSROOM_BRUNO
|
||||
|
||||
BrunosRoom_MapScriptHeader:
|
||||
BrunosRoom_MapScripts:
|
||||
.SceneScripts:
|
||||
db 2
|
||||
scene_script .LockDoor
|
||||
@@ -9,7 +9,7 @@ BrunosRoom_MapScriptHeader:
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
dbw MAPCALLBACK_TILES, .BrunosRoomDoors
|
||||
callback MAPCALLBACK_TILES, .BrunosRoomDoors
|
||||
|
||||
.LockDoor:
|
||||
priorityjump .BrunosDoorLocksBehindYou
|
||||
@@ -20,24 +20,24 @@ BrunosRoom_MapScriptHeader:
|
||||
|
||||
.BrunosRoomDoors:
|
||||
checkevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
|
||||
iffalse .KeepDoorClosed
|
||||
changeblock $4, $e, $2a
|
||||
.KeepDoorClosed:
|
||||
iffalse .KeepEntranceOpen
|
||||
changeblock 4, 14, $2a ; wall
|
||||
.KeepEntranceOpen:
|
||||
checkevent EVENT_BRUNOS_ROOM_EXIT_OPEN
|
||||
iffalse .OpenDoor
|
||||
changeblock $4, $2, $16
|
||||
.OpenDoor:
|
||||
iffalse .KeepExitClosed
|
||||
changeblock 4, 2, $16 ; open door
|
||||
.KeepExitClosed:
|
||||
return
|
||||
|
||||
.BrunosDoorLocksBehindYou:
|
||||
applymovement PLAYER, MovementData_0x1809f9
|
||||
applymovement PLAYER, BrunosRoom_EnterMovement
|
||||
refreshscreen $86
|
||||
playsound SFX_STRENGTH
|
||||
earthquake 80
|
||||
changeblock $4, $e, $2a
|
||||
changeblock 4, 14, $2a ; wall
|
||||
reloadmappart
|
||||
closetext
|
||||
setscene $1
|
||||
setscene 1
|
||||
setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
|
||||
waitsfx
|
||||
end
|
||||
@@ -46,12 +46,12 @@ BrunoScript_Battle:
|
||||
faceplayer
|
||||
opentext
|
||||
checkevent EVENT_BEAT_ELITE_4_BRUNO
|
||||
iftrue UnknownScript_0x1809f3
|
||||
iftrue BrunoScript_AfterBattle
|
||||
writetext BrunoScript_BrunoBeforeText
|
||||
waitbutton
|
||||
closetext
|
||||
winlosstext BrunoScript_BrunoBeatenText, 0
|
||||
loadtrainer BRUNO, 1
|
||||
loadtrainer BRUNO, BRUNO1
|
||||
startbattle
|
||||
reloadmapafterbattle
|
||||
setevent EVENT_BEAT_ELITE_4_BRUNO
|
||||
@@ -60,20 +60,20 @@ BrunoScript_Battle:
|
||||
waitbutton
|
||||
closetext
|
||||
playsound SFX_ENTER_DOOR
|
||||
changeblock $4, $2, $16
|
||||
changeblock 4, 2, $16 ; open door
|
||||
reloadmappart
|
||||
closetext
|
||||
setevent EVENT_BRUNOS_ROOM_EXIT_OPEN
|
||||
waitsfx
|
||||
end
|
||||
|
||||
UnknownScript_0x1809f3:
|
||||
BrunoScript_AfterBattle:
|
||||
writetext BrunoScript_BrunoDefeatText
|
||||
waitbutton
|
||||
closetext
|
||||
end
|
||||
|
||||
MovementData_0x1809f9:
|
||||
BrunosRoom_EnterMovement:
|
||||
step UP
|
||||
step UP
|
||||
step UP
|
||||
@@ -124,7 +124,7 @@ BrunoScript_BrunoDefeatText:
|
||||
line "challenge!"
|
||||
done
|
||||
|
||||
BrunosRoom_MapEventHeader:
|
||||
BrunosRoom_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@ const_value set 2
|
||||
const BURNEDTOWER1F_MORTY
|
||||
const BURNEDTOWER1F_POKE_BALL
|
||||
|
||||
BurnedTower1F_MapScriptHeader:
|
||||
BurnedTower1F_MapScripts:
|
||||
.SceneScripts:
|
||||
db 3
|
||||
scene_script .EusineScene
|
||||
@@ -14,7 +14,7 @@ BurnedTower1F_MapScriptHeader:
|
||||
|
||||
.MapCallbacks:
|
||||
db 1
|
||||
dbw MAPCALLBACK_TILES, .HoleAndLadder
|
||||
callback MAPCALLBACK_TILES, .HoleAndLadder
|
||||
|
||||
.EusineScene:
|
||||
priorityjump .MeetEusine
|
||||
@@ -28,13 +28,13 @@ BurnedTower1F_MapScriptHeader:
|
||||
|
||||
.HoleAndLadder:
|
||||
checkevent EVENT_HOLE_IN_BURNED_TOWER
|
||||
iftrue .Next
|
||||
changeblock $a, $8, $32 ; hole
|
||||
.Next:
|
||||
iftrue .KeepHoleOpen
|
||||
changeblock 10, 8, $32 ; floor
|
||||
.KeepHoleOpen:
|
||||
checkevent EVENT_RELEASED_THE_BEASTS
|
||||
iftrue .Done
|
||||
changeblock $6, $e, $9 ; ladder
|
||||
.Done:
|
||||
iftrue .HideBasement
|
||||
changeblock 6, 14, $09 ; ladder
|
||||
.HideBasement:
|
||||
return
|
||||
|
||||
.MeetEusine:
|
||||
@@ -45,8 +45,8 @@ BurnedTower1F_MapScriptHeader:
|
||||
writetext BurnedTower1FEusineIntroText
|
||||
waitbutton
|
||||
closetext
|
||||
moveobject BURNEDTOWER1F_EUSINE, $9, $e
|
||||
setscene $1
|
||||
moveobject BURNEDTOWER1F_EUSINE, 9, 14
|
||||
setscene 1
|
||||
end
|
||||
|
||||
BurnedTowerRivalBattleScript:
|
||||
@@ -98,7 +98,7 @@ BurnedTowerRivalBattleScript:
|
||||
writetext BurnedTowerSilver_AfterText1
|
||||
waitbutton
|
||||
closetext
|
||||
setscene $2
|
||||
setscene 2
|
||||
setevent EVENT_RIVAL_BURNED_TOWER
|
||||
special Special_FadeOutMusic
|
||||
pause 15
|
||||
@@ -106,7 +106,7 @@ BurnedTowerRivalBattleScript:
|
||||
showemote EMOTE_SHOCK, PLAYER, 15
|
||||
playsound SFX_ENTER_DOOR
|
||||
waitsfx
|
||||
changeblock $a, $8, $25
|
||||
changeblock 10, 8, $25 ; hole
|
||||
reloadmappart
|
||||
pause 15
|
||||
applymovement PLAYER, BurnedTower1FMovement_PlayerStartsToFall
|
||||
@@ -131,12 +131,10 @@ BurnedTower1FRock:
|
||||
jumpstd smashrock
|
||||
|
||||
BurnedTower1FHiddenEther:
|
||||
dwb EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER
|
||||
|
||||
hiddenitem EVENT_BURNED_TOWER_1F_HIDDEN_ETHER, ETHER
|
||||
|
||||
BurnedTower1FHiddenUltraBall:
|
||||
dwb EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL
|
||||
|
||||
hiddenitem EVENT_BURNED_TOWER_1F_HIDDEN_ULTRA_BALL, ULTRA_BALL
|
||||
|
||||
BurnedTower1FHPUp:
|
||||
itemball HP_UP
|
||||
@@ -162,7 +160,7 @@ BurnedTower1FEusineMovement:
|
||||
step_end
|
||||
|
||||
BurnedTowerSilver_BeforeText:
|
||||
text "<......> <......> <......>"
|
||||
text "<……> <……> <……>"
|
||||
|
||||
para "…Oh, it's you."
|
||||
|
||||
@@ -279,7 +277,7 @@ BurnedTower1FMortyText:
|
||||
line "TOWER with him."
|
||||
done
|
||||
|
||||
BurnedTower1F_MapEventHeader:
|
||||
BurnedTower1F_MapEvents:
|
||||
; filler
|
||||
db 0, 0
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user