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* loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
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@@ -16,7 +16,7 @@ MountMoon_MapScripts:
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end
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.RivalBattle:
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objectface PLAYER, RIGHT
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turnobject PLAYER, RIGHT
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showemote EMOTE_SHOCK, PLAYER, 15
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special FadeOutMusic
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pause 15
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