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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
This commit is contained in:
@@ -21,29 +21,29 @@ Pokecenter2F_MapScripts:
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clearevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
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checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
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iftrue .Scene0Done
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priorityjump Pokecenter2F_AppearMysteryGiftDeliveryGuy
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prioritysjump Pokecenter2F_AppearMysteryGiftDeliveryGuy
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.Scene0Done:
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end
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.Scene1:
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priorityjump Script_LeftCableTradeCenter
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prioritysjump Script_LeftCableTradeCenter
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end
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.Scene2:
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priorityjump Script_LeftCableColosseum
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prioritysjump Script_LeftCableColosseum
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end
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.Scene3:
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priorityjump Script_LeftTimeCapsule
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prioritysjump Script_LeftTimeCapsule
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end
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.Scene4:
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priorityjump Script_LeftMobileTradeRoom
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prioritysjump Script_LeftMobileTradeRoom
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end
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.Scene5:
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priorityjump Script_LeftMobileBattleRoom
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prioritysjump Script_LeftMobileBattleRoom
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end
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Pokecenter2F_AppearMysteryGiftDeliveryGuy:
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@@ -125,7 +125,7 @@ LinkReceptionistScript_Trade:
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.LinkTimedOut:
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writetext Text_LinkTimedOut
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jump .AbortLink
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sjump .AbortLink
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.DidNotSave:
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writetext Text_PleaseComeAgain
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@@ -227,7 +227,7 @@ LinkReceptionistScript_Battle:
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.LinkTimedOut:
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writetext Text_LinkTimedOut
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jump .AbortLink
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sjump .AbortLink
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.DidNotSave:
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writetext Text_PleaseComeAgain
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@@ -274,7 +274,7 @@ LinkReceptionistScript_Battle:
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ifequal $1, .Mobile_OK
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ifequal $2, .Mobile_OK
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ifequal $3, .Mobile_InvalidParty
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jump .Mobile_DidNotSelect
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sjump .Mobile_DidNotSelect
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.Mobile_InvalidParty:
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writetext Text_BrokeStadiumRules
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@@ -347,7 +347,7 @@ LinkReceptionistScript_TimeCapsule:
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.LinkTimedOut:
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writetext Text_LinkTimedOut
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jump .Cancel
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sjump .Cancel
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.DidNotSave:
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writetext Text_PleaseComeAgain
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@@ -516,12 +516,12 @@ TimeCapsuleScript_CheckPlayerGender:
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ifequal LEFT, .FemaleFacingLeft
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applymovementlasttalked Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight_2
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepUp_2
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jump .FemaleContinue
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sjump .FemaleContinue
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.FemaleFacingRight:
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applymovementlasttalked Pokecenter2FMovementData_ReceptionistStepsRightLooksLeft_2
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepRight
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jump .FemaleContinue
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sjump .FemaleContinue
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.FemaleFacingLeft:
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applymovementlasttalked Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight_2
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@@ -562,7 +562,7 @@ Script_LeftTimeCapsule:
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applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight
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applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsDown
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applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2
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jump .Done
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sjump .Done
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.Female:
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applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight
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