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Merge pull request #362 from yenatch/c-tools
Replace the python tools with C tools and rgbgfx. Add Pokemon pngs
This commit is contained in:
8
.gitignore
vendored
8
.gitignore
vendored
@@ -34,3 +34,11 @@ pokecrystal.txt
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# swap files for gedit
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# swap files for gedit
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*~
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*~
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*.dimensions
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*.gbcpal
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*.2bpp
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*.lz
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*.pal
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*.animated.tilemap
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gfx/pics/*/bitmask.asm
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gfx/pics/*/frames.asm
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@@ -19,6 +19,7 @@ before_script:
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fi;
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fi;
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}
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}
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script:
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script:
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- make tools
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- make crystal crystal11
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- make crystal crystal11
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- make compare
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- make compare
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# - check_status
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# - check_status
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27
INSTALL.md
27
INSTALL.md
@@ -1,4 +1,4 @@
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The source files are assembled into a rom using [**rgbds**](https://github.com/bentley/rgbds).
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The source files are assembled into a rom using [**rgbds**](https://github.com/rednex/rgbds).
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These instructions explain how to set up the tools required to build.
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These instructions explain how to set up the tools required to build.
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If you run into trouble, ask on irc ([**freenode#pret**](https://kiwiirc.com/client/irc.freenode.net/?#pret)).
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If you run into trouble, ask on irc ([**freenode#pret**](https://kiwiirc.com/client/irc.freenode.net/?#pret)).
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@@ -6,18 +6,18 @@ If you run into trouble, ask on irc ([**freenode#pret**](https://kiwiirc.com/cli
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# Linux
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# Linux
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Python 2.7 is required.
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```bash
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```bash
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sudo apt-get install make gcc bison git python
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sudo apt-get install make gcc bison git
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git clone https://github.com/bentley/rgbds
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git clone https://github.com/rednex/rgbds
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cd rgbds
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cd rgbds
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git checkout v0.2.5
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sudo make install
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sudo make install
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cd ..
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cd ..
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git clone --recursive https://github.com/pret/pokecrystal
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git clone https://github.com/pret/pokecrystal
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cd pokecrystal
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cd pokecrystal
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make tools
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```
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```
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To build **pokecrystal.gbc**:
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To build **pokecrystal.gbc**:
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@@ -34,13 +34,15 @@ In **Terminal**, run:
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```bash
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```bash
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xcode-select --install
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xcode-select --install
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git clone https://github.com/bentley/rgbds
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git clone https://github.com/rednex/rgbds
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cd rgbds
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cd rgbds
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git checkout v0.2.5
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sudo make install
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sudo make install
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cd ..
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cd ..
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git clone --recursive https://github.com/pret/pokecrystal
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git clone https://github.com/pret/pokecrystal
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cd pokecrystal
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cd pokecrystal
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make tools
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```
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```
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To build **pokecrystal.gbc**:
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To build **pokecrystal.gbc**:
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@@ -54,17 +56,18 @@ make
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To build on Windows, install [**Cygwin**](http://cygwin.com/install.html) with the default settings.
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To build on Windows, install [**Cygwin**](http://cygwin.com/install.html) with the default settings.
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In the installer, select the following packages: `make` `git` `python` `gettext`
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In the installer, select the following packages: `make` `git` `gettext`
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Then get the most recent version of [**rgbds**](https://github.com/bentley/rgbds/releases/).
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Then get [**rgbds 0.2.5**](https://github.com/rednex/rgbds/releases/). Versions 0.3.0 and later are not compatible.
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Extract the archive and put `rgbasm.exe`, `rgblink.exe` and `rgbfix.exe` in `C:\cygwin64\usr\local\bin`.
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Extract the archive and put `rgbasm.exe`, `rgblink.exe`, `rgbfix.exe` and `rgbgfx.exe` in `C:\cygwin64\usr\local\bin`.
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In the **Cygwin terminal**:
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In the **Cygwin terminal**:
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```bash
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```bash
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git clone --recursive https://github.com/pret/pokecrystal
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git clone https://github.com/pret/pokecrystal
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cd pokecrystal
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cd pokecrystal
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make tools
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```
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```
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To build **pokecrystal.gbc**:
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To build **pokecrystal.gbc**:
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111
Makefile
111
Makefile
@@ -1,13 +1,10 @@
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PYTHON := python
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MD5 := md5sum -c
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MD5 := md5sum -c --quiet
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.SUFFIXES:
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.SUFFIXES:
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.PHONY: all clean crystal crystal11
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.PHONY: all clean tools compare crystal crystal11
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.SECONDEXPANSION:
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.SECONDEXPANSION:
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.PRECIOUS: %.2bpp %.1bpp
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.PRECIOUS:
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.SECONDARY:
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gfx := $(PYTHON) gfx.py
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includes := $(PYTHON) scan_includes.py
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crystal_obj := \
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crystal_obj := \
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@@ -29,25 +26,26 @@ gfx/pics.o
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crystal11_obj := $(crystal_obj:.o=11.o)
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crystal11_obj := $(crystal_obj:.o=11.o)
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roms := pokecrystal.gbc
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roms := pokecrystal.gbc pokecrystal11.gbc
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all: $(roms)
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all: crystal
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crystal: pokecrystal.gbc
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crystal: pokecrystal.gbc
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crystal11: pokecrystal11.gbc
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crystal11: pokecrystal11.gbc
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clean:
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clean:
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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rm -f $(roms) $(crystal_obj) $(crystal11_obj) $(roms:.gbc=.map) $(roms:.gbc=.sym)
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compare: pokecrystal.gbc pokecrystal11.gbc
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compare: $(roms)
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@$(MD5) roms.md5
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@$(MD5) roms.md5
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%.asm: ;
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tools:
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make -C tools/
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%11.o: dep = $(shell $(includes) $(@D)/$*.asm)
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%11.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
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%11.o: %.asm $$(dep)
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%11.o: %.asm $$(dep)
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rgbasm -D CRYSTAL11 -o $@ $<
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rgbasm -D CRYSTAL11 -o $@ $<
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%.o: dep = $(shell $(includes) $(@D)/$*.asm)
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%.o: dep = $(shell tools/scan_includes $(@D)/$*.asm)
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%.o: %.asm $$(dep)
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%.o: %.asm $$(dep)
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rgbasm -o $@ $<
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rgbasm -o $@ $<
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@@ -59,13 +57,86 @@ pokecrystal.gbc: $(crystal_obj)
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rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
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rgblink -n pokecrystal.sym -m pokecrystal.map -o $@ $^
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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rgbfix -Cjv -i BYTE -k 01 -l 0x33 -m 0x10 -p 0 -r 3 -t PM_CRYSTAL $@
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%.png: ;
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%.2bpp: %.png ; $(gfx) 2bpp $<
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%.1bpp: %.png ; $(gfx) 1bpp $<
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%.lz: % ; $(gfx) lz $<
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%.pal: %.2bpp ;
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define LOUD
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gfx/pics/%/normal.pal gfx/pics/%/bitmask.asm gfx/pics/%/frames.asm: gfx/pics/%/front.2bpp ;
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echo "$1"; $1
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endef
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# For files that the compressor can't match, there will be a .lz file suffixed with the hash of the correct uncompressed file.
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# If the hash of the uncompressed file matches, use this .lz instead.
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# This allows pngs to be used for compressed graphics and still match.
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%.lz: hash = $(shell md5sum $(*D)/$(*F) | sed "s/\(.\{8\}\).*/\1/")
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%.lz: %
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$(eval filename := $@.$(hash))
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@if [ -f $(filename) ]; then \
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$(call LOUD, cp $(filename) $@); \
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else \
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$(call LOUD, tools/lzcomp $< $@); \
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fi
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# Terrible hacks to match animations. Delete these rules if you don't care about matching.
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# Dewgong has an unused tile id in its last frame. The tile itself is missing.
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gfx/pics/dewgong/frames.asm: gfx/pics/dewgong/front.animated.tilemap gfx/pics/dewgong/front.dimensions
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tools/pokemon_animation -f $^ > $@
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echo " db \$$4d" >> $@
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# Lugia has two unused tile ids in its last frame. The tiles themselves are missing.
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gfx/pics/lugia/frames.asm: gfx/pics/lugia/front.animated.tilemap gfx/pics/lugia/front.dimensions
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tools/pokemon_animation -f $^ > $@
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echo " db \$$5e, \$$59" >> $@
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# Girafarig has a redundant tile after the end. It is used in two frames, so it must be injected into the generated graphics.
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# This is more involved, so it's hacked into pokemon_animation_graphics.
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gfx/pics/girafarig/front.animated.2bpp: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions
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tools/pokemon_animation_graphics --girafarig -o $@ $^
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gfx/pics/girafarig/front.animated.tilemap: gfx/pics/girafarig/front.2bpp gfx/pics/girafarig/front.dimensions
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tools/pokemon_animation_graphics --girafarig -t $@ $^
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# Pokemon pic graphics rules
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gfx/pics/%/normal.gbcpal: gfx/pics/%/front.png
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rgbgfx -p $@ $<
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gfx/pics/%/normal.pal: gfx/pics/%/normal.gbcpal
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tools/palette -p $< > $@
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gfx/pics/%/back.2bpp: gfx/pics/%/back.png
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rgbgfx -h -o $@ $<
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gfx/pics/%/bitmask.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
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tools/pokemon_animation -b $^ > $@
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gfx/pics/%/frames.asm: gfx/pics/%/front.animated.tilemap gfx/pics/%/front.dimensions
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tools/pokemon_animation -f $^ > $@
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gfx/pics/%/front.animated.2bpp: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
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tools/pokemon_animation_graphics -o $@ $^
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gfx/pics/%/front.animated.tilemap: gfx/pics/%/front.2bpp gfx/pics/%/front.dimensions
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tools/pokemon_animation_graphics -t $@ $^
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# Don't use -h, pokemon_animation_graphics takes care of it
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#gfx/pics/%/front.2bpp: gfx/pics/%/front.png
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# rgbgfx -o $@ $<
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# Misc file-specific graphics rules
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gfx/shrink%.2bpp: gfx/shrink%.png
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rgbgfx -h -o $@ $<
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gfx/trainers/%.2bpp: gfx/trainers/%.png
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rgbgfx -h -o $@ $<
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%.bin: ;
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%.bin: ;
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%.blk: ;
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%.blk: ;
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%.tilemap: ;
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%.2bpp: %.png
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rgbgfx -o $@ $<
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%.1bpp: %.png
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rgbgfx -d1 -o $@ $<
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%.tilemap: %.png
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rgbgfx -t $@ $<
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%.gbcpal: %.png
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rgbgfx -p $@ $<
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%.pal: %.gbcpal
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tools/palette $< > $@
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%.dimensions: %.png
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tools/png_dimensions $< $@
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@@ -462,4 +462,4 @@ CopyDayHourMinToHL: ; 1162e
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ld a, [hMinutes]
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ld a, [hMinutes]
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ld [hli], a
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ld [hli], a
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ret
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ret
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; 11639
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; 11639
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2
gfx.py
2
gfx.py
@@ -74,7 +74,7 @@ def filepath_rules(filepath):
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args['pic'] = True
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args['pic'] = True
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args['animate'] = True
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args['animate'] = True
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elif name == 'back':
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elif name == 'back':
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args['pal_file'] = os.path.join(filedir, 'shiny.pal')
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args['pal_file'] = os.path.join(filedir, 'normal.pal')
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args['pic'] = True
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args['pic'] = True
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elif 'gfx/trainers' in filedir:
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elif 'gfx/trainers' in filedir:
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584
gfx/pics.asm
584
gfx/pics.asm
File diff suppressed because it is too large
Load Diff
BIN
gfx/pics/abra/back.png
Normal file
BIN
gfx/pics/abra/back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 445 B |
@@ -1,16 +0,0 @@
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; 0
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db %10011100
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db %01100011
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db %00000100
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db %00000000
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; 1
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db %10011100
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db %01100011
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db %00001100
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db %00000001
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; 2
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db %00000000
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db %00000000
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db %00001000
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db %00000001
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; 0xd2b78
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@@ -1,13 +0,0 @@
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dw .frame1
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dw .frame2
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dw .frame3
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.frame1
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db $00 ; bitmask
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db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21
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.frame2
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db $01 ; bitmask
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db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $23
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.frame3
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db $02 ; bitmask
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db $22, $23
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; 0xd4ef3
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|
BIN
gfx/pics/abra/front.png
Normal file
BIN
gfx/pics/abra/front.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 674 B |
@@ -1,4 +0,0 @@
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|
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RGB 28, 19, 03
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RGB 12, 08, 10
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BIN
gfx/pics/aerodactyl/back.png
Normal file
BIN
gfx/pics/aerodactyl/back.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 414 B |
@@ -1,25 +0,0 @@
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; 0
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db %10011111
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db %00000111
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db %10000000
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db %11110111
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db %11111001
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db %00111100
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db %00000000
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; 1
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db %00001000
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db %00001110
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db %00000111
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db %00000000
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db %00000000
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db %00000000
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db %00000000
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; 2
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db %00000000
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db %10000000
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db %00000000
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db %00000000
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db %00000000
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db %00000000
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db %00000000
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; 0xd321a
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@@ -1,15 +0,0 @@
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dw .frame1
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dw .frame2
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dw .frame3
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.frame1
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db $00 ; bitmask
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db $30, $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a, $3b
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db $3c, $30, $30, $3d, $3e, $3f, $30, $30, $20, $40, $41, $30
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db $30, $30, $30
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.frame2
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db $01 ; bitmask
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db $30, $42, $43, $44, $45, $46, $47
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.frame3
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db $02 ; bitmask
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db $48
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; 0xd5fa7
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|
BIN
gfx/pics/aerodactyl/front.png
Normal file
BIN
gfx/pics/aerodactyl/front.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
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