Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -139,31 +139,31 @@ Kurt1:
ifequal PNK_APRICORN, .Pnk
; .Red
setevent EVENT_GAVE_KURT_RED_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.Blu:
setevent EVENT_GAVE_KURT_BLU_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.Ylw:
setevent EVENT_GAVE_KURT_YLW_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.Grn:
setevent EVENT_GAVE_KURT_GRN_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.Wht:
setevent EVENT_GAVE_KURT_WHT_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.Blk:
setevent EVENT_GAVE_KURT_BLK_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.Pnk:
setevent EVENT_GAVE_KURT_PNK_APRICORN
jump .GaveKurtApricorns
sjump .GaveKurtApricorns
.GaveKurtApricorns:
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
@@ -197,7 +197,7 @@ Kurt1:
verbosegiveitemvar LEVEL_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_RED_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.GiveLureBall:
checkflag ENGINE_KURT_MAKING_BALLS
@@ -207,7 +207,7 @@ Kurt1:
verbosegiveitemvar LURE_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_BLU_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.GiveMoonBall:
checkflag ENGINE_KURT_MAKING_BALLS
@@ -217,7 +217,7 @@ Kurt1:
verbosegiveitemvar MOON_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_YLW_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.GiveFriendBall:
checkflag ENGINE_KURT_MAKING_BALLS
@@ -227,7 +227,7 @@ Kurt1:
verbosegiveitemvar FRIEND_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_GRN_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.GiveFastBall:
checkflag ENGINE_KURT_MAKING_BALLS
@@ -237,7 +237,7 @@ Kurt1:
verbosegiveitemvar FAST_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_WHT_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.GiveHeavyBall:
checkflag ENGINE_KURT_MAKING_BALLS
@@ -247,7 +247,7 @@ Kurt1:
verbosegiveitemvar HEAVY_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_BLK_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.GiveLoveBall:
checkflag ENGINE_KURT_MAKING_BALLS
@@ -257,7 +257,7 @@ Kurt1:
verbosegiveitemvar LOVE_BALL, VAR_KURT_APRICORNS
iffalse .NoRoomForBall
clearevent EVENT_GAVE_KURT_PNK_APRICORN
jump ._ThatTurnedOutGreat
sjump ._ThatTurnedOutGreat
.CanGiveGSBallToKurt:
checkevent EVENT_GAVE_GS_BALL_TO_KURT
@@ -297,7 +297,7 @@ Kurt1:
turnobject PLAYER, DOWN
playsound SFX_FLY
applymovement KURTSHOUSE_KURT1, MovementData_0x18e466
jump .KurtHasLeftTheBuilding
sjump .KurtHasLeftTheBuilding
.GSBallRunAround:
turnobject PLAYER, DOWN