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* loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
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@@ -17,7 +17,7 @@ VictoryRoadGate_MapScripts:
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end
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VictoryRoadGateBadgeCheckScene:
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objectface PLAYER, LEFT
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turnobject PLAYER, LEFT
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jump VictoryRoadGateBadgeCheckScript
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VictoryRoadGateOfficerScript:
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