Overworld HUD tiles in overworld font and charmap (#18)

This commit is contained in:
xCrystal 2023-12-24 17:07:36 +01:00
parent 05d925eeb4
commit f9382f3c82
2 changed files with 7 additions and 1 deletions

View File

@ -128,6 +128,12 @@
charmap "", $c7 charmap "", $c7
charmap "″", $c8 charmap "″", $c8
charmap "<COIN>", $c9 charmap "<COIN>", $c9
charmap "<PLUS>", $ca
charmap "<MINUS>", $cb
charmap "<DIE>", $cc
charmap "<TURN>", $cd
charmap "<N_A>", $ce
charmap "<XP>", $cf
charmap "'", $d0 charmap "'", $d0
charmap "<PK>", $d1 charmap "<PK>", $d1
charmap "<MN>", $d2 charmap "<MN>", $d2

View File

@ -36,6 +36,6 @@ _ConstructOverworldHUDTilemap::
ret ret
.Tilemap: .Tilemap:
db "▶- ▶- ▶ ▶ " db "<TURN><N_A> <DIE><N_A> <COIN>0 <XP>0 "
.TilemapEnd: .TilemapEnd:
assert .TilemapEnd - .Tilemap == wOverworldHUDTilesEnd - wOverworldHUDTiles assert .TilemapEnd - .Tilemap == wOverworldHUDTilesEnd - wOverworldHUDTiles