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Harmonize engine/{battle, battle_anims, events, games} with pokegold
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@@ -11,7 +11,7 @@ _DummyGame:
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ld b, SCGB_DIPLOMA
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call GetSGBLayout
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callfar ClearSpriteAnims
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ld hl, LZ_e2221
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ld hl, DummyGameLZ
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ld de, vTiles2 tile $00
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call Decompress
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ld hl, Unknown_e00ed
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@@ -586,5 +586,5 @@ DummyGame_InterpretJoypad_AnimateCursor:
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ld [hl], a
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ret
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LZ_e2221:
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DummyGameLZ:
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INCBIN "gfx/dummy_game/dummy_game.2bpp.lz"
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