Rename some call/jump script commands to avoid confusion with jr/jp asm instructions

Fixes #580
This commit is contained in:
Rangi
2019-03-10 16:39:31 -04:00
parent e002b536af
commit f5c9958aea
164 changed files with 840 additions and 832 deletions

View File

@@ -9,7 +9,7 @@ BattleTowerElevator_MapScripts:
db 0 ; callbacks
.Scene0:
priorityjump .RideElevator
prioritysjump .RideElevator
setscene SCENE_FINISHED
.Scene1:
end