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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -18,7 +18,7 @@ VictoryRoadGate_MapScripts:
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VictoryRoadGateBadgeCheckScene:
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turnobject PLAYER, LEFT
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jump VictoryRoadGateBadgeCheckScript
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sjump VictoryRoadGateBadgeCheckScript
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VictoryRoadGateOfficerScript:
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faceplayer
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