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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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@@ -10,7 +10,7 @@ FruitTreeScript::
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iffalse .fruit
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writetext NothingHereText
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waitbutton
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jump .end
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sjump .end
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.fruit
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writetext HeyItsFruitText
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@@ -22,7 +22,7 @@ FruitTreeScript::
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callasm PickedFruitTree
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specialsound
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itemnotify
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jump .end
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sjump .end
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.packisfull
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buttonsound
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