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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -42,7 +42,7 @@ TrainerPokefanmDerek:
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buttonsound
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setevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
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scall .AskNumber1
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jump .AskForNumber
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sjump .AskForNumber
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.AskedAlready:
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scall .AskNumber2
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@@ -52,17 +52,17 @@ TrainerPokefanmDerek:
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ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
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gettrainername STRING_BUFFER_3, POKEFANM, DEREK1
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scall .RegisteredNumber
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jump .NumberAccepted
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sjump .NumberAccepted
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.HasNugget:
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scall .Gift
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verbosegiveitem NUGGET
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iffalse .NoRoom
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clearflag ENGINE_DEREK_HAS_NUGGET
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jump .NumberAccepted
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sjump .NumberAccepted
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.NoRoom:
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jump .PackFull
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sjump .PackFull
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.WantsPikachu:
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writetext PokefanMDerekPikachuIsItText
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