You've already forked pokecrystal-board
mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-09-08 08:13:02 -07:00
Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
This commit is contained in:
@@ -9,7 +9,7 @@ BattleTowerHallway_MapScripts:
|
||||
db 0 ; callbacks
|
||||
|
||||
.Scene0:
|
||||
priorityjump .ChooseBattleRoom
|
||||
prioritysjump .ChooseBattleRoom
|
||||
setscene SCENE_FINISHED
|
||||
.Scene1:
|
||||
end
|
||||
@@ -17,7 +17,7 @@ BattleTowerHallway_MapScripts:
|
||||
.ChooseBattleRoom:
|
||||
follow BATTLETOWERHALLWAY_RECEPTIONIST, PLAYER
|
||||
callasm .asm_load_battle_room
|
||||
jump .WalkToChosenBattleRoom
|
||||
sjump .WalkToChosenBattleRoom
|
||||
|
||||
.asm_load_battle_room
|
||||
ldh a, [rSVBK]
|
||||
@@ -45,23 +45,23 @@ BattleTowerHallway_MapScripts:
|
||||
ifequal 9, .L90L100
|
||||
ifequal 10, .L90L100
|
||||
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room
|
||||
jump .EnterBattleRoom
|
||||
sjump .EnterBattleRoom
|
||||
|
||||
.L30L40:
|
||||
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo3040Room
|
||||
jump .EnterBattleRoom
|
||||
sjump .EnterBattleRoom
|
||||
|
||||
.L50L60:
|
||||
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo5060Room
|
||||
jump .EnterBattleRoom
|
||||
sjump .EnterBattleRoom
|
||||
|
||||
.L70L80:
|
||||
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo7080Room
|
||||
jump .EnterBattleRoom
|
||||
sjump .EnterBattleRoom
|
||||
|
||||
.L90L100:
|
||||
applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo90100Room
|
||||
jump .EnterBattleRoom
|
||||
sjump .EnterBattleRoom
|
||||
|
||||
.EnterBattleRoom:
|
||||
faceobject PLAYER, BATTLETOWERHALLWAY_RECEPTIONIST
|
||||
|
||||
Reference in New Issue
Block a user