Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -15,7 +15,7 @@ VermilionPort_MapScripts:
end
.LeaveFastShip:
priorityjump .LeaveFastShipScript
prioritysjump .LeaveFastShipScript
end
.FlyPoint:
@@ -102,7 +102,7 @@ VermilionPortWalkUpToShipScript:
closetext
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
applymovement PLAYER, MovementData_0x74ef8
jump VermilionPortSailorAtGangwayScript
sjump VermilionPortSailorAtGangwayScript
.NoTicket:
writetext UnknownText_0x74ff2
@@ -164,7 +164,7 @@ VermilionPortSailorScript:
closetext
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
applymovement PLAYER, MovementData_0x74efe
jump VermilionPortSailorAtGangwayScript
sjump VermilionPortSailorAtGangwayScript
.NoTicket:
writetext UnknownText_0x74ff2